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Author Topic: Most stressful thing in GG2?  (Read 1861 times)
swag bastud
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« Reply #15 on: November 27, 2011, 12:07:22 pm »

GG2... stressful?

ahaha
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MAY HEGEHOG
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« Reply #16 on: November 27, 2011, 12:07:59 pm »

GG2... stressful?

ahaha
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Humble Master
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« Reply #17 on: November 27, 2011, 12:09:57 pm »

Spiez stibbificating uz. Or just having a team made entirly of fail spys.
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« Reply #18 on: November 27, 2011, 12:22:30 pm »

Me being the only dependable guy on the team.
Everybody expecting me to be the difference, everyone trying to kill me.

SPIES!!!
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Madness9001
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« Reply #19 on: November 27, 2011, 12:33:00 pm »

everyone trying to kill me.
Thats just terrible bro.
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Killah Zillah
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« Reply #20 on: November 27, 2011, 02:54:15 pm »

Yeah, as a few others have said, entire teams of failspies are the most stressful thing in the game. Not because I'm scared of them, but because they suck the fun out of everything for me, whether or not I'm on their team... though admittedly, I'm more stressed when I'm on their team because I know that there's a 99% chance we'll lose very badly. When I'm on the other team, it's stressful in that it's just aggrivating to see so many bad spies, and playing hide and go seek with a shotgun isn't as fun as it sounds.
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Fat Bastard
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« Reply #21 on: November 27, 2011, 04:01:20 pm »

1. When your team is over 50% spies.

2. The new Heavy ammo reload nerf.
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« Reply #22 on: November 27, 2011, 04:12:35 pm »

Failspies = Party Poopers
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« Reply #23 on: November 27, 2011, 04:34:34 pm »

The new Heavy ammo reload nerf.
« Last Edit: November 27, 2011, 04:34:45 pm by Muse » Logged
Oktoberfest!
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« Reply #24 on: November 27, 2011, 04:35:29 pm »

1. A team full of failspies

2. Constant jelloing

3. The overweight's ammo nerf.
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« Reply #25 on: November 27, 2011, 04:40:26 pm »

Detonators who lay bombs on the intelligence/control point and stay in the spawn the rest of the time.
« Last Edit: November 27, 2011, 04:41:17 pm by Mew! » Logged

swag bastud
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« Reply #26 on: November 27, 2011, 04:42:30 pm »

The 2.4 heavy isn't that bad once you get used to it.
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Tetriole
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« Reply #27 on: December 01, 2011, 01:29:36 am »

Just hour after hour of defending a(n) point/intel/gen. Also just Jello scouts/spies.
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« Reply #28 on: December 01, 2011, 01:37:46 am »

runners
« Last Edit: December 01, 2011, 01:37:58 am by Blue Warrior » Logged

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« Reply #29 on: December 01, 2011, 01:39:45 am »

The 2.4 heavy isn't that bad once you get used to it.
hmmmm I don't know guys
everyone keeps throwing around 'bad', but for me it now seems the easiest class to win with
maybe it's the lack of other decent heavies wanting to play due to their views on the reload time
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