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Author Topic: Winter Tournament - Map Thread  (Read 10056 times)
trog
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« Reply #75 on: November 21, 2010, 12:32:32 am »

a couple of parts of a walkway that's not in the wallmask
actually the line there was a slightly different color

although i find it really weird rebel didn't make it a completely different color, i thought he was good at that kind of stuff.

some of the paths were kind of weird, it needs signs to the intel
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DSky
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« Reply #76 on: November 21, 2010, 12:35:49 am »

a couple of parts of a walkway that's not in the wallmask
it needs signs to the intel
rebel don't get we dum
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[SOS] [VAL]

Needs more maids

Everything is better with maids
trog
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« Reply #77 on: November 21, 2010, 12:38:03 am »

yeah i kept trying to get into their spawn before i realized getting the chocolate wasn't the objective
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Compman
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« Reply #78 on: November 21, 2010, 12:41:35 am »

cp_airpaint - It was alright, nothing to special.
cp_shortbridgevalley - Apparently we played this map. I don't recall playing it due to it being very short.
ctf_colors - Had trouble finding everyone. The map is way too huge for 5v5, let alone a 6v6. Like Wherewolf had said in-game, this needs an 8v8 at least.
cp_rail - level data hates me
cp_launch - a lot
ctf_dirtbowlw - Have played this a lot on pub servers and what not. Is a pretty good map, and has some neato Warwoof edits.
cp_eureka - The only good cp map that we had been on, IMO.
arena_aquaductv3 - Needs some major changes, like the bottom route. There's really no need for it, since usually everyone goes up top. And that it is really separated from the top route. Have it open in the middle at least.
ctf_paramental - Scouts are overpowered as hell on this map. There are little ledges that only scouts could get to, and routes that scouts could use that people don't have the time for.
arena_offblastb4 - A really good map. Wherewolf makes the best arena maps. :3c
cp_dockingfinal - Level data is missing.
ctf_zvector - Level data is missing.
gen_citybat - Really tight, and the only open space is just outside of the spawn and around the generator. Other than that, it's like gen_cloggedarteries
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DSky
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« Reply #79 on: November 21, 2010, 12:44:25 am »

I remember shortbridgevalley.
I was healing Trog and when we jump to the middle point we see all red capping point.
We get rocket shooted and we fell into the abysm.
15 seconds later RED was able to cap the last point.
« Last Edit: November 21, 2010, 12:44:45 am by DSky » Logged

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Needs more maids

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trog iii
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« Reply #80 on: November 21, 2010, 12:46:36 am »

I remember shortbridgevalley.
I was healing Trog and when we jump to the middle point we see all red capping point.
We get rocket shooted and we fell into the abysm.
15 seconds later RED was able to cap the last point.
That was actually intentional, by the way.

Just saying.
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Quote from: Speed of Dark
I dunno man I was like "Oh Boy! I can't wait to see what's goin' on in Random Chatter tonight!" And then everything exploded and the universe itself was like "WELL FUCK YOUR SHIT HAVE A THOUSAND MEGAMANS"
I_am_awesome
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« Reply #81 on: November 21, 2010, 08:18:00 am »

Let's use ctf_citadel with some handsome adjustments (to reduce backcapping) Drolling
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trog
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« Reply #82 on: November 21, 2010, 09:53:07 am »

bridge has interesting mid that I might edit, but not too sure about the 3rd cp.

Entire bottom half must be removed, someone save the art z4
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[BH] sHN3T
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« Reply #83 on: November 21, 2010, 03:33:53 pm »

Here's v4, but I cbf making a locator, I'm sure you smart gents know how


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Baffle-Boy
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« Reply #84 on: November 21, 2010, 04:15:18 pm »

Here's v4, but I cbf making a locator, I'm sure you smart gents know how



WUV WUV putting into rotation.
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Compman
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« Reply #85 on: November 21, 2010, 07:36:43 pm »

Hey guys.

I'm going to host some more maps for testing, and testing my my as well. :3c

Come join in on the fuuuun.
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]GS[ Airman
trog iii
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« Reply #86 on: November 21, 2010, 09:07:38 pm »

cp_rail is in

jegus i need to keep a tally, dammit guys, nominate and pick maps. i will start spam messaging and you don't want me to do that. either that or i'll just pick maps myself and i don't want to do that either.

EDIT: Of the maps tested between today and yesterday, I like the following:

ctf_tin
ctf_paramental
ctf_dirtbowlw
cp_eureka
cp_rail
arena_porkswitch
arena_offblast
« Last Edit: November 21, 2010, 09:18:43 pm by ]GS[ Airman » Logged


Quote from: Speed of Dark
I dunno man I was like "Oh Boy! I can't wait to see what's goin' on in Random Chatter tonight!" And then everything exploded and the universe itself was like "WELL FUCK YOUR SHIT HAVE A THOUSAND MEGAMANS"
Wherewolf
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« Reply #87 on: November 21, 2010, 09:26:47 pm »

ctf_tin

ctf_paramental

ctf_dirtbowlw

cp_eureka

cp_rail

arena_porkswitch

arena_offblast
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]GS[ Airman
trog iii
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« Reply #88 on: November 21, 2010, 09:27:37 pm »

Conflict: 1
Zvector: 0
Eureka: 0
Offblast: 0
2Dfort: 0
Rail: 0
Porkswitch: 0

Confirmed:
kistra, noir, conflict

c'mon guys, don't make me pick all the maps.
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Quote from: Speed of Dark
I dunno man I was like "Oh Boy! I can't wait to see what's goin' on in Random Chatter tonight!" And then everything exploded and the universe itself was like "WELL FUCK YOUR SHIT HAVE A THOUSAND MEGAMANS"
Compman
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« Reply #89 on: November 21, 2010, 09:28:48 pm »

rail = op sniper

Huge-ass sight lines, man.
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