|
Saltonara
|
 |
« Reply #150 on: November 01, 2010, 08:41:59 pm » |
|
Actually I've gotta go to bed soon and I'm working on FLS right now.
|
|
|
|
|
Logged
|
|
|
|
|
dr.stampy
Guest
|
 |
« Reply #151 on: November 01, 2010, 08:42:39 pm » |
|
 now im bored i just accidently left game  make exit screen thing edit: holy crap this is awesome now all you need is secret thursday update 
|
|
|
|
« Last Edit: November 01, 2010, 09:06:26 pm by dr.stampy »
|
Logged
|
|
|
|
|
Saltonara
|
 |
« Reply #152 on: November 01, 2010, 09:07:03 pm » |
|
Stampy, be patient. I keep a log of what I do because my "mentors" requested that I do so and present the log when I present the game itself. I don't feel like explaining anything, mainly because I have to go to bed. But here's the list of shit I did today, exactly from the log. Productive day, might I add. November 1, 2010 -Fixed being able to end your phase even while using a unit. -Fixed Garages releasing units at the beginning of the Attack Phase on the day they were told to build. -Modified the "possession" status effect so that it requires 3 healings before it is completely removed. -Fixed the number of max players always being 4, even on maps that only allow 2 or 3 players. -Programmed build menus to show a description of the currently selected unit. -Began programming the war results screen. -Made it so players can move the cursor, even after ending their phase. -Programmed the ability to use Escape to exit out of a menu.
|
|
|
|
|
Logged
|
|
|
|
|
Saltonara
|
 |
« Reply #153 on: November 02, 2010, 09:12:29 am » |
|
Hey guys, if you are participating or planning on playing in Saturday's game, please make a post saying so, and include what times you're available on Saturdays and the timezone.
|
|
|
|
|
Logged
|
|
|
|
|
Compushwa
Guest
|
 |
« Reply #154 on: November 02, 2010, 09:16:19 am » |
|
So I was playing with L the other day.
Here's how it went.
"zerg rush, kekekekeke. oh wat, you have -1 health and are still alive. how the shit."
|
|
|
|
|
Logged
|
|
|
|
|
Saltonara
|
 |
« Reply #155 on: November 02, 2010, 09:19:50 am » |
|
Huh, I didn't think anyone actually played this without me. maybe people do care!!!1
Yeah for some reason the health will desync sometimes. I'll see what I can do about that.
So uh... what was your opinion on the game?
|
|
|
|
« Last Edit: November 02, 2010, 09:22:10 am by Colton »
|
Logged
|
|
|
|
|
Compushwa
Guest
|
 |
« Reply #156 on: November 02, 2010, 10:50:09 am » |
|
It's a really neat idea.
Although I have no idea what some things are, so I just build stuff/make units at random hoping they do cool shit.
And I was getting zerg rushed by so many workers. @_@
|
|
|
|
|
Logged
|
|
|
|
|
Saltonara
|
 |
« Reply #157 on: November 02, 2010, 10:59:54 am » |
|
workers lopl
But yeah, I programmed the build menus to show unit descriptions in the current build I'm working on.
Speaking of which, that build should be out by tomorrow night, or maybe even tonight at the earliest.
|
|
|
|
« Last Edit: November 02, 2010, 11:28:03 am by Colton »
|
Logged
|
|
|
|
|
dr.stampy
Guest
|
 |
« Reply #158 on: November 02, 2010, 02:44:20 pm » |
|
i was going to play with them but i accidently left and they were too mean to restart edit dispercing for workers is incredibly hax based on how much of this game ive tested
|
|
|
|
« Last Edit: November 02, 2010, 03:55:58 pm by dr.stampy »
|
Logged
|
|
|
|
|
Dusty
|
 |
« Reply #159 on: November 02, 2010, 03:56:52 pm » |
|
Can those of us who can't play yet get a video of a match?
|
|
|
|
|
Logged
|
|
|
|
|
dr.stampy
Guest
|
 |
« Reply #160 on: November 02, 2010, 03:58:13 pm » |
|
i dont see why you cant download it
|
|
|
|
|
Logged
|
|
|
|
|
Dusty
|
 |
« Reply #161 on: November 02, 2010, 03:58:57 pm » |
|
|
|
|
|
|
Logged
|
|
|
|
|
dr.stampy
Guest
|
 |
« Reply #162 on: November 02, 2010, 04:20:43 pm » |
|
oh ya you got banned from your computer or something like that, i might make video except i would just be playing against my self 
|
|
|
|
|
Logged
|
|
|
|
|
Saltonara
|
 |
« Reply #163 on: November 02, 2010, 07:06:16 pm » |
|
Be expecting to see something tomorrow. I'm most likely gonna stay home again, so I'll work on this all day like I have been.
Hint about a new, not very important but visually noticeable and appealing feature being added to the game (and map creator as well): Pumpkin Patch's name now makes sense.
|
|
|
|
« Last Edit: November 02, 2010, 07:24:35 pm by Colton »
|
Logged
|
|
|
|
|
dr.stampy
Guest
|
 |
« Reply #164 on: November 02, 2010, 07:42:46 pm » |
|
oh hey cool, thats wounder full, but disperce for workers seems hax
|
|
|
|
|
Logged
|
|
|
|
|