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Dinomite
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« Reply #60 on: May 12, 2011, 02:06:37 pm » |
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I always thought Snipers were OP, simply because they can take out any class in a distance before they can even reach him. As for Medic + Heavy, kill the Medic first, and then retreat shooting at the Heavy.
I don't think any nerf would fix him, though...
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Smokey Joe
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« Reply #61 on: May 12, 2011, 02:07:40 pm » |
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Also, LC and Blue Warrior suck at GG2. True facts. I think we're done here. I tried having a friendly conversation with you on the GG2's core problems, and you've freaked out, made implications on my posts, and blatantly and unnecessarily insulted me. I'll rejoin the discussion once you decide to stop treating this as a shit throwing contest.
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~ Smokey Joe
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Phantom Brave
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« Reply #62 on: May 12, 2011, 02:10:29 pm » |
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RBY: I play GG2 every single day. Every. Single. Day. Saying that I should play GG2 more is like saying that I should be more argumentative.
Blue: I have never and will never be able to have a productive discussion with you. I consistently beat you during your prime days of playing Quote.
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 Linkin Park lyrics here
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Super Sgt. Brown
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« Reply #63 on: May 12, 2011, 02:30:23 pm » |
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Are you implying you need your whole team to take down one heavy medic combo? If so, than you're doing a damn terrible job. -1 good scout can take down the heavy. (Can an average player do that? I think not.) Then get better at the game.-One generic power class and a medic support can take them down if they outsmart them. (Outsmarting usually is more a part of the spy than a part of a soldier, pyro, or heavy. Heck, the only one who needs outsmart tactics is the spy) if you're implying that spy is the only class who needs to outsmart people then you're pretty god damn terrible at this game and you should play a bit more before you say my statement is wrong.-More than 2 is unnecessary. (Go say that to most of the people that play the game) i can't, we can't chat.  When you got someone who likes to shoot, you don't need outsmart much, if any. With a medic/heavy combo, you can only hope hit the bulky guy enough times to kill it. If not, then say your prayers. Also a scout that killed a heavy is considered lucky, so I don't count that as "skill".
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Smokey Joe
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« Reply #64 on: May 12, 2011, 02:33:17 pm » |
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I consistently beat you during your prime days of playing Quote.
I hope this isn't the basis of your argument. I don't even remember coming up against you before the ammo system, but regardless of who actually won the fights, you're quintessentially saying "Blue Warrior sucked; therefore Blue Warrior still sucks." Apparently, you're also equating this to how knowledgeable I am to the game's mechanics, irregardless of the content of my posts or the points of my arguments. Please tell me that I'm wrong, I don't want to incorrectly infer anything. If you ever want to have a coherent discussion with me, all that's necessary is for you to give calm and rational insight, without being easily offended and without biting at other people. I've done my part.
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~ Smokey Joe
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Dinomite
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« Reply #65 on: May 12, 2011, 02:35:27 pm » |
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I always thought Snipers were OP, simply because they can take out any class in a distance before they can even reach him. As for Medic + Heavy, kill the Medic first, and then retreat shooting at the Heavy.
I don't think any nerf would fix him, though...
Perhaps headshots can be included but regular bodyshots would only do half the damage? And by headshots I mean the regular damage it's doing right now. Anyone with me?
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Lemonade
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« Reply #66 on: May 12, 2011, 02:36:30 pm » |
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stupid chat stuff
Bring your chat discussion somewhere else. It's not a core gameplay mechanic. The firebug rush discussion was on topic, don't ruin it. Okay, sorry. I thought it could become an interesting idea. Didn't want to ruin the debate or anything. I just thoight it wouldn't go anywhere so I wanted to talk about something else actually.
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i already have a pet that follows me around 24/7 it's called  you may have seen it
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NAGN
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« Reply #67 on: May 12, 2011, 02:37:48 pm » |
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mmmhmm
you guys seriously try to pitch way too many ideas for balancing the game, that isn't necessary and it'd probably be more productive if it were left to the developers to decide what's right and wrong instead of constant back and forth banter
is it elitist? Probably, but its a more efficient way to test and work on these things, rather than huge clusterfuck arguments that reach no conclusion, as most of the statements are backed up by "WELL IF I DID X Y SHOULD HAPPEN" and "BUT IF Y HAPPENED THEN Z WILL HAPPEN" rather than actual beta testing. As a result these are generally ignored by the community other than one or two people defending their ideas
wareya isn't perfect, and neither is rebelins on the otherside of the spectrum, but in the end I'd rather have a working game with ideas picked by hitlers, rather than a disorganized development hell with everyone pitching in their ideas, which never make it past the "what if x happened" phase (actual coding + beta testing)
I'm aware that it only takes 3 seconds to edit the classes to have differently tweaked reload times/ammo counts, but that's beyond the point
also holy shit I can drag and change the posting box, this changes everything
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Phantom Brave
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« Reply #68 on: May 12, 2011, 02:38:55 pm » |
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>I hope this isn't the basis of your argument. Fuck no it isn't.
>I don't even remember coming up against you before the ammo system, but regardless of who actually won the fights, you're quintessentially saying "Blue Warrior sucked; therefore Blue Warrior still sucks." Apparently, you're also equating this to how knowledgeable I am to the game's mechanics, irregardless of the content of my posts or the points of my arguments. Please tell me that I'm wrong, I don't want to incorrectly infer anything. I specifically stated that it was your prime. I specifically remember matching against you with both of us as quote before ammo. Multiple times. I won every single time. You had full health. I've gone against you since then. I still won. You have never displayed complex tactics around me. Not a single time.
>If you ever want to have a coherent discussion with me, all that's necessary is for you to give calm and rational insight, without being easily offended and without biting at other people. I've done my part. Ugh.
I am literally incapable of being unoffended when people pull off grouped brick-wall contradiction to me without giving valid reason. I am unable to not be offended when multiple people assume that I say or think things that I never express. It is impossible. It is not possible for me to not be offended. It is that simple. There is no other way about it. The parts of my brain that deal with these things are broken. Thinking that I could possibly go about this another way with you acting how you are is fucking bullshit.
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« Last Edit: May 12, 2011, 02:39:21 pm by Wareya »
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Phantom Brave
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« Reply #69 on: May 12, 2011, 02:40:07 pm » |
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3:39 PM - NAGN: why is there a feature request clusterfuck topic in general gang garrison discussion
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Malpracticeisdead
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« Reply #70 on: May 12, 2011, 02:42:16 pm » |
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Because you made it that way and I let this last too long for laughs.
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Teekytots [PC:CWD]
Mr. Biceps
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Offline
Posts: 6166
Watching over you like it's no big deal
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« Reply #71 on: May 12, 2011, 05:17:44 pm » |
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Wareya, stop trolling or doing your 'intelligent talk'. All you're doing is bashing people for their 'inferior iq'.
And please stop posting fr threads here. Next new one I see, it's getting locked.
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David Bowie
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« Reply #72 on: May 12, 2011, 08:34:22 pm » |
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You know what? Eliminate the spy.
I don't care how many balancedness this creates, because after a few seconds, it becomes apparent that it wouldn't matter. I have yet to meet the spy who is not part autistic. It has a learning curve steeper than the Demo's, but with half the usefulness. You can't communicate with them without giving away their position, every 5-year-old trying out the game instantly picks it and stands behind a crate, it has little to no defensive value. The revolver, while arguably the best weapon in the game, is almost never used.
Now, imagine all of these flaws, but with 5 team members who can't get past a single sentry thinking that a spy would be the best solution. Class limits won't do crap, and there's no mods to the class that can make it balanced yet useful.
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But she's mentally retarded so it's all fine
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Lemonade
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« Reply #73 on: May 13, 2011, 02:01:26 am » |
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^ this. TIPS. WE NEED TIIIIPS Herm.
About eliminating the Spy : Nah. That's too harsh. We need to do like in TF2 : Buff him, buff him and buff him again without screwing up his skill curve. Buff his combat effectiveness, maybe overhaul the cloak, maybe rethink the stab, buff the revolver again, and change his default effectiveness / skill needed ratio.
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i already have a pet that follows me around 24/7 it's called  you may have seen it
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Floyd Pinkerton
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« Reply #74 on: May 13, 2011, 05:46:55 am » |
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I like Raivo's idea
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 Waiting to cut out the deadwood.
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