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Author Topic: Fixing spy  (Read 26332 times)
Orpheon
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« Reply #570 on: December 22, 2010, 01:32:39 pm »

how about making the engie stand still while he is building? And when he walks away while it's building it will "de-build" back to just the little autogun case? And when he walks back over to it, it will build again?
This is a thread about  x28.

@出 Wow. That video really shows what I meant.
« Last Edit: December 22, 2010, 01:46:34 pm by Orpheon » Logged

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« Reply #571 on: December 22, 2010, 01:44:45 pm »

well someone has to get off their ass and test the stuff out

ok so I did the "only show HP if invisible" thing

not much change in gameplay, since I knew who to shoot anyway
« Last Edit: December 22, 2010, 01:59:35 pm by 出 » Logged

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Orangestar
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« Reply #572 on: December 22, 2010, 02:25:26 pm »

so huh. I think I'm good with HP Scan and revolver buff.
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« Reply #573 on: December 22, 2010, 02:47:36 pm »

so huh. I think I'm good with HP Scan and revolver buff.

I agree.
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Orpheon
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« Reply #574 on: December 22, 2010, 03:10:10 pm »

well someone has to get off their ass and test the stuff out

ok so I did the "only show HP if invisible" thing

not much change in gameplay, since I knew who to shoot anyway

I think the biggest change to gameplay this will do is that it will really help decide between stabbing and shooting. If you see a heavy but not his health, you will run. Not so if you see that he only still has 45 hitpoints.
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Phantom Brave
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« Reply #575 on: December 22, 2010, 08:10:28 pm »

The new spy works something like this (as far as fixing stabbing along is concerned):

However, the "origin" of the collision line is no longer in the center of the spy, but near the neck and head instead.
Wait, you mean no more stabbing people on boxes? I'd rather have unstabbable sentries...

That just broke tons of cool stabs z8
Jesus christ, are you blind?

However, the "origin" of the collision line is no longer in the center of the spy, but near the neck and head instead.

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au
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« Reply #576 on: December 22, 2010, 08:20:02 pm »

So spies can stab onto boxes but can't stab down off of boxes?
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« Reply #577 on: December 22, 2010, 08:34:56 pm »

So spies can stab onto boxes but can't stab down off of boxes?
That's never been possible unless the victim jumped.
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Phantom Brave
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« Reply #578 on: December 22, 2010, 08:36:17 pm »

So spies can stab onto boxes but can't stab down off of boxes?
First of all, that's stupid.

They can't stab if there's something between their head and the enemy. The picture I posted is from when the stab origin was in their center, which it isn't anymore. That's why I said "like".

You people really, really need to learn how to read.
« Last Edit: December 22, 2010, 08:36:49 pm by Super Meat A-N » Logged

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« Reply #579 on: December 22, 2010, 09:04:14 pm »

In other words, the stabmask actually fits the knife
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« Reply #580 on: December 22, 2010, 11:22:35 pm »

In other words, the stabmask actually fits the knife
The stabmask is the same general size and shape. But instead of checking for wallmask collision it checks that.
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Lemonade
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« Reply #581 on: December 23, 2010, 08:25:45 am »

Oh god.
Give the Spy a cracking minigame while cloaked and near an Autogun to make it malfunction+damage or destroy it. SOMEONE MAKE A MOD OF THIS

Excuse me, I'm going a bit crazy for now.
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« Reply #582 on: December 23, 2010, 08:32:28 am »

Oh god.
Give the Spy a cracking minigame while cloaked and near an Autogun to make it malfunction+damage or destroy it. SOMEONE MAKE A MOD OF THIS

Excuse me, I'm going a bit crazy for now.
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Orpheon
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« Reply #583 on: December 23, 2010, 08:59:07 am »



This should be possible.
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« Reply #584 on: December 23, 2010, 11:14:36 am »


It isn't anymore.
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