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Author Topic: How to not be a burden to your team.  (Read 3362 times)
OMFGninja
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« Reply #30 on: June 17, 2009, 02:46:27 pm »

I've got one, too. If you're a spy and your team's losing for a reason other than too many autoguns, BE SOMETHING ELSE. OR DON'T CLOAK. STEALTH IS NOT NEEDED IN THOSE SITUATIONS. Even if no one else is a spy, YOU'RE NOT NEEDED IF THERE ARE NO AUTOGUNS AND YOU'RE DOWN BY FIFTY CAPTURES OR WHATEVER. But that's just for new people. For people who are actually GOOD like OMFG, go ahead. You have experience.
Or did you touch on that already?

No, but I mean, heck, if that was the situation I'd scoutrush.

Fuck spying, it's so slow against mobs.
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Joebucks
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« Reply #31 on: June 17, 2009, 02:48:07 pm »

I've got one, too. If you're a spy and your team's losing for a reason other than too many autoguns, BE SOMETHING ELSE. OR DON'T CLOAK. STEALTH IS NOT NEEDED IN THOSE SITUATIONS. Even if no one else is a spy, YOU'RE NOT NEEDED IF THERE ARE NO AUTOGUNS AND YOU'RE DOWN BY FIFTY CAPTURES OR WHATEVER. But that's just for new people. For people who are actually GOOD like OMFG, go ahead. You have experience.
Or did you touch on that already?

No, but I mean, heck, if that was the situation I'd scoutrush.

Fuck spying, it's so slow against mobs.
I KNOW, RIGHT? I usually try to kamakaze pyro until I realize I'm better at engineer and medic.
Also, if there's a sentry with too many infiltrator examiners, go sniper. You'd be surprised how fast he can take out an autogun.
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OMFGninja
Guest
« Reply #32 on: June 17, 2009, 02:49:56 pm »

I've got one, too. If you're a spy and your team's losing for a reason other than too many autoguns, BE SOMETHING ELSE. OR DON'T CLOAK. STEALTH IS NOT NEEDED IN THOSE SITUATIONS. Even if no one else is a spy, YOU'RE NOT NEEDED IF THERE ARE NO AUTOGUNS AND YOU'RE DOWN BY FIFTY CAPTURES OR WHATEVER. But that's just for new people. For people who are actually GOOD like OMFG, go ahead. You have experience.
Or did you touch on that already?

No, but I mean, heck, if that was the situation I'd scoutrush.

Fuck spying, it's so slow against mobs.
I KNOW, RIGHT? I usually try to kamakaze pyro until I realize I'm better at engineer and medic.
Also, if there's a sentry with too many infiltrator examiners, go sniper. You'd be surprised how fast he can take out an autogun.

I fail at sniper, I can't handle how slow he moves.
Logged
Canvas
Guest
« Reply #33 on: June 17, 2009, 02:54:07 pm »

I've got one, too. If you're a spy and your team's losing for a reason other than too many autoguns, BE SOMETHING ELSE. OR DON'T CLOAK. STEALTH IS NOT NEEDED IN THOSE SITUATIONS. Even if no one else is a spy, YOU'RE NOT NEEDED IF THERE ARE NO AUTOGUNS AND YOU'RE DOWN BY FIFTY CAPTURES OR WHATEVER. But that's just for new people. For people who are actually GOOD like OMFG, go ahead. You have experience.
Or did you touch on that already?

No, but I mean, heck, if that was the situation I'd scoutrush.

Fuck spying, it's so slow against mobs.
I KNOW, RIGHT? I usually try to kamakaze pyro until I realize I'm better at engineer and medic.
Also, if there's a sentry with too many infiltrator examiners, go sniper. You'd be surprised how fast he can take out an autogun.

I fail at sniper, I can't handle how slow he moves.

Add that you should spend more time shooting instead of looking to see if the heavy and medic are reproducing.

This is for sniper, btw.
« Last Edit: June 17, 2009, 03:24:57 pm by Mosin Nagant » Logged
mechaelite
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Posts: 125


Ahem, gentlemen...


« Reply #34 on: June 17, 2009, 03:23:58 pm »

I've got one, too. If you're a spy and your team's losing for a reason other than too many autoguns, BE SOMETHING ELSE. OR DON'T CLOAK. STEALTH IS NOT NEEDED IN THOSE SITUATIONS. Even if no one else is a spy, YOU'RE NOT NEEDED IF THERE ARE NO AUTOGUNS AND YOU'RE DOWN BY FIFTY CAPTURES OR WHATEVER. But that's just for new people. For people who are actually GOOD like OMFG, go ahead. You have experience.
Or did you touch on that already?

No, but I mean, heck, if that was the situation I'd scoutrush.

Fuck spying, it's so slow against mobs.
I KNOW, RIGHT? I usually try to kamakaze pyro until I realize I'm better at engineer and medic.
Also, if there's a sentry with too many infiltrator examiners, go sniper. You'd be surprised how fast he can take out an autogun.

I fail at sniper, I can't handle how slow he moves.
my problem of the sniper isn't movement, they do very dammage, yes, but they shoot very slow and everytime I choose sniper comes a freckin scoot and f**ks my snipping plan...
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Ihatemimes
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Posts: 971


Pop Punk's not dead.


« Reply #35 on: June 17, 2009, 03:34:32 pm »

I've got one, too. If you're a spy and your team's losing for a reason other than too many autoguns, BE SOMETHING ELSE. OR DON'T CLOAK. STEALTH IS NOT NEEDED IN THOSE SITUATIONS. Even if no one else is a spy, YOU'RE NOT NEEDED IF THERE ARE NO AUTOGUNS AND YOU'RE DOWN BY FIFTY CAPTURES OR WHATEVER. But that's just for new people. For people who are actually GOOD like OMFG, go ahead. You have experience.
Or did you touch on that already?

No, but I mean, heck, if that was the situation I'd scoutrush.

Fuck spying, it's so slow against mobs.
I KNOW, RIGHT? I usually try to kamakaze pyro until I realize I'm better at engineer and medic.
Also, if there's a sentry with too many infiltrator examiners, go sniper. You'd be surprised how fast he can take out an autogun.

I fail at sniper, I can't handle how slow he moves.
my problem of the sniper isn't movement, they do very dammage, yes, but they shoot very slow and everytime I choose sniper comes a freckin scoot and f**ks my snipping plan...

Runners are easy to handle. All you have to do is unscope and you should be good. My problems are other riflemen and sometimes quotes/curlys who use w.
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Canvas
Guest
« Reply #36 on: June 17, 2009, 03:36:46 pm »

A few hints:

Other Riflemen: All about cover and reload speed.
Quote/Curly: One word: gravity.
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Ihatemimes
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Pop Punk's not dead.


« Reply #37 on: June 17, 2009, 03:38:36 pm »

A few hints:

Other Riflemen: All about cover and reload speed.
Quote/Curly: One word: gravity.

I know. It's just that usually they're faster to the draw than me and those little buggers are annoying in a busy area.
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Canvas
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« Reply #38 on: June 17, 2009, 03:41:13 pm »

Practice, practice, practice. hehe

What the hell are you doing in a busy area, anyways? D:
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Ihatemimes
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Pop Punk's not dead.


« Reply #39 on: June 17, 2009, 03:42:20 pm »

Practice, practice, practice. hehe

What the hell are you doing in a busy area, anyways? D:

I'm not. I'm just saying in an area with a lot of enemies or teammates. I don't just sit and camp out either though. That's too boring.
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Canvas
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« Reply #40 on: June 17, 2009, 04:44:32 pm »

I'll probably have to make a Sniper guide sooner or later...
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Handleshack
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im smarted that u


« Reply #41 on: June 17, 2009, 09:00:43 pm »

If you're a Rocketman, Don't. Fucking. Fire. At. A. Retreating. Teammate.
This has happened way too many times, with the Player retreating, and the rocketan firing, causing the Player to move backwards and take more damage then he has to. Most cases, he dies.
« Last Edit: June 17, 2009, 09:01:15 pm by Handleshack » Logged
mechaelite
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Ahem, gentlemen...


« Reply #42 on: June 18, 2009, 11:51:13 am »

i've got another:
if you are a rifleman and you know your team doesn't let the enemy pass to your base DON'T CAMP THERE!
Search another f**king better possition and help your team to kill-them-all and get the intelligence (or the capturepoint) and i'm sure you will know you don't will be the first target of a infiltrator if there's a firebug and an overweight, they will be their first target and you will can kill them without problems meanwhile they do a backstab
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Joebucks
Guest
« Reply #43 on: June 19, 2009, 02:49:36 pm »

Why are we even making this, the only people who do that shit are named Player.
or just aren't forum members.
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Tactical
Guest
« Reply #44 on: June 19, 2009, 02:54:48 pm »

orlynaw
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