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Author Topic: [Client-Side]GG2S : GG2Stats with GAE support(v1.5.0)  (Read 8198 times)

WoodNeck

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Re: [Client-Side]GG2Stats with GAE support
« Reply #30 on: April 13, 2016, 04:17:50 am »

How do you do you check the IP of people you've killed? Does it only work on people also using this plugin?

Also just wanted to say keep up the great work, this plugin is pretty amazing
GG2 provides script for checking other player's IP. I'm just using that api to check.
I'll add more feature when ready. stay cool ;)

Phantom Brave

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Re: [Client-Side]GG2Stats with GAE support
« Reply #31 on: April 13, 2016, 04:31:16 am »

Client players can't tell eachothers' IP addresses. That would be a huge security problem. Only the game server can tell players' IP addresses.

A real solution, that stops people from modifying the plugin to cheat, might be hard. Either the game server has to know about stats, or, multiple clients have to tell the stats server what's happening on the game server. Consensus testing. If there were too few players, it would disable stats.
« Last Edit: April 13, 2016, 04:34:27 am by Phantom Brave »
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

WoodNeck

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Re: [Client-Side]GG2Stats with GAE support
« Reply #32 on: April 13, 2016, 04:51:53 am »

Client players can't tell eachothers' IP addresses. That would be a huge security problem. Only the game server can tell players' IP addresses.

A real solution, that stops people from modifying the plugin to cheat, might be hard. Either the game server has to know about stats, or, multiple clients have to tell the stats server what's happening on the game server. Consensus testing. If there were too few players, it would disable stats.
Oh, I was anxious about it, and you made my question.
I should tested it more.
I think I should change my solution. Maybe it'll make offing anti-cheat things for a while.
Thanks for reply, I was too complacency about my code.

Mah Mah Looigi

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Re: [Client-Side]GG2Stats with GAE support
« Reply #33 on: April 15, 2016, 08:49:45 am »

It's really nice to have people still care for this game and the community.
Great to see you're putting effort to improve the plugin, great job  :c1::c1:

btw, I get '500 server error' message too at the end of each round.
(I host my server with Freezetime plugin, that's all)
It worked fine last time I hosted.

Is the download link on this thread up to date?
If so, I'll try hosting with this plugin later though.
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bullets (obviously)

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Re: [Client-Side]GG2Stats with GAE support
« Reply #34 on: April 15, 2016, 09:34:47 am »

ooh point system

that's pretty cool
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WoodNeck

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Re: [Client-Side]GG2Stats with GAE support
« Reply #35 on: April 15, 2016, 09:25:52 pm »

It's really nice to have people still care for this game and the community.
Great to see you're putting effort to improve the plugin, great job  :c1::c1:

btw, I get '500 server error' message too at the end of each round.
(I host my server with Freezetime plugin, that's all)
It worked fine last time I hosted.

Is the download link on this thread up to date?
If so, I'll try hosting with this plugin later though.
Man, sorry for inconvinience!
I'll fix it asap maybe something is wrong with my script.

WoodNeck

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Re: [Client-Side]GG2Stats with GAE support
« Reply #36 on: April 15, 2016, 09:32:14 pm »

ooh point system

that's pretty cool
Yes that's for the new feature, and also'll be my challenge.
I'm trying to develop server-side plugin. It's my first try so I'm not sure I can do this but I'll try my best!
Points are calculated in this way(temp)
Kill : 2
Death : -1
Assist : 1
Cap : 2
Destroy : 1
Healing : 1 per 1000 healing
Invuln : 4
Stab : 2(total 4)
Defense : 2

It's only just a temp, so I'll hear all you guys' opinions for the calculating details!

« Last Edit: May 28, 2016, 12:05:28 am by WoodNeck »
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WoodNeck

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Re: [Client-Side]GG2Stats with GAE support
« Reply #37 on: April 15, 2016, 09:39:45 pm »

It's really nice to have people still care for this game and the community.
Great to see you're putting effort to improve the plugin, great job  :c1::c1:

btw, I get '500 server error' message too at the end of each round.
(I host my server with Freezetime plugin, that's all)
It worked fine last time I hosted.

Is the download link on this thread up to date?
If so, I'll try hosting with this plugin later though.
Really sorry for the inconvinience!
fixed 2 problems I found, maybe 500 error will not appear

WoodNeck

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Re: [Client-Side]GG2Stats with GAE support
« Reply #38 on: April 15, 2016, 09:53:29 pm »

Also, anyone can give me clan image size of 100*24(px) and any format(.png, .jpg, .jpeg, .gif) to add my website like current other clan images you can see on my website.
You can choose image either will be personal or whole clan image.
If you choose personal, I'll make special image code you can use in clan name to change your clan image, and PM you.
or if you choose whole clan image, I'll change your clan name showed on website into image.

Just give me these
1. Image(100*24, any format)
2. Either personal or whole clan
(3). Clan name you want to change into image

arcticcc

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Re: [Client-Side]GG2Stats with GAE support
« Reply #39 on: April 16, 2016, 03:51:17 pm »

this seems fukin sick
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WoodNeck

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Re: [Client-Side]GG2Stats with GAE support
« Reply #40 on: April 16, 2016, 09:21:48 pm »

this seems fukin sick
Thanks!

If you have any problem when using this plugin, just leave a reply below!
« Last Edit: April 17, 2016, 01:23:52 am by WoodNeck »
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SevereHazard

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Re: [Client-Side]GG2Stats with GAE support
« Reply #41 on: April 16, 2016, 10:21:40 pm »

Is he shit-posting?

Phantom Brave

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Re: [Client-Side]GG2Stats with GAE support
« Reply #42 on: April 17, 2016, 01:17:57 am »

no
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arcticc

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Re: [Client-Side]GG2Stats with GAE support
« Reply #43 on: April 17, 2016, 04:21:52 am »

Is he shit-posting?
i never shitpost
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Phantom Brave

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Re: [Client-Side]GG2Stats with GAE support
« Reply #44 on: April 17, 2016, 05:51:52 am »

never
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters
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