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Machidro
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« Reply #330 on: May 29, 2012, 06:26:39 pm » |
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While I'm still making new maps, a new artless RJ map for both rocket and demoman, Rj_laboratory.  If anyone is willing to make art for it, let me know. [/Wareya]
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Dusty
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« Reply #331 on: May 29, 2012, 07:34:17 pm » |
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Heh, I inadvertently helped test this while testing my hd 'mod'  Everyone looks silly
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Kalir
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« Reply #332 on: May 29, 2012, 07:56:59 pm » |
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Played it a bit, and it seems okay so far. The ending is pretty brutal though, pinpoint rocketjumping has never been something I've excelled at. Still, it's a good map, and not so long that a screwup early on makes it unwinnable. It's got my seal of approval.
...although I'm still not sure how rocketman does that one low jump, but I assume it is doable.
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bOOPITY bOP
Newbie
Offline
Posts: 17
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« Reply #333 on: May 29, 2012, 09:00:35 pm » |
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Played it, I really enjoyed it. But I agree that the ending is pretty difficult, particularly right after that awesome slide upwards where you start falling downwards(?). I still don't really know how to get past that part.
But yeah, really fun with detonator, haven't tried it with rocketman though.
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Machidro
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« Reply #334 on: May 29, 2012, 09:08:54 pm » |
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Thanks!
To do that low jump as a rocketman or as a speedrunning demoman, you angle your rocket launcher at a 45 degree angle up and to the left. You then shoot, jump and detonate at the same time. Your jump and the rocket angle's downward thrust neutralize and you fly right.
To beat the falls, stick to the walls on the right and left side to stop your fall. Once you reach the third door, decide if you're more confidant trying to bounce off the the left wall with a rocket or strafing red boxes on the right, rocketing to avoid the last box. It's easier if you're lagging or new to go left, but right is faster.
As rocketman, it's the hardest jump. Demoman can just plant a metric ton of bombs on the left wall and use the detonation to go flying, no jump needed.
As far as I can tell, unless the map needs more troll prevention or a party room at the bottom of the useless middle ditch, it's pretty much ready for art.
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Machidro
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« Reply #335 on: June 06, 2012, 02:55:07 pm » |
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Because Wareya and his 13 page thread is no credit to team, I've finished the map on my own. Introducing Dkoth_Styx!  Fully compiled and ready to go.
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« Last Edit: June 06, 2012, 02:55:50 pm by Gardicolo »
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Agh
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« Reply #336 on: June 06, 2012, 05:13:57 pm » |
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That's a huge fucking sun. Else it's some really nice art, I especially like the choice of colors.
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Phantom Brave
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« Reply #337 on: June 06, 2012, 05:23:30 pm » |
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That's a moon.
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 Linkin Park lyrics here
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Agh
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« Reply #338 on: June 06, 2012, 06:27:59 pm » |
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derp 
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Phantom Brave
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« Reply #339 on: June 06, 2012, 06:37:20 pm » |
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qq
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 Linkin Park lyrics here
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CrazNoDale
Guest
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« Reply #340 on: June 06, 2012, 08:08:40 pm » |
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Holy shit that river is amazing!
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Phantom Brave
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« Reply #341 on: June 06, 2012, 08:28:44 pm » |
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this background still has so many major issues
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 Linkin Park lyrics here
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Madness9001
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« Reply #342 on: June 06, 2012, 08:30:09 pm » |
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Like?
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trog
member of intel's squad of garbagemen against the yakuza
1000$ Monopoly Rich Beta Male
Offline
Posts: 9865
i am uberdeath
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« Reply #343 on: June 06, 2012, 10:10:08 pm » |
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blue buildings look really shitty, looks like you gave it to someone else to do because it doesn't fit with the rest of the map at all the whole cliff area outside of spawn looks pretty dumb with the trees trying to use a light colour to show the wallmask looks dumb not compiled with all the correct entities wallmask is dumb (missing a peg on blue)
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Smokey Joe
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« Reply #344 on: June 06, 2012, 11:05:23 pm » |
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The jig is up, the noose is out They finally found me The renegade who had it made Retrieved for a bounty Never more to go astray This will be the end today Of the wanted man
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~ Smokey Joe
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