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Author Topic: My first map (koth_minature v1.1)  (Read 373 times)
ExKirby
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« on: March 12, 2011, 10:35:29 am »

So, I decided to make a nice, small map for an entry into the world of map making. And they don't get much simpler than a 200 by 100 King of the Hill match.



Everything is as you would expect-the light-coloured doors are team-only, the middle section is the CP... All the classes can get around like I intended them, except the Overweight can't get into the bottom corner (Actually, him getting in there could be quite OP...). What do you think?

« Last Edit: March 12, 2011, 12:18:32 pm by ExKirby » Logged

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BassMakesPaste
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« Reply #1 on: March 12, 2011, 10:52:06 am »

reposition the crates.
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ExKirby
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« Reply #2 on: March 12, 2011, 12:18:49 pm »

Crates repositioned, added an update log.
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BassMakesPaste
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« Reply #3 on: March 12, 2011, 01:54:43 pm »

Can heavies fit down there?
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ExKirby
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« Reply #4 on: March 12, 2011, 03:03:30 pm »

the Overweight can't get into the bottom corner (Actually, him getting in there could be quite OP...)./quote]
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Psychopath
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Stop telling me to do things


« Reply #5 on: March 15, 2011, 01:22:38 am »

To be realistic, the bottom corners are just empty space that should be filled with wall.

The focus of the map as well as any KOTH map is the center, not the outskirts. By making outskirts have dead ends, you add nothing to the core of the map and it will be ignored during gameplay in favor of the more interesting territory (the center).
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ExKirby
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« Reply #6 on: March 15, 2011, 02:19:32 am »

You MAY have a point.
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