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Author Topic: Defensive infiltraitor  (Read 348 times)
Infiltrating_spy
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« on: June 20, 2011, 02:13:42 am »

A spy/infiltraitor is both helpful an indeed defensive (sometimes)

 x18 :i think not

 x17 :ill blow that darn look out of your face son

 x28 :wha?

Infiltrators are not alwas running around invisible all the time they can do a sizable amount of damage 28 dmg/sht
 they have a capacity of six ammo and has a reload time of 3-5 seconds (i really dont know)

You can help a x8 push through any enemy
 by using yourself as a shield for them (just remember to turn back if you've got a big damage done on you)

Most of your team dont care for you like:
 x11 :he slows me down
 x12 :mmf mmf mmf
 x13 :hes a maggot rocketmantaunt
 x14 :he small ant,very tiny
 x15 :hes a bigg mess i tell ya
 x16 :he destracts me ALOT
 x17 :i just hate them
 x18 :just antother helpless idiot in the team
 x19 :he gets in my shot

These comments are true (really even the spy is right)

But you can help them

x11 - Distract enemys like x20 x21 and so on by running around and when the time is right bam
the runner enters and beats the crap out of them "grrrrrrrr"

x12 - They usually dont need help but if you see them running away and being cahsed down get your
gun and begin shooting (at the enemy of course)(also passive invisibility)

x13 - Rockets are slow but who said you are. While being chased (as a form of distraction/really
just being chased) use the rocketman's rocket and run straight towads it and enemy will follow,then
he rocket spams "more grrrrrrrr"

x14 - hes very slow why not stand back and help him when he has low health (you HAVE to toggle the health
meter thing on your options menu to see your teams health)you cant tke the next shots as previously stated
earlier

x15 - like you do with rocketmans lure enemys to these traps (just make sure their not firebugs,rocketman
nor demolitionmans or else)

x16 - he can use you as a meatshield although you have to doge some bullets or atleast protect him
 when you see an enemy comes from behind him while he's healing a teammate (still be a meatshield)

x17 - have you tried standing at least a distance behind his autogun and wait for enemy infiltraitors to
stab them

x28 :free autogun Evil (backstabbed)
x18 :you've got blood on my suit
x17 :yeeeehawww

x18 - is it normal when someone thinks an infiltrator is about to die then something suddenly blocks their
shots  hmmmmmm??

x19 - randomly shooting behind them is helpful i guess?



now for a more informative/better tutorial go to this link : guess what its not yet done :DD
« Last Edit: June 20, 2011, 02:58:40 am by Infiltrating_spy » Logged
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« Reply #1 on: June 20, 2011, 02:32:49 am »

Protip: work on grammar and spelling. Keep it short and simple.

Also the phrase is 'capacity,' not 'clip size.'
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« Reply #2 on: June 20, 2011, 02:35:13 am »

The revolver was buffed awhile ago, it does 28 damage per shot.

Also a spy makes a horrible meatshield for a medic, with his low health pool.
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