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Author Topic: Halo; GG2 (The Chat and Alt-Weapons Update)  (Read 12956 times)
/ɟɟ/ ןoןuɐpɹoɾ [ɯq]
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« Reply #210 on: May 09, 2012, 09:49:01 pm »

thats cool, boners is full anyway... im on jesus is lord maybe...
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Killah Zillah
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« Reply #211 on: June 03, 2012, 01:34:05 pm »

Word on the street is that there'll be an update some time in mid to late June.

Word on the street is it'll have alt-weapons.

I know exactly what I'll do with it though. Every class that uses a shotgun as their alt weapon will be given a mauler, same as the engie. The sniper will be given an SMG, the engie and scout will be given either a plasma pistol or a Halo 2 magnum, whichever weapon behaves most like the new pistols (the one that fired as fast as you could hit the trigger and had far more ammunition). If I go with plasma pistols, I'll put a neat little green cooldown mist when you run out of ammunition for it!
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« Reply #212 on: June 03, 2012, 04:48:22 pm »

YAY plasma pistols! Man, thos things remind me so much of Marathon's Fision Pistol it's not even funny. Great now I want to go kill some Phores.

Also are they seriously thinking about adding Atl weapons to vanilla?
« Last Edit: June 03, 2012, 04:48:55 pm by [PHS] Humble Master » Logged

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« Reply #213 on: June 03, 2012, 05:32:58 pm »

YAY plasma pistols! Man, thos things remind me so much of Marathon's Fision Pistol it's not even funny. Great now I want to go kill some Phores.

Also are they seriously thinking about adding Atl weapons to vanilla?

It's only a rumor, so don't put too much stock in it, I was merely explaining what would happen with Halo Mod if it DOES get made.
« Last Edit: June 03, 2012, 06:08:05 pm by [PHS] Killah Zillah » Logged

CrazNoDale
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« Reply #214 on: June 04, 2012, 06:12:05 am »

Yay and make a rocketlauncher, that actually looks like one this time. Tongue
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« Reply #215 on: June 04, 2012, 11:56:04 am »

Yay and make a rocketlauncher, that actually looks like one this time. Tongue

What?
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« Reply #216 on: June 06, 2012, 11:44:52 pm »

wow... alt weaps as a possibility in vanilla? sounds neat

and yeah really? whats wrong with the rocket lawnchair?
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« Reply #217 on: June 09, 2012, 05:42:27 pm »

wow... alt weaps as a possibility in vanilla? sounds neat

and yeah really? whats wrong with the rocket lawnchair?

The rocket launcher looks just like the one from the actual games, but he doesn't hold it exactly like the ones from the games due to the fact that the launcher would completely cover the player's helmet if he held it the way he's supposed to. Maybe that's what Crazfake is talking about? That's the only explaination I have. z8

No idea when we'll get Halo mod OR Sci-Fi mod updated. Life is really busy for the both of us right now, I don't have a mouse to sprite with, and Neu says that the new code for this update looks really complex. This update may take a while.
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« Reply #218 on: June 11, 2012, 06:57:02 pm »

We've begun updating Halo mod, but there's a part of the update that we're not sure should be in the mod.

Plugin support.

Since many plugins have something on the HUD, you won't be able to see it. I would also like to keep plugins out just incase someone tries to make a hackmod plugin, they wouldn't be able to use it with Halo Mod. Many plugins would also clash with the Halo theme, and I want my mods to be true to their theme. I guess if this makes too much of a hoopla and causes people to not play Halo Mod, we'll put in plugin support. As it stands, for aesthetic reasons and faithfulness to the source material, plugins are out.

Of course, everything else will be added in, especially player kicking.
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« Reply #219 on: June 12, 2012, 04:25:32 am »

We've begun updating Halo mod, but there's a part of the update that we're not sure should be in the mod.

Plugin support.

Since many plugins have something on the HUD, you won't be able to see it. I would also like to keep plugins out just incase someone tries to make a hackmod plugin, they wouldn't be able to use it with Halo Mod. Many plugins would also clash with the Halo theme, and I want my mods to be true to their theme. I guess if this makes too much of a hoopla and causes people to not play Halo Mod, we'll put in plugin support. As it stands, for aesthetic reasons and faithfulness to the source material, plugins are out.

Of course, everything else will be added in, especially player kicking.

the only plugin that might work (due to halo: ce and halo 2 being on pc) is the chatmod... so could we consider adding in a text box in case we do update?
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« Reply #220 on: June 12, 2012, 06:17:46 am »

the only plugin that might work (due to halo: ce and halo 2 being on pc) is the chatmod... so could we consider adding in a text box in case we do update?

You mean incase we don't allow plugins in the next update, right? We won't stop updating Halo Mod until GG2 stops updating itself. Besides, we've already updated Halo mod. It's technically ready to be uploaded, but Neu and I have some new features we'd like to add before shipping it out.

I'd love to have chat installed, but until it gets put into vanilla, or until Boners/Jesus server install the same plugin, I see no reason to waste updating time on it.

As for those new features, there will be some very Halo faithful equipment icons to help flesh out some of the HUDs, which are rather bland for some classes. For example, Spy will have a cloaking equipment icon in the top left corner, Engie will have an autoturret equipment icon, and Medic will have a regenerator icon that turns into an invulnerability icon once your uber is charged. I might add some different Uber effects such as a golden medibeam and a gold aura around ubered players rather than the standard team colored palette swap. you'll still be able to tell what color they are, picture it a little like the shield bubbles around the generator coils.
« Last Edit: June 12, 2012, 07:04:13 am by [PHS] Killah Zillah » Logged

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« Reply #221 on: June 12, 2012, 09:14:41 pm »

Wait what? GG2 got updated?

...my spidey-sense tells me that I need to get around to playing it again.
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« Reply #222 on: June 12, 2012, 11:11:48 pm »

Wait what? GG2 got updated?

...my spidey-sense tells me that I need to get around to playing it again.

Yep, check the announcements section, quite a bit was changed.
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Killah Zillah
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« Reply #223 on: June 23, 2012, 09:07:05 pm »

http://www.mediafire.com/?19jdzbf84grpvra

Updated! Check the front page for details.
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« Reply #224 on: July 03, 2012, 07:27:43 am »

Do Download link on OP. For convenience.
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