General Controls:
A/D - Move
W - Jump
E - Interact with items (Pick up clothing, weapons, health, and enter doors)
F - Toggle Flashlight
Scrap Launcher Controls:
Q - Pick up and change ammo type
1, 2, 3 - Change ammo slot
Left Mouse - Fire
Right Mouse - Consume 1 of the ammo for a boost
S - Drop 10 items of your current slot
Other Weapon Controls
Left Mouse - Fire
S - Drop your current weapon
Basically a random idea I had where the entire game is using a weapon like the Rock-It Launcher.
You'll eventually be fighting in a mall against zombies or something.
'Wiki'DownloadAlpha 1.10
--Adds the Light Machine Gun
--New Enemies:
---Hazmat Zombie, immune to status effects unless it's suit is punctured
---Exploding Corpse Worm, it moves fast, and dies faster
---Rocket Corpse Worm, a rare enemy worth a lot of points
---Shrienk, a zombie which will revive other zombies
--New Mechanics:
---Weight now effects your jump and walking speeds
----All throwables have weight
----All guns except the scrap launcher have weight
---You can 'overkill' zombies now, meaning if you deal enough damage, it will kill the zombie outright
--Added Firefighter's Gear, which will prevent you from burning
--Added Books
--Added the 'burnable' trait to Brooms and Books
--Added a menu, which doesn't do much right now
--Added lighting, and a flashlight
Alpha 1.11
--Fixed Hazmat Zombie corpses from showing that they were punctured, even if they weren't
--Fixed the Firefighter's gear being drawn two pixels lower than it should've been