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Poll
Question: How easy do you need weapon coding to be to actually make one?
I can make my own without any API. - 2 (8%)
Providing a template will do the job - 9 (36%)
I want the process to be almost completely automated. - 6 (24%)
I will not make a weapon regardless of ease. - 2 (8%)
Wuts a wepon? - 6 (24%)
Total Voters: 22

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Author Topic: Soviet Undead (Back in Development!)  (Read 9826 times)
dr.stampy
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« Reply #75 on: March 09, 2011, 09:00:29 pm »

give the zombies guns when you get far enough
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Machidro
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« Reply #76 on: March 09, 2011, 09:53:57 pm »

give the zombies guns when you get far enough

Was the original plan for dog rounds, have dopplegangers appear with pistols and attack you. Might still be a good idea. Survivor rounds, I'd call 'em.

Double points is in. I've still got like 3 powerup slots on the HUD, and I refuse to leave them empty. Post with your powerup ideas!
« Last Edit: March 09, 2011, 09:57:34 pm by tiscooler » Logged

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Machidro
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« Reply #77 on: March 11, 2011, 06:58:40 pm »

Nuke is in, and its awesome. Screen shake was cut though, it caused a graphical glitch with the tiles.

I think I have enough powerups for now. Once the last few bugs get ironed out, you guys get a build!
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Dronery
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« Reply #78 on: March 11, 2011, 07:39:12 pm »

Nuke is in, and its awesome. Screen shake was cut though, it caused a graphical glitch with the tiles.

I think I have enough powerups for now. Once the last few bugs get ironed out, you guys get a build!

Yay.
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dr.stampy
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« Reply #79 on: March 11, 2011, 08:32:18 pm »

give the zombies guns when you get far enough

Was the original plan for dog rounds, have dopplegangers appear with pistols and attack you. Might still be a good idea. Survivor rounds, I'd call 'em.

Double points is in. I've still got like 3 powerup slots on the HUD, and I refuse to leave them empty. Post with your powerup ideas!
whoa i meant that as a joke but cool  c1

also make it so the huds for your weapons show the gun and ammo left
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Machidro
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« Reply #80 on: March 11, 2011, 09:02:50 pm »

Soviet Undead: Version 4! is out!

Features:
Pressing The Q key will switch guns!
Songs have been added for all perks!
Pick up Items, such as:
The death Machine!
The Nuke!
Bailout!
Max Ammo!
Insta-kill!
Double Points!
Cleanup of Code!
Numerous Bugs and graphical glitches fixed!

The Build:

The new build is out!
« Last Edit: March 11, 2011, 09:06:00 pm by tiscooler » Logged

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Machidro
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« Reply #81 on: March 12, 2011, 01:25:15 pm »

gotto ask the stupid question thats gonna probably get hurtful answers... does this 1 have multiplayer lan/internet?

Short answer: Not Yet.

Longer Answer: Still working on figuring out how 39dll works. I want multiplayer, and I'm working on figuring it out. Until then, I have to either keep working on it, or get someone else to help out with the multiplayer code.

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dr.stampy
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« Reply #82 on: March 12, 2011, 04:10:30 pm »

try to cut down the file size for the next build
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Machidro
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« Reply #83 on: March 12, 2011, 04:35:13 pm »

try to cut down the file size for the next build

I don't know how to externalize music, the biggest reason for large size.
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Machidro
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« Reply #84 on: March 13, 2011, 01:10:08 am »

I just implemented turrets, and evil survivor rounds are in. Will release a minor build next week with the new content.
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ChowderBowl
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« Reply #85 on: March 13, 2011, 10:02:12 am »

Evil survivors? Enemies with guns?
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Ohey.
Machidro
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« Reply #86 on: March 13, 2011, 08:39:01 pm »

Evil survivors? Enemies with guns?

Oh yeah. Every 5 rounds or so, they appear. They always move at the same slow speed, but their ROF changes depending on the wave. For balance, the bullets move slow enough that you can bob and weave between the holes in their fire while returning fire. Its a pretty fun addition, and it's a hell of a lot more involved than fighting dogs.
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dr.stampy
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« Reply #87 on: March 14, 2011, 11:05:28 am »

... I got to 254 kills then died instantly because a zombie touched me and white stuff started floating around me, also a bug is the blood looks wierd when you get the purple perk
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Machidro
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« Reply #88 on: March 14, 2011, 06:16:24 pm »

... I got to 254 kills then died instantly because a zombie touched me and white stuff started floating around me, also a bug is the blood looks wierd when you get the purple perk

For troubleshooting purposes, I need to know what you mean about the white stuff. Do you mean the white flash of the nuke, or is it a effect?

The visual blood glitch needs a bit more description on how the blood is weird. Is it in the wrong spot, or is it just the sprite looks weird?

To fix the glitches, I need to know what was occurring at the time and specifics beyond weird.
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dr.stampy
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« Reply #89 on: March 15, 2011, 07:27:42 pm »

there was white cloudy like stuff that appeared on me disabling me from moving, it happened when a zombie hit me

the buying guns again stil doesn't work

the wierd blood happens when you kill zombies with the purple perk at the top right of chamber, its kind of hard to describe
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