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Author Topic: Official General League of Legends Thread  (Read 5043 times)
AcidLead
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« Reply #60 on: March 07, 2012, 05:55:06 pm »

this game in another, new nutshell:

guy who's 0-0-34 crying "why are you guys feeding so much"

seeing as dotalike scores are given in k-d-a, they would have legitimate reason to complain. Generally acceoted godlike scores for tanks are 0/0/20+ and 0/0-5/30+ for supports
woops forgive me

I play only when I have a reliable teammate who all but hired me into the game in the room

aka my bro

plus since he's ridiculously awesome I can suck a little more than average and still not fuck the team over too bad

actually I push a lot less now and it helps often
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« Reply #61 on: March 11, 2012, 11:56:09 pm »

http://competitive.na.leagueoflegends.com/ladders/na/current/rankedsolo5x5?summoner_name=aord

1384 is good enough for me.

either way, uninstalled this shit a while back, too many bad players who can't play multiple roles, or often even multiple champions, also, no way of actually carrying a game 1v5, no matter how well you do.

reasons:

1. shit tons of passive gold gain, gold per 5 items. if I have an amazing game and end with 22-24k gold, someone who's afk'd for the entire game will still have 6-7k, which is more than enough for some solid defense items. someone who sucks dick at farming but picked up three gp5s will have 14-15k easily, more than enough to finish a mid tank build.

2. thornmail, thornmail, thornmail. passive 30% damage return which requires MR in the 110-130 range + 25+% lifesteal to mitigate? fuck no. it's also useless as shit vs casters, as it only gives armour and AA damage reflect, no health or magic resist to mitigate AP nukes, ironically being a double edged sword.

hon/dota have a much better alternative, barbed/bladed armour, where the item active returns 80% of all damage for 5 seconds on activation. actually requires some skill to use, and you can weigh the benefits of attacking through it vs losing 5 seconds of dps.

3. low ass level cap, all of your skill points are required in skills (and in one case, not enough to max all your skills): no strategy required in trading skill utility for lane beef in the form of extra hp/hp regen/mp/mp regen. also prevents true carrying, as reaching level 18 while everyone on the other team is 14 does shit all if your team is level 12. farm hard, deny hard, and you'll be in the high teens while your opponents are in the single digits on hon/dota.

when i play antimage, if i'm having trouble in my lane, i can drop a few points into stats in the 6-10 levels, and worry less about harass and play more aggressively, at the cost of some mobility from longer blink cds.

4. denying. rewarding micro and ace reflexes by denying the opponent experience and gold? in league, all you can do is watch them farm. when they're raping your tower, you can only watch. in hon, they'd better watch their asses, because they're going to lose out hard on gold if you trade towers over the game but you're denying.

5. flash. fuck flash. mained shaco in league, had to take flash just to keep up with people who took flash, even with arguably the best gank kit in the game, AND a blink already. that shit is broken. in hon/dota, you need to fork out valuable gold if you want it, and you need to fork it out early to get the best use out of it.

6. snowballing items. possibly the dumbest thing ever. the idea seems ok on paper, you're confident enough in your play to warrant a risk buy, a below average item with high risk high reward. however, all it really amounts to is retards wasting gold, with the occasional above average player repeatedly hunting down the same baddies to rack up charges and build a huge advantage. if the stacks were transferrable, it would be more interesting, as it would actually be a counterbuy for itself. too bad that doesn't happen.

oh wait, in dota/hon, you have an item which gives +125 damage, but is dropped on death, which is baller, and actually fills the role of "everyone focus this juggernaut down."

i would type more but thinking about league just makes me sad.
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go canada or whatever, maybe your country is cool too
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« Reply #62 on: March 11, 2012, 11:57:47 pm »

oh, and you can give items to your teammates in dota/hon.

i can't even count the number of times in league i've chugged my character's body weight in potions just to use up all of my extra gold.
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AcidLead
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« Reply #63 on: March 12, 2012, 10:19:01 am »

fascinant

too bad I'm not pro enough for dota, I'll just have to stick to baby's first dota

also do remember lol came out much later, dota has the wisdom that comes with age. hell, every time they try to add something to lol, they have to change it a week in which is too long anyways

also dota doesn't have any of that extraneous crap you can waste real-life money on does it, or is that a prerequisite of anything related to blizzard
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« Reply #64 on: March 12, 2012, 10:25:12 am »

Anyone here play EUW?

My name is nightcracker obv.
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Meat
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« Reply #65 on: March 15, 2012, 08:47:50 am »

I think the game certainly has it's merits, but Riot started making champions that fit roles, instead of game ideas.

You want a solid team comp? Get as many hard CC champs as you can, with stable damage capability. It's the new metagame. It works a little like WoW PvP, where you just stunlock people your not focusing and then move to next target, ipsofacto.

EDIT: Ipsofacto means whatever I want it to mean, because I said so.
« Last Edit: March 15, 2012, 08:48:16 am by Cave Johnson » Logged
Dronery
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« Reply #66 on: March 23, 2012, 10:32:35 am »

Does anyone else think that Ms Fortune is OP?
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Meat
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« Reply #67 on: March 23, 2012, 10:39:54 am »

Does anyone else think that Ms Fortune is OP?

Honestly, no. Champions are never overpowered, no matter how well you can argue. There is a hard counter for every champ, and in ranked, counterpicks are there for a reason.
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E-man
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« Reply #68 on: March 23, 2012, 12:17:47 pm »

Who agrees Valve's going to make something greater than LOL (never actually noticed the acronym)?
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« Reply #69 on: March 23, 2012, 07:48:57 pm »

Who agrees Valve's going to make something greater than LOL (never actually noticed the acronym)?

Nope.

Not a chance.
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« Reply #70 on: March 26, 2012, 11:16:33 am »

So, now that I've hit 30, people are extremely anal about creepscore, and it's actually really imporant. I don't have an arseton of runes, so I've been jungle / support for awhile. Any tips?
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Dronery
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« Reply #71 on: March 27, 2012, 05:54:41 pm »

If you are ranged support try to harass as much as you can, so your partner will get a lot of exp. If you are jungling, try to gank along the way to your jungling routes. I wouldn't suggest jungling unless you have complete knowledge of what you are doing.
« Last Edit: March 27, 2012, 05:55:04 pm by [PB&J]Drone-osu » Logged

[Party Rockers] {TLW}Phantom8888
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« Reply #72 on: March 27, 2012, 06:41:37 pm »

Remember when Heimer had 3 turrets?
yea, good times
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« Reply #73 on: March 28, 2012, 08:38:30 am »

I got dickrocked in an inhouse game for the "LoL University" community.

Most of the people there have a fairly solid elo, but Urgot jungle and Maokai APMid.

Rocked my world.

Hard.
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« Reply #74 on: May 07, 2012, 07:13:03 pm »

NECRO HNNGGGG

So yeah, I just picked up LoL last week to forge a common interest between me and this girl.

I'm terrible at this. I come out of co-op ai games with only 1:1 kdr's while everyone else has like 30:3.

I'm not used to sucking this badly at things- usually I can get to at least mediocre proficiency, but I can't figure out how to be better at this.
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