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Author Topic: INSmod | Version 1.28.1 ex | Now with CHAT and CONSOLE  (Read 132721 times)
Dusty
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« Reply #2805 on: April 19, 2012, 07:56:29 pm »

Mk. I wonder because this can also affect other classes as well due to the hp link.
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RebelINS
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« Reply #2806 on: April 19, 2012, 08:11:22 pm »

30 hp/sec on life link is pretty bullshit, because all he has to do is move around to maintain a line of sight. If has a meatshield teammate, then that's 30 dps without ever having to do an attack.
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Humble Master
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« Reply #2807 on: April 19, 2012, 08:35:11 pm »

What? Since when has the Illusionist been able to life link people and have health decay?
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Vein
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« Reply #2808 on: April 19, 2012, 08:43:06 pm »

Okay here's my idea for Illusionist v2.0:
Code:
Q - Swap between luger and the Scarab's Claw
M1 using luger - fire a bullet dealing <X> damage
M1 using Scarab Claw - fires a claw like projectile causing a life-link on the target (Explained below) and will break a life-link if one exists.
M2 - Sword attack (Renya has requested a combo system. May or may not actually do so.)
Space - Mirror Image Split (same physics as it stands now, may change the way damage is dealt to the Illusionist)

Life-link:
It's a simple concept. As long as you have line of sight and are in a certain range to your target your life values are linked.
Meaning if you were to take 15 points of damage, the person you are linked with takes 15 points of damage.
The same goes for healing, which is important for using this on allies. (Maybe, could make the Illusionist too much of a medibuddy)

Important note: you can NOT switch from the Scarab's Claw while you are linked to a target and maintain the link. If you want to life-link with someone, you have bound yourself to melee only.
Pretty much, if you attach yourself to someone like E.Honda, he can't kill you without taking away half his own HP in the process or killing himself at the same time.  You can attack them though without worry (with the sword only) but they can't attack you without hurting themselves.

This will be super effective against someone like Sani and Spagetti Monster.
« Last Edit: April 19, 2012, 08:52:36 pm by Vein » Logged
Dusty
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« Reply #2809 on: April 19, 2012, 09:03:20 pm »

Okay here's my idea for Illusionist v2.0:
Code:
Q - Swap between luger and the Scarab's Claw
M1 using luger - fire a bullet dealing <X> damage
M1 using Scarab Claw - fires a claw like projectile causing a life-link on the target (Explained below) and will break a life-link if one exists.
M2 - Sword attack (Renya has requested a combo system. May or may not actually do so.)
Space - Mirror Image Split (same physics as it stands now, may change the way damage is dealt to the Illusionist)

Life-link:
It's a simple concept. As long as you have line of sight and are in a certain range to your target your life values are linked.
Meaning if you were to take 15 points of damage, the person you are linked with takes 15 points of damage.
The same goes for healing, which is important for using this on allies. (Maybe, could make the Illusionist too much of a medibuddy)

Important note: you can NOT switch from the Scarab's Claw while you are linked to a target and maintain the link. If you want to life-link with someone, you have bound yourself to melee only.
Pretty much, if you attach yourself to someone like E.Honda, he can't kill you without taking away half his own HP in the process or killing himself at the same time.  You can attack them though without worry (with the sword only) but they can't attack you without hurting themselves.

This will be super effective against someone like Sani and Spagetti Monster.
HPlink goes both ways, forgot to mention that.
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Vein
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« Reply #2810 on: April 19, 2012, 09:30:09 pm »

Then this would be good to help close the distance between enemies right before you disengage the link and start meleeing.  If not, it can act like some sort of shield/insurance while you try to get away.  A very powerful weapon but only to those who know how to use it to their advantage.

This could also end up being very good on HP regaining classes like Adam, Pychopath, Droolwarrior, and Vaultboy.  Although for Vaultboy he'll heal you (if he has high charisma) and you'll end up healing him.

Quick question, if you have like 15 hp left and you get hit by like a full charged (Shepard) sniper shot.  Will the person you link to only take 15 damage or will they suffer the full effect of the sniper shot?  Can't this also be used to troll teammates like ones that use cloaking or use a hitscan weapon?
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RebelINS
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« Reply #2811 on: April 19, 2012, 09:43:36 pm »

Vault Boy doesn't self-regen. He only affects teammates.

edit: also, Kid's stationary hammer attack is pretty awesome. Similar to Vault Boy's super sledge, with slightly less range. Bounces grounded enemies upwards and meteor smashes airborne targets.  hehe
« Last Edit: April 19, 2012, 09:47:59 pm by RebelINS » Logged

Mew!
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« Reply #2812 on: April 19, 2012, 10:01:02 pm »

Hosting.
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Dusty
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« Reply #2813 on: April 19, 2012, 10:06:41 pm »

Quick question, if you have like 15 hp left and you get hit by like a full charged (Shepard) sniper shot.  Will the person you link to only take 15 damage or will they suffer the full effect of the sniper shot?  Can't this also be used to troll teammates like ones that use cloaking or use a hitscan weapon?
depends on how hp is calculated.
if the hp is in the negative, (ie after an overkill shot) and then the link damage is calculated, and then the death event is called, then yes they will suffer the full effect.
If the hp is in the negative, then the death event is called, then the link would never be calculated, and the other person would take no damage.
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Humble Master
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« Reply #2814 on: April 19, 2012, 10:32:02 pm »

I'm kind of sad the Illusionists will lose his void knight but the life link sonds like a very usefull tool. Also will he be able to Mirror Image Split and keep up the life link?
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Dusty
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« Reply #2815 on: April 19, 2012, 11:00:19 pm »

I'm kind of sad the Illusionists will lose his void knight but the life link sonds like a very usefull tool. Also will he be able to Mirror Image Split and keep up the life link?
Void knights are staying, but on the same key as the split.
and you can maintain the lifelink as long as they are on screen and you have line of sight.

Whoops!
« Last Edit: April 19, 2012, 11:28:18 pm by Dusty » Logged


Lemonade
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« Reply #2816 on: April 20, 2012, 06:58:28 am »

In my opinion, if you are player in the same team as an Illusionist who wants to lifelink with you, you should be shown a small  c8/ c9 menu to accept or deny the lifelink.
In that case, if it has bad consequences for you, it's your fault.
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Humble Master
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« Reply #2817 on: April 20, 2012, 07:54:20 am »

In my opinion, if you are player in the same team as an Illusionist who wants to lifelink with you, you should be shown a small  c8/ c9 menu to accept or deny the lifelink.
In that case, if it has bad consequences for you, it's your fault.
seconded. We don't want the Illusionist to become a troll class.
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Dusty
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« Reply #2818 on: April 20, 2012, 08:17:25 am »

Well I guess he won't get allied lifelink then because I can't code that.
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Humble Master
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« Reply #2819 on: April 20, 2012, 08:25:24 am »

Ok then, Still I'll love to steal healing from that guy tanking as Hondo.
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