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Question: Well after that minor inconvenience, development is continuing.
Okay
Why the fuck can't I get rid of polls

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Author Topic: Front Line Strike  (Read 59203 times)
Saltonara
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Mamma mia!


« Reply #600 on: January 30, 2011, 08:28:18 pm »

Well I'm not exactly planning on it so you're all safe. Maybe if I make that 3D refined FLS in the future like I've been thinking about, I'll sell that.

Anyway, I should really start making some progress. If there's times I get bored/confused while working on the Community, I'll work on a new singleplayer mode. I'll be toying with different ideas and stuff. No, I won't be taking suggestions unless I ask for some. I have some (meaning more than one) ideas already.
« Last Edit: January 30, 2011, 08:33:52 pm by Colton » Logged

Dusty
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« Reply #601 on: January 30, 2011, 08:36:02 pm »

What was the old story? I forget.
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Dronery
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« Reply #602 on: January 31, 2011, 03:27:45 pm »

What was the old story? I forget.
I asked Colton for his First Front Line Strike's Newest Build, so I could revise the story.
But he has it in his laptop.
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Saltonara
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« Reply #603 on: January 31, 2011, 04:25:27 pm »

Oh yeah, I forgot to get it off, sorry about that. IIRC, I never had a specific story in mind, besides "warring armies". Civil war more specifically.

I'll get it after I'm done bringing in pellets.
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AcidLead
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« Reply #604 on: February 04, 2011, 11:37:29 am »

is development on hiatus or did I miss the memo or what

Did I ever say I think what you're doing is super cool Colton
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Saltonara
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« Reply #605 on: February 04, 2011, 02:28:22 pm »

Development has just resumed after being on haitus a few days ago. I took (what I planned to be a week-long but ended up being about a month long) break from FLS after my presentation.

Also I thought you said you didn't like the new FLS
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AcidLead
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« Reply #606 on: February 04, 2011, 03:20:51 pm »

Development has just resumed after being on haitus a few days ago. I took (what I planned to be a week-long but ended up being about a month long) break from FLS after my presentation.

Also I thought you said you didn't like the new FLS
well

I don't like to play it but it's cool that you did all this by yourself, and as I said I'd like to like it which is really weird and doesn't make sense when I try to actually think about it
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oh fuck it we're redoing all of AWE top-down
Saltonara
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« Reply #607 on: February 05, 2011, 11:19:10 am »

Well trying to ween myself from playing Minecraft is making me bored since Monday Night Combat gets boring after playing a couple consecutive rounds (great game, yeah, but playing nonstop gets boring after a while) so I'm working on FLS at a reasonable pace again.

Also, Drone, sorry about forgetting all the time but here you go: http://www.mediafire.com/?czzb2toqhe2
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Dronery
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« Reply #608 on: February 05, 2011, 12:49:43 pm »

Also, Drone, sorry about forgetting all the time but here you go: http://www.mediafire.com/?czzb2toqhe2
Oh what I forgot about that.
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Saltonara
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« Reply #609 on: February 06, 2011, 08:17:47 pm »

New mode is finalized. I'll provide details when I progress into development of the mode. Right now, I'm just getting sprites done. I said it'd be a singleplayer mode, but it also supports co-op multiplayer as well for two players.
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nealshireman
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« Reply #610 on: February 06, 2011, 08:21:08 pm »

coltinio, you are da bomb
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dr.stampy
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« Reply #611 on: February 06, 2011, 08:46:36 pm »

i would rather have multiplayer be further developed but oh well, your choice
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Saltonara
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« Reply #612 on: February 06, 2011, 08:50:37 pm »

It is being further developed :|
I just said the mode will also feature two-player co-op.
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Dronery
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« Reply #613 on: February 06, 2011, 10:05:28 pm »

Interesting, have you considered sharing resources, buildings, units, and such for the game mode?
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dr.stampy
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« Reply #614 on: February 06, 2011, 10:31:38 pm »

i meant against each other and what not but anyways, for the multi-player campaigne would it be the same as single player campaigne but with your units split up or separate levels?
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