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Author Topic: Ideas thread.  (Read 107322 times)
Lemonade
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« Reply #1185 on: October 02, 2010, 04:18:53 am »

The best thing for creating SHMUP bosses is Fraxy. Just google it.
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Player 3
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« Reply #1186 on: October 02, 2010, 08:10:14 am »

Here's a separate idea for actually getting the hang of Python: Last Mirage, a Final Fantasy demake.  Hehe + smiley16
I can say "Pixels EVERYWHERE" for this or "ASCII EVERYWHERE!". Which would be better for me to say?

Idea: Gradius remake with a way to create ships, weapons, enemies, stages and bosses.
See: Tyrian
Yeah, but Tyrian only had weapon and ship creation, and even that was a 3rd party program. Also, Tyrian no longer works as it should and DOSBox makes it too slow.
See: OpenTyrian. Got a C++ compiler? Zing! You're done. You can use that to make a shmup of your own.
That's if you're not looking for a specific program to make shmups. Silly goose, there's no such thing as an easy way to make games.
Game Maker
Ah, but Game Maker, to take advantage of its features, require GML knowledge. NOT EASY, from my experiences.
GML is pretty damn easy.
And even then you can use drag and drop, though the drag and drop thing is more complicated imo.
True...but you get more power with Python! 
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SH James
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« Reply #1187 on: October 02, 2010, 11:48:25 am »

The best thing for creating SHMUP bosses is Fraxy. Just google it.
I don't know how to use it... ^^;

Here's a separate idea for actually getting the hang of Python: Last Mirage, a Final Fantasy demake.  Hehe + smiley16
I can say "Pixels EVERYWHERE" for this or "ASCII EVERYWHERE!". Which would be better for me to say?

Idea: Gradius remake with a way to create ships, weapons, enemies, stages and bosses.
See: Tyrian
Yeah, but Tyrian only had weapon and ship creation, and even that was a 3rd party program. Also, Tyrian no longer works as it should and DOSBox makes it too slow.
See: OpenTyrian. Got a C++ compiler? Zing! You're done. You can use that to make a shmup of your own.
That's if you're not looking for a specific program to make shmups. Silly goose, there's no such thing as an easy way to make games.
Game Maker
Ah, but Game Maker, to take advantage of its features, require GML knowledge. NOT EASY, from my experiences.
GML is pretty damn easy.
And even then you can use drag and drop, though the drag and drop thing is more complicated imo.
True...but you get more power with Python! 
Doesn't GML use scripting? If so, I can't cope with it. I tried using TGF2 and MMF2 once, but their pre-defined characters movement is faulty (Platform: if you hold a direction while jumping against a wall, you'll latch onto it. 8 direction: it automaticaly moves down if you hold left and right. Car: VERY bad collision mechanics and the speed doesn't drop if you let go of the gas.
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♫Ozoh
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« Reply #1188 on: October 08, 2010, 01:35:03 pm »

The best thing for creating SHMUP bosses is Fraxy. Just google it.
I don't know how to use it... ^^;

Here's a separate idea for actually getting the hang of Python: Last Mirage, a Final Fantasy demake.  Hehe + smiley16
I can say "Pixels EVERYWHERE" for this or "ASCII EVERYWHERE!". Which would be better for me to say?

Idea: Gradius remake with a way to create ships, weapons, enemies, stages and bosses.
See: Tyrian
Yeah, but Tyrian only had weapon and ship creation, and even that was a 3rd party program. Also, Tyrian no longer works as it should and DOSBox makes it too slow.
See: OpenTyrian. Got a C++ compiler? Zing! You're done. You can use that to make a shmup of your own.
That's if you're not looking for a specific program to make shmups. Silly goose, there's no such thing as an easy way to make games.
Game Maker
Ah, but Game Maker, to take advantage of its features, require GML knowledge. NOT EASY, from my experiences.
GML is pretty damn easy.
And even then you can use drag and drop, though the drag and drop thing is more complicated imo.
True...but you get more power with Python! 
Doesn't GML use scripting? If so, I can't cope with it. I tried using TGF2 and MMF2 once, but their pre-defined characters movement is faulty (Platform: if you hold a direction while jumping against a wall, you'll latch onto it. 8 direction: it automaticaly moves down if you hold left and right. Car: VERY bad collision mechanics and the speed doesn't drop if you let go of the gas.
ummm....
GM is the program, GML is the language.
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if they named one winter storm oic you would probably go on a shooting spree at the atlanta headquarters
pfft, skip the kiss and go straight for anal
SH James
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« Reply #1189 on: October 08, 2010, 10:01:44 pm »

The best thing for creating SHMUP bosses is Fraxy. Just google it.
I don't know how to use it... ^^;

Here's a separate idea for actually getting the hang of Python: Last Mirage, a Final Fantasy demake.  Hehe + smiley16
I can say "Pixels EVERYWHERE" for this or "ASCII EVERYWHERE!". Which would be better for me to say?

Idea: Gradius remake with a way to create ships, weapons, enemies, stages and bosses.
See: Tyrian
Yeah, but Tyrian only had weapon and ship creation, and even that was a 3rd party program. Also, Tyrian no longer works as it should and DOSBox makes it too slow.
See: OpenTyrian. Got a C++ compiler? Zing! You're done. You can use that to make a shmup of your own.
That's if you're not looking for a specific program to make shmups. Silly goose, there's no such thing as an easy way to make games.
Game Maker
Ah, but Game Maker, to take advantage of its features, require GML knowledge. NOT EASY, from my experiences.
GML is pretty damn easy.
And even then you can use drag and drop, though the drag and drop thing is more complicated imo.
True...but you get more power with Python! 
Doesn't GML use scripting? If so, I can't cope with it. I tried using TGF2 and MMF2 once, but their pre-defined characters movement is faulty (Platform: if you hold a direction while jumping against a wall, you'll latch onto it. 8 direction: it automaticaly moves down if you hold left and right. Car: VERY bad collision mechanics and the speed doesn't drop if you let go of the gas.
ummm....
GM is the program, GML is the language.
Oopsi! ^^
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Sebastian Noir, Canine Investigator
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I am Kid Flush!


« Reply #1190 on: October 08, 2010, 10:32:29 pm »



Rough draft of a minor phantom
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♫Ozoh
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« Reply #1191 on: October 09, 2010, 04:45:40 am »



Rough draft of a minor phantom

 yaymoney
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if they named one winter storm oic you would probably go on a shooting spree at the atlanta headquarters
pfft, skip the kiss and go straight for anal
Tricky Dude
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Peek A boo!


« Reply #1192 on: October 10, 2010, 11:49:22 am »

How about a game where a lord beats his way out of a city full of zombies?

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« Reply #1193 on: October 10, 2010, 11:51:12 am »

How about a game where a lord beats his way out of a city full of zombies?



The Ascent Of Fallen

lopl


Great idea  yaymoney
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if they named one winter storm oic you would probably go on a shooting spree at the atlanta headquarters
pfft, skip the kiss and go straight for anal
LocalBystander
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« Reply #1194 on: October 10, 2010, 12:42:54 pm »

My Friends Call me Skipper/Ed(Educator).
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Player 3
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Bigger than a Breadbox!


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« Reply #1195 on: October 11, 2010, 01:09:25 pm »

So...
Are one of you guys gonna get to work on Last Delusion?
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Meower
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« Reply #1196 on: October 11, 2010, 02:45:36 pm »

Remake an action 52 game
Like sombreros
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Player 3
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« Reply #1197 on: October 12, 2010, 03:53:44 pm »

Remake an action 52 game
Like sombreros


Hey guys, we should totally hold a community-wide effort to make all the Action 52 games better!

For us, it doesn't sound that bad.
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aptanananananator
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« Reply #1198 on: October 14, 2010, 12:00:25 pm »


Random Acts of Violins, a game about a concert Violinist who's audience is kidnapped by extraterrestrials during his concert, and he's forced to rescue them with the only weapons he has available, the plethora of instruments in the concert hall.
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GraveZombie is Finally a Cowboy
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bored now


« Reply #1199 on: October 14, 2010, 12:02:02 pm »


Random Acts of Violins, a game about a concert Violinist who's audience is kidnapped by extraterrestrials during his concert, and he's forced to rescue them with the only weapons he has available, the plethora of instruments in the concert hall.
sounds cool. Does he play the instruments to kill the aliens, or does he just smash them?
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Possibly the Anti-Christ of the Clan Section for a while.
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