Killah Zillah
The modding dinosaur and
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Really long posts are my best friends!
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« Reply #360 on: August 12, 2011, 11:19:55 pm » |
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Guys, reporting errors = / = posting error reports.
What do you mean? What else can we do if we don't know what any of the stuff in the error report means, or can't remember every little detail of what was happening when it came up?
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RebelINS
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Future is so bright I gotta wear shades
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« Reply #361 on: August 12, 2011, 11:27:59 pm » |
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Luckily, some of the current errors are easy to fix. But I don't generally like when people post errors without really reporting how and when it happened. It's a bad habit.
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Vein
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« Reply #362 on: August 12, 2011, 11:31:40 pm » |
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Soccerball almost always kills Dhasilm in one hit. It does alot of damage to very specific characters and normal damage to everyone else.
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Killah Zillah
The modding dinosaur and
Veteran Beta Tester
   
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Posts: 2805
Really long posts are my best friends!
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« Reply #363 on: August 12, 2011, 11:36:04 pm » |
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Luckily, some of the current errors are easy to fix. But I don't generally like when people post errors without really reporting how and when it happened. It's a bad habit.
Oh I see, you mean don't JUST give the error report, tell what happened when it occured. That definitely would help you find out what went wrong!
Er.. I don't want to rush you or anything.. but when do you think you'll be able to check out that animation? I spent an hour on it, and I really wanna know what you think! No pressure, honest! I know you're busy for the weekend, I'm just wondering when you'll be able to see it for yourself in action is all!
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RebelINS
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Future is so bright I gotta wear shades
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« Reply #364 on: August 12, 2011, 11:41:34 pm » |
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Dhalsim's x origin is not in the center of his collision mask. You can notice this when he taunt spins. Therefore, his collision box moves around the most compared to every other class. So if dhalsim spins around after getting hit, he'll get hit again as the ball bounces out, and it will probably bounce back in.
I'll probably add that taunt in the next working build.
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Killah Zillah
The modding dinosaur and
Veteran Beta Tester
   
Offline
Posts: 2805
Really long posts are my best friends!
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« Reply #365 on: August 12, 2011, 11:46:09 pm » |
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Dhalsim's x origin is not in the center of his collision mask. You can notice this when he taunt spins. Therefore, his collision box moves around the most compared to every other class. So if dhalsim spins around after getting hit, he'll get hit again as the ball bounces out, and it will probably bounce back in.
I'll probably add that taunt in the next working build.
Thank you! I'm really glad you're considering it!
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Neal_Shireman
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« Reply #366 on: August 12, 2011, 11:51:03 pm » |
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Sorry Rebel, forgot to include details. I was playing Jojo and was building a Mecha when a rocketman destroyed me and my mecha with a time frame of a few seconds, and then the error report popped up. I'm trying to recall any other details. Sleep is my main objective at this point.
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♫Sani Sani Disco♫
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« Reply #367 on: August 13, 2011, 12:32:56 am » |
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Rebel, with the inMech error, try changing it from owner.object to just owner.
With unexpected data and protocol errors, try checking things you synced. If you entered an incorrect amount of data with the receiveCompleteMessage script, it'll spit out errors.
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I don't like it.  Oh, well, you might as well pack up and stop now, because he doesn't like it Asdf64: "ultros turned me on" - sani 2013
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RebelINS
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Future is so bright I gotta wear shades
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« Reply #368 on: August 13, 2011, 12:59:24 am » |
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if i entered an incorrect amount of data with receiveCompleteMessage, then the clients already in the game would crash. the issue right now is that players cannot join existing games due to syncing errors on join.
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Footpöp
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« Reply #369 on: August 13, 2011, 01:19:09 am » |
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rbl mjo lgg plx fizcks
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Team /ABC/ 
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A Shogun Named Marcus
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« Reply #370 on: August 13, 2011, 01:26:58 am » |
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Why does mojo cause lag? I haven't really been paying attention during games.
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 Yes, I'm a New World Samurai, and a redneck nonetheless
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Dropbear
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« Reply #371 on: August 13, 2011, 01:40:31 am » |
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Dunno' if it was the real RebelINS and Techno Viking. But owch. Just Owch. 
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The aimbotters are fun to go against. I don't care what anyone says.
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RebelINS
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Future is so bright I gotta wear shades
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« Reply #372 on: August 13, 2011, 01:43:47 am » |
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yeah it was
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CrazNoDale
Guest
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« Reply #373 on: August 13, 2011, 10:14:08 am » |
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Hosting!  Nobody is coming so shutting down 
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« Last Edit: August 13, 2011, 10:22:50 am by CrazNoDale »
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Dronery
2011 Haxxy Finalist
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Your ████
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« Reply #374 on: August 13, 2011, 10:29:56 am » |
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Hosting!  Nobody is coming so shutting down  :V if I knew I would have joined
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