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Dropbear
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« Reply #3075 on: May 20, 2012, 07:37:01 pm » |
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Dunno' if you already know about these bugs but you did say please after all. The UberReady-Event has just been called for a dead player. Please report this bug. ___________________________________________ ERROR in action number 1 of Begin Step Event for object Client:
In script ClientBeginStep: In script doEventPlayerDeath: In script recordKillInLog: Error in code at line 21: ds_map_add(map, "name2", string_copy(argument0.name, 1, 20)); ^ at position 61: Unknown variable name
Dunno' what I might have been doing in particular, I was playing Shepard though.
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The aimbotters are fun to go against. I don't care what anyone says.
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RebelINS
Martial Expert
Offline
Posts: 6676
Future is so bright I gotta wear shades
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« Reply #3076 on: May 20, 2012, 07:38:30 pm » |
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i've never seen that one before
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Vein
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« Reply #3077 on: May 20, 2012, 07:40:35 pm » |
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Just now noticed that I have been playing the 1.22 version without the fix. That explains why I crashed so much and others didn't seemed to have been affected.
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Humble Master
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« Reply #3078 on: May 20, 2012, 08:34:05 pm » |
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Out of interest what will the Red Mage, Yuma, Agagaga (the fish dude) and the bard even do?
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Finally returned
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Fish
Guest
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« Reply #3079 on: May 20, 2012, 08:46:57 pm » |
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Currently, they do nothing!
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RebelINS
Martial Expert
Offline
Posts: 6676
Future is so bright I gotta wear shades
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« Reply #3080 on: May 20, 2012, 09:35:11 pm » |
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yuna: summons shit. 5 different summons red mage: uses mana points, targeted ally supports bard: skills on longer cooldwon, area of effect buff/debuffs argagarg: can summon a water elemental thing that is similar to eddie from guilty gear
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Intel Guard
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« Reply #3081 on: May 20, 2012, 09:49:50 pm » |
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>implying they will know who eddie is
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 Also some random girl from my school yelled out her pickup truck window, asking if I wanted to be her boyfriend when I was at my house 
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RebelINS
Martial Expert
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Posts: 6676
Future is so bright I gotta wear shades
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« Reply #3082 on: May 20, 2012, 09:59:23 pm » |
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i'm sure if people really wanted to know, they'd look up who eddie is and how he plays. I'm not going to spoonfeed people my design choices, because I'd rather spend that time actually working on it.
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Dusty
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« Reply #3083 on: May 20, 2012, 10:13:52 pm » |
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So, I just had a thought, what if droolarena's background changed with the local time? Or not necessarily droolarena, but some other map.
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RebelINS
Martial Expert
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Posts: 6676
Future is so bright I gotta wear shades
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« Reply #3084 on: May 20, 2012, 10:45:24 pm » |
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people would never see the early morning backgrounds
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Dusty
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« Reply #3085 on: May 20, 2012, 10:52:18 pm » |
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Actually they might, if they're that determined.
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Killah Zillah
The modding dinosaur and
Veteran Beta Tester
   
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Posts: 2804
Really long posts are my best friends!
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« Reply #3086 on: May 21, 2012, 09:20:50 am » |
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Actually they might, if they're that determined.
Or if they set their computer's clock to the appropriate times.
How do you set up a custom map playlist in INSmod? I want to see how my Metrostation reskin looks ingame before continuing on it.
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RebelINS
Martial Expert
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Posts: 6676
Future is so bright I gotta wear shades
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« Reply #3087 on: May 21, 2012, 04:36:03 pm » |
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gg2ins.ini mirrors gg2.ini. just set the map rotation name.
there's no custom tdm map support yet. or at least no garrison builder that supports it.
if you want to see your map in full, make it a ctf map or just zoom in x6 in photoshop or whatever paint program you use.
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Killah Zillah
The modding dinosaur and
Veteran Beta Tester
   
Offline
Posts: 2804
Really long posts are my best friends!
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« Reply #3088 on: May 22, 2012, 07:43:37 pm » |
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gg2ins.ini mirrors gg2.ini. just set the map rotation name.
there's no custom tdm map support yet. or at least no garrison builder that supports it.
if you want to see your map in full, make it a ctf map or just zoom in x6 in photoshop or whatever paint program you use.
I did that, but it didn't do anything, it's still the default map rotation. This is what I've got set for the map rotation.. What am I doing wrong?[Maps] tdm_metrostation=1 ctf_truefort=2 ctf_2dfort=3 ctf_conflict=4 ctf_classicwell=5 ctf_waterway=6 ctf_orange=7 cp_dirtbowl=8 cp_egypt=9 arena_montane=10 arena_lumberyard=11 tdm_norfair=12 tdm_deck_16=13 tdm_bunker=14 tdm_droolarena=15
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RebelINS
Martial Expert
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Posts: 6676
Future is so bright I gotta wear shades
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« Reply #3089 on: May 22, 2012, 08:49:36 pm » |
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that's not how you set a map rotation. actually create another text document with the rotation in it. [Server] MapRotation=maprotation.txt
maprotation.txt: tdm_droolarena tdm_deck_16 tdm_bunker tdm_metrostation tdm_norfair
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