Washy
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« Reply #1260 on: May 16, 2011, 06:13:06 am » |
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Scout looks like a girl who cut her hair short imo.
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Saltonara
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« Reply #1261 on: May 16, 2011, 06:16:38 am » |
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But he has no boobs. Then again since he is shorter than others if he was a girl he could be flatchested. Scouts always had longer hair though, though it wasn't as noticeable with the old sprites. If you look closely though, you'll see it.
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Haunted
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« Reply #1262 on: May 16, 2011, 03:23:31 pm » |
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But he has no boobs.
Can you give us information what,like... ... NEVER SHOWS A SINGLE FOCUS ON BOOBS?
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« Last Edit: May 16, 2011, 06:04:05 pm by Haunted »
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Dusty
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« Reply #1263 on: May 16, 2011, 05:50:58 pm » |
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Will there be an option to switch back and forth between the sprite styles? I liked the old ones.
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Saltonara
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« Reply #1264 on: May 16, 2011, 06:05:20 pm » |
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Not planning on it, would require too much reconfiguration.
Also the cursor will look different, and start out where your starting position is rather than in the middle of the map. The cursor will pretty wrap around units, so it's easier to tell exactly what unit you're selecting.
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Dronery
2011 Haxxy Finalist
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Posts: 1847
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« Reply #1265 on: May 16, 2011, 08:33:19 pm » |
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O oo o, can we make tiles for this again?
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Saltonara
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« Reply #1266 on: May 16, 2011, 08:36:01 pm » |
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As before, I'd rather do the tiles myself, but am open to tile ideas.
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Dronery
2011 Haxxy Finalist
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Posts: 1847
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« Reply #1267 on: May 16, 2011, 08:42:23 pm » |
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Stone Ruin tiles, a H.O.W./A.H.A./U.G.H. icon tile.
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Saltonara
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« Reply #1268 on: May 16, 2011, 08:47:17 pm » |
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Give me an example of a Stone Ruins tile.
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Dronery
2011 Haxxy Finalist
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« Reply #1269 on: May 16, 2011, 08:57:10 pm » |
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Big w/ one example. Smaller w/ more examples
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Saltonara
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« Reply #1270 on: May 16, 2011, 10:09:47 pm » |
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I may or may not do with the army logo tiles. However, those stone ruins tiles I will do. I could think of a couple UGH missions I could use those in.
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Saltonara
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« Reply #1271 on: May 17, 2011, 09:00:52 pm » |
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 All common ground units done. Got half the buildings done, gotta do the air vehicles, then other stuff.
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Dronery
2011 Haxxy Finalist
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Posts: 1847
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« Reply #1272 on: May 17, 2011, 09:39:18 pm » |
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I feel like you should change the sounds if you change the sprites to set the mood, but thats just my opinion.
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Saltonara
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« Reply #1273 on: May 17, 2011, 09:44:43 pm » |
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Well the attack sounds will only play once, and the special effects will be changed, for example... -People who get killed by a rocket won't "die" until the rocket hits them. -All units will gib rather than just blood splattering or exploding in smoke.
And of course there'll be a lot of other effect changes but those 2 were the ones I wanted to point out the most.
However for the actual sound effects themselves, I most likely won't change.
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Unsung Hero
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« Reply #1274 on: May 17, 2011, 10:46:43 pm » |
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Hmmm...seems interesting. I'll have to actually download instead of quickly skimming over it.  EDIT: I started pressing random buttons when I forgot which key it was to end the phase and I hit F11; a message box, similar to the one from the get_string function in GM, came up. What does it do?
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« Last Edit: May 17, 2011, 11:06:24 pm by Unsung Hero »
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 Swimming is all about speshul powah. I have mastered swimming in 721 different strokes. Proud member of [PHS]
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