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Author Topic: Gang Garrison 2.5.2  (Read 11489 times)

ajf

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Gang Garrison 2.5.2
« on: May 05, 2013, 04:30:35 pm »

Previous
This
Next
2.5.2

The Finally Bugfixed Bugfixed update. Release poster is still at http://www.ganggarrison.com/finally


Download
« Last Edit: July 08, 2013, 10:05:01 am by ajf »
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Nova

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Re: Gang Garrison 2.5.2
« Reply #1 on: May 05, 2013, 04:44:50 pm »

The ping-sorter sounds good. Tired of having the 400 ping servers at the top for whatever reason.
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ajf

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Re: Gang Garrison 2.5.2
« Reply #2 on: May 05, 2013, 04:53:55 pm »

The ping-sorter sounds good. Tired of having the 400 ping servers at the top for whatever reason.
Yeah. I had the idea for it when I was looking at the lobby and I thought "Hang on, why do we list servers alphabetically? Shouldn't they be sorted by ping?". And so it was.
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did you know that spinning stars work like this???

I've seen things you people wouldn't believe. execute_strings on fire off the shoulder of Overmars. I watched object-beams glitter in the dark near the room_goto_fix. All those moments will be lost in time, like tears...in...rain. Time to die.

Nova

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Re: Gang Garrison 2.5.2
« Reply #3 on: May 05, 2013, 04:56:13 pm »

Wait, RM/INS/whatever-mod will still be on the bottom, right?
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bullets (obviously)

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ajf

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Re: Gang Garrison 2.5.2
« Reply #5 on: May 05, 2013, 05:00:21 pm »

Wait, RM/INS/whatever-mod will still be on the bottom, right?
Yeah. It sorts by that first, then by ping.

What about this? http://www.ganggarrison.com/forums/index.php?topic=33724.0

https://bugs.launchpad.net/gg2/+bug/1163257 -wareya's
Unfortunately not every bug has been fixed yet. This release was rushed out purely to fix the server-sent plugins bug.
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did you know that spinning stars work like this???

I've seen things you people wouldn't believe. execute_strings on fire off the shoulder of Overmars. I watched object-beams glitter in the dark near the room_goto_fix. All those moments will be lost in time, like tears...in...rain. Time to die.

MedO

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Re: Gang Garrison 2.5.2
« Reply #6 on: May 05, 2013, 05:01:35 pm »

The plugin fix was pretty simple, but the collision changes are more involved and need thorough testing.
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Nova

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Re: Gang Garrison 2.5.2
« Reply #7 on: May 05, 2013, 05:08:21 pm »

Please put the pyro-rampup buff in 2.5.3 . Also a weaker heavy wouldn't be bad.
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cspotcode

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Re: Gang Garrison 2.5.2
« Reply #8 on: May 05, 2013, 11:41:24 pm »

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Lorgan

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Re: Gang Garrison 2.5.2
« Reply #9 on: May 06, 2013, 01:14:20 am »

Too lazy to make a bug report out of this and this thread is kinda relevant so:
The update message is in the way of the other menus
(click to show/hide)
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notarctic

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Re: Gang Garrison 2.5.2
« Reply #10 on: May 06, 2013, 01:16:11 am »

y u no add sound fix?
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Phantom Brave

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Re: Gang Garrison 2.5.2
« Reply #11 on: May 06, 2013, 01:29:52 am »

https://github.com/Medo42/Gang-Garrison-2/pull/123
???????????????????????????????

Unfortunately not every bug has been fixed yet. This release was rushed out purely to fix the server-sent plugins bug.
actually my patch atm does fix every single new collision bug thanks.

The update message is in the way of the other menus
that's up to ajf since it's centered on his branch, all he has to do is destroy the entity that draws that when you're off of the main menu proper
« Last Edit: May 06, 2013, 01:32:41 am by Phantom Brave »
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MedO

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Re: Gang Garrison 2.5.2
« Reply #12 on: May 06, 2013, 02:47:03 am »

The update link moved from ganggarrison.com/finally to ganggarrison.com/updatepages/finally.
Urgh. Sorry about that, I'm fixing.
Edit: Fixed.
« Last Edit: May 06, 2013, 02:48:42 am by MedO »
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Quote from: Alfred North Whitehead
It is the business of the future to be dangerous; and it is among the merits of science that it equips the future for its duties.

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Phantom Brave

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Re: Gang Garrison 2.5.2
« Reply #13 on: May 06, 2013, 02:49:10 am »

http://ganggarrison.com/updatepages/ <- This should point to an HTML page listing all the update pages. Doesn't have to be especially fancy, just a nice directory of the update pages.
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Re: Gang Garrison 2.5.2
« Reply #14 on: May 06, 2013, 03:01:03 am »

why do i feel invisible whenever i talk about sound
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