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zhengman777
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« Reply #135 on: November 06, 2010, 09:49:31 pm » |
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Not like an engineer would notice autogun hp dropping or anything
I could've sworn that we said that the sentry woudln't be "hurt" like in TF2.
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Rommel
2011 Haxxy Finalist
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« Reply #136 on: November 06, 2010, 09:55:33 pm » |
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Seems a lot like a nerf if the only way to kill sentries is to revolver them fU:
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zhengman777
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« Reply #137 on: November 06, 2010, 10:07:08 pm » |
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Seems a lot like a nerf if the only way to kill sentries is to revolver them fU:
Sapping disables sentries lololol
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L
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« Reply #138 on: November 06, 2010, 10:09:40 pm » |
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Then what's the point if you can destroy them in one shot with knife?
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« Reply #139 on: November 06, 2010, 10:10:54 pm » |
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Give spy insta stab Give spy disguise Give spy one shot revolver Give spy sapper Give spy passive invisible in front of enemy to
problem resolved.
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Wherewolf
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« Reply #140 on: November 06, 2010, 10:11:02 pm » |
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wait
so we're adding a sapper, a buff against one class giving limited cloak, which is good and all but definitely a nerf
there's another buff in this package, right...?
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zhengman777
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« Reply #141 on: November 06, 2010, 10:12:00 pm » |
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Then what's the point if you can destroy them in one shot with knife?
wtf is it with people and reading? Sapping lets you disable a sentry without letting a campingie realize it. Give spy insta stab Give spy disguise Give spy one shot revolver Give spy sapper Give spy passive invisible in front of enemy to
problem resolved.
 wait
so we're adding a sapper, a buff against one class giving limited cloak, which is good and all but definitely a nerf
there's another buff in this package, right...?
Reload buff and 28dmg revolver buff, I thought...
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« Last Edit: November 06, 2010, 10:12:59 pm by zhengman777 »
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Rommel
2011 Haxxy Finalist
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« Reply #142 on: November 06, 2010, 10:12:22 pm » |
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Honestly, the only thing I see necessary is just a slight reload buff
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L
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« Reply #143 on: November 06, 2010, 10:14:07 pm » |
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Then what's the point if you can destroy them in one shot with knife?
wtf is it with people and reading? Sapping lets you disable a sentry without letting a campingie realize it. I fail to read mebee. There seems to be a fail of logic here. If an engie is camping the autogun, i think he will notice a sapper on it Honestly, the only thing I see necessary is just a slight reload buff
This to fix the spy
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« Last Edit: November 06, 2010, 10:15:14 pm by L »
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zhengman777
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« Reply #144 on: November 06, 2010, 10:17:32 pm » |
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Then what's the point if you can destroy them in one shot with knife?
wtf is it with people and reading? Sapping lets you disable a sentry without letting a campingie realize it. I fail to read mebee. There seems to be a fail of logic here. If an engie is camping the autogun, i think he will notice a sapper on it Wait wait wait. One of us is wrong. And it might be me.  I thought that it would be impossible for the engie to determine whether or not his sentry had a sapper on it.The only way to avoid this would be to construct a new sentry every once in a while, or simply to catch a spy trying to sap it (temporary visibility, remember?).
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Rommel
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« Reply #145 on: November 06, 2010, 10:23:20 pm » |
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How is this balanced again 
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zhengman777
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« Reply #146 on: November 06, 2010, 10:24:07 pm » |
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How is this balanced again  Cloak limit. Everyone's saying how it's such a huge nerf, so it must be, right? 
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Rommel
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« Reply #147 on: November 06, 2010, 10:25:34 pm » |
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No no the engineer unable to tell whether the sentry is sapped or not
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L
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« Reply #148 on: November 06, 2010, 10:26:52 pm » |
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So this is also nerfing the constructor's autoguns (which are already good and not brok excluding nests)
And limited cloak is huge nerf for the sapper which is a small pointless and fails in comparison to knife fV:
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zhengman777
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« Reply #149 on: November 06, 2010, 10:31:07 pm » |
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So this is also nerfing the constructor's autoguns (which are already good and not brok excluding nests)
And limited cloak is huge nerf for the sapper which is a small pointless and fails in comparison to knife fV:
wtf is it with people and reading?
Sapping lets you disable a sentry without letting a campingie realize it.
:fV
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