The Gang Garrison 2 Forum
May 22, 2013, 11:59:11 am *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Chat with us on IRC: http://ganggarrison.com/irc.html
Server: irc.esper.net, Channel: #gg2
 
   Home   Help Search Login Register  
Poll
Question: Well after that minor inconvenience, development is continuing.
Okay
Why the fuck can't I get rid of polls

Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 »
  Print  
Author Topic: Front Line Strike  (Read 59282 times)
Saltonara
Hero Member
*****
Offline Offline

Posts: 7033


Mamma mia!


« Reply #1245 on: May 14, 2011, 09:21:28 am »

Oh. Then disregard my previous statement.


I haven't been working very hard in the past few days. Oh well. If I work hard enough today, I could get the "Newbie" AI done.
Logged

♫Ozoh
Hero Member
*****
Offline Offline

Posts: 4036



WWW
« Reply #1246 on: May 14, 2011, 10:22:16 am »

Haven't really played the game, but shadowed text doesn't look really good in my opinion.
Logged

if they named one winter storm oic you would probably go on a shooting spree at the atlanta headquarters
pfft, skip the kiss and go straight for anal
Washy
Fool
*
Offline Offline

Posts: 2615


no


« Reply #1247 on: May 14, 2011, 11:38:31 am »

that's great colton
Logged
Saltonara
Hero Member
*****
Offline Offline

Posts: 7033


Mamma mia!


« Reply #1248 on: May 15, 2011, 11:06:57 am »

Hey guys, remember when the first Front Line Strike got a sprite revision? I'm thinking of doing that here: making all sprites twice as big, and the resolution of the game will go from 320x240 to 640x480. It wouldn't be hard at all, just a little more time consuming since I have a lot of sprites to change. But in the end, it will probably be worth it. So... the poll's up.

When I say "all sprites twice as big", I don't mean a shitty resize, I mean something like what's on the loading screen, though the humans will probably be more isometric this time around. And there will be a new color palette. And a new font.
« Last Edit: May 15, 2011, 11:13:18 am by Clonot » Logged

SkeleDude
Delta Tester
******
Offline Offline

Posts: 6473


The Silver Spooner


WWW
« Reply #1249 on: May 15, 2011, 11:13:01 am »

make it HD mode
Logged

(PC)

ART THREAD
DEVIANTART

TUMBLR
IP: 69.37.164.132
Washy
Fool
*
Offline Offline

Posts: 2615


no


« Reply #1250 on: May 15, 2011, 11:23:46 am »

that's really great colton
« Last Edit: May 15, 2011, 11:23:58 am by Washy » Logged
Saltonara
Hero Member
*****
Offline Offline

Posts: 7033


Mamma mia!


« Reply #1251 on: May 15, 2011, 04:11:08 pm »

Got the new terrain sprites done (except for snow, I'll get back on that one), and the halloween scenery done. I'm gonna finish up scenery, get the snow tile done, then provide some more previews.
Here's a preview of how Pumpkin Patch now looks.

Hang on, I'll update that with a correct view size.

There we go! Much better! I am hungry. I will go outside, and get something to eat before we all die. Hello shopkeeper, do you have anything to sell? What the fuck is that? Ooh look, Doritos! This is good. Oh hey there, Magic Mouse, you are back.
« Last Edit: May 15, 2011, 04:16:05 pm by Clonot » Logged

Dusty
Hero Member
*****
Offline Offline

Posts: 10652


Dust in a box under a table


« Reply #1252 on: May 15, 2011, 04:21:42 pm »

You should shut up. seriously, it's getting really annoying.
Logged

Saltonara
Hero Member
*****
Offline Offline

Posts: 7033


Mamma mia!


« Reply #1253 on: May 15, 2011, 05:37:14 pm »

Give me a sec...

and...

There we go! Much better! I am hungry. I will go outside, and get something to eat before we all die. Hello shopkeeper, do you have anything to sell? What the fuck is that? Ooh look, Doritos! This is good. Oh hey there, Magic Mouse. You are back.


DownFall with the new sprites!
Logged

Saltonara
Hero Member
*****
Offline Offline

Posts: 7033


Mamma mia!


« Reply #1254 on: May 15, 2011, 07:40:00 pm »

Pay attention to me I need attention

Mock-up and human base
Logged

Dronery
2011 Haxxy Finalist
*
Offline Offline

Posts: 1847


Your ████


« Reply #1255 on: May 15, 2011, 08:36:40 pm »

Make water/lava have a 2 frame animation.
Logged

Saltonara
Hero Member
*****
Offline Offline

Posts: 7033


Mamma mia!


« Reply #1256 on: May 15, 2011, 08:40:13 pm »

To be quite honest I was never good at drawing lava and water or terrain textures of any type really.
Logged

Saltonara
Hero Member
*****
Offline Offline

Posts: 7033


Mamma mia!


« Reply #1257 on: May 15, 2011, 09:02:31 pm »

Got the standard human units done, bed time.
« Last Edit: May 15, 2011, 09:02:44 pm by Clonot » Logged

Washy
Fool
*
Offline Offline

Posts: 2615


no


« Reply #1258 on: May 16, 2011, 05:30:32 am »

I didn't know those were leaves, :V
Logged
Saltonara
Hero Member
*****
Offline Offline

Posts: 7033


Mamma mia!


« Reply #1259 on: May 16, 2011, 06:11:12 am »

Well with tiny-ass sprites, a lot of people were having trouble telling what some things were.
Also I woke up at 4:30 AM after a dream. Not a bad dream (though we weren't in the best situation), but it wasn't anything I was scared of. Of course, this dream had nothing to do with FLS so I will get on with the point. I was working on sprites since I woke up. I got a few more human units done, and the Barracks and Living Quarters done.

http://www.majhost.com/gallery/whoelbo/FLS/newrockinaroundfull.png (link to the full-sized image)
And yeah I finished the snow tile last night.

And I leave you guys with that. See you guys after school.
« Last Edit: May 16, 2011, 06:12:25 am by Clonot » Logged

Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 »
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.228 seconds with 20 queries.