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Author Topic: Development processes (Discussion, not an idea/project)  (Read 1395 times)
♫Sani Sani Disco♫
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« Reply #15 on: September 21, 2011, 04:54:00 pm »

Get idea

Write it down in a semi formal format if I need people to help me

Spriting

Coding

Sound

Coding

Debugging

Touch-ups

Done
« Last Edit: September 21, 2011, 04:54:22 pm by ♫Sani♫ » Logged

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notajf
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« Reply #16 on: November 26, 2011, 06:13:47 am »

In my case:

Step 1. Idea!
Step 2. Tells everyone idea
Step 3. Begins work on project to make idea reality
Step 4. Release early, incomplete but working version
Step 5. Loses all motivation after working on it a bit
Step 6. See step 1

On serious projects though:

Step 1. Idea!
Step 2. Starts planning process
Step 3. Tells everyone idea
Step 4. Begins work on project
Step 5. Relaxes
Step 6. Returns to working on later (see Step 4)
« Last Edit: November 26, 2011, 06:15:26 am by AJF » Logged
Madness9001
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« Reply #17 on: November 26, 2011, 08:03:19 am »

1.idea
2.do the idea
3.bored of idea
4.put it on feature requests so someobdy does it for you
5.profit

 hehe
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MTK5012
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« Reply #18 on: November 26, 2011, 08:41:31 am »

this is getting...(can't find a right emotion)
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A Shogun Named Marcus
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« Reply #19 on: November 27, 2011, 01:35:56 am »

How I tried to learn C

1: googled beginners tutorial on C
2: typed a thingie that pops up a window that says "hi"
3: saved as a C source file
4: tried to run
5: got stuck and resorted to playing minecraft Drolling

This is why I can never get any work done...
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Dusty
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« Reply #20 on: February 27, 2012, 12:42:00 am »

I don't really have a better place to put this but here goes. I was just about ready to give up, no more coding, period. Last bit of coding I'd do would be for my senior project, then I'd go find something normal to do for a living. What sparked this is just that building knowledge that for the past 4 years I've been lying to myself when using game maker, I haven't been making computer games, but I was telling myself that I was. I was telling myself that I'm a good coder. because let's be honest: out of all the people who code here in any form, I likely know the least. Colton knows online play, gangsterman and orpheron know ai, lorgan can do crap with numbers that amazes me, rebel changed his INSmod into something almost unrecognizable from normal gg2, AJF can code for website interfacing when he puts his mind to it, even skeledude is better than me in general. But what do I do? I copy paste code from just about everyone. I haven't likely written any code on my own, ever. I tricked myself into thinking I had.
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« Reply #21 on: February 27, 2012, 12:49:45 am »

Character limit, sigh. Anyways, I tried to make a very simple random number generator in XNA tonight. Something not even akin to what I did for fragments, it was simpler. Couldn't do it, so I did what I always do when faced with something i couldn't code, I gave up. My dad came in, and talked with me. Told me how he couldn't remember how to do something he hadn't worked on for about a year, even though he had 10 years of expirence. Told me that there was help out there, I just had to put my mind to it. Told me to not expect results in an hour, but instead days and maybe weeks. Now, I'm not feeling as bad. I don't know XNA, I doubt redigit and blue knew everything right away when they made terraria. Why should I? I'm only 17, and XNA is new to me. Learn, and then after expirience, expect results.
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RebelINS
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« Reply #22 on: February 27, 2012, 12:57:43 am »

just read up shit and do a lot of tutorials. a lot of coders get their feet wet this way. copy pasting code is okay as long as you learn a bit about the processes behind it. mimicry isn't really a bad thing, because after all, isn't all code just permutations of things that have already been done?
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« Reply #23 on: February 27, 2012, 12:58:58 am »

-get idea
-open Source SDK
-become bored/decide idea is stupid
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A Shogun Named Marcus
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« Reply #24 on: February 27, 2012, 01:26:03 am »

^my programming attempts in a nutshell
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Orpheon
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« Reply #25 on: February 27, 2012, 04:02:02 am »

I don't really have a better place to put this but here goes. I was just about ready to give up, no more coding, period. Last bit of coding I'd do would be for my senior project, then I'd go find something normal to do for a living. What sparked this is just that building knowledge that for the past 4 years I've been lying to myself when using game maker, I haven't been making computer games, but I was telling myself that I was. I was telling myself that I'm a good coder. because let's be honest: out of all the people who code here in any form, I likely know the least. Colton knows online play, gangsterman and orpheron know ai, lorgan can do crap with numbers that amazes me, rebel changed his INSmod into something almost unrecognizable from normal gg2, AJF can code for website interfacing when he puts his mind to it, even skeledude is better than me in general. But what do I do? I copy paste code from just about everyone. I haven't likely written any code on my own, ever. I tricked myself into thinking I had.
Character limit, sigh. Anyways, I tried to make a very simple random number generator in XNA tonight. Something not even akin to what I did for fragments, it was simpler. Couldn't do it, so I did what I always do when faced with something i couldn't code, I gave up. My dad came in, and talked with me. Told me how he couldn't remember how to do something he hadn't worked on for about a year, even though he had 10 years of expirence. Told me that there was help out there, I just had to put my mind to it. Told me to not expect results in an hour, but instead days and maybe weeks. Now, I'm not feeling as bad. I don't know XNA, I doubt redigit and blue knew everything right away when they made terraria. Why should I? I'm only 17, and XNA is new to me. Learn, and then after expirience, expect results.
A random number generator is a pretty complex thing. I wouldn't know shit about one.
And yeah, your dad is right. Coding something you just learned and working in one hour is a miracle. Take it easy, a week is already pretty fast. I needed a month for my noise functions, which are probably very similar.

In any case, coding means problem solving. For most problems, there exists one or more solutions already found. It doesn't really matter who invented those solutions, as long as you understand them. Every programmer is basically taking existing solutions and trying to make them fit a new (version of the) problem. There's a pretty good adage here:
Quote
Don't re-invent the wheel.


just read up shit and do a lot of tutorials. a lot of coders get their feet wet this way. copy pasting code is okay as long as you learn a bit about the processes behind it. mimicry isn't really a bad thing, because after all, isn't all code just permutations of things that have already been done?
^ This.


How I tried to learn C

1: googled beginners tutorial on C
2: typed a thingie that pops up a window that says "hi"
3: saved as a C source file
4: tried to run
5: got stuck and resorted to playing minecraft Drolling

This is why I can never get any work done...
http://www.mediafire.com/?9vhl194ay8frsza
One of the best resources about C around.
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Your body is a shell. Change it.
Death is a disease. Cure it.
Extinction is approaching. Fight it.
MTK5012
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« Reply #26 on: February 28, 2012, 02:26:51 am »

just what i need
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Sneak4000
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« Reply #27 on: April 11, 2012, 01:27:42 pm »

For C++:

1. Idea
2. Attempt to download graphics library
3. Download way more stuff than needed to get said graphics library
4. Decide getting said graphics library is too hard
5. See 1

For Gamemaker:

1. Idea
2. Attempt to download GM8 Pro torrent
3. Fail horribly at getting said torrent
4. I'll do it later

The difference between C++ and Gamemaker for me is that I decide I will eventually finish a Gamemaker project.
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notajf
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« Reply #28 on: April 11, 2012, 02:32:52 pm »

For C++:

1. Idea
2. Attempt to download graphics library
3. Download way more stuff than needed to get said graphics library
4. Decide getting said graphics library is too hard
5. See 1
oh god haha ditto
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MTK5012
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« Reply #29 on: April 12, 2012, 02:15:31 am »

wow,same as here,i can't study c++ because the lack of libraries
does anyone know where to download libraries and see the contents of them?
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