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Lady Z3r05t4r - Honorary Life Insurance
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« Reply #1170 on: May 09, 2011, 12:10:59 am » |
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Is it possible to sprite a custom faction?
Kinda like in the way of creating your own. I would make some faction like: T.F.A. The Federation Army.
Background story also needed?
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Washy
Fool
Offline
Posts: 2615
no
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« Reply #1171 on: May 09, 2011, 05:46:27 am » |
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I don't know what you mean, Colton could bring back choosing your own colour.
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« Last Edit: May 09, 2011, 05:50:33 am by Washy »
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Noobicious
Jr. Member

Offline
Posts: 65
United Probes of Koprulu
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« Reply #1172 on: May 09, 2011, 07:36:16 am » |
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Are we going to be able to make our own Onslaught maps? Will there be , with the new Constructor more advanced options/new features?
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What makes me a good demoman? - Apparently , me' explosives.' 
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Rodoval
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« Reply #1173 on: May 09, 2011, 10:41:05 am » |
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I'm a bit late here, but I don't think auto-healing/repairing would be a good idea. Want if you had your medic behind the front lines for the fight, and then wanted to get your medic in the middle of the battlefield to heal everyone and move your troops further? No really, it just limits your options and that's never good is it.
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 read this post about minors without looking at the last page first, and I thought you were encouraging rodo to hunt for young women.
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Saltonara
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« Reply #1174 on: May 09, 2011, 11:21:09 am » |
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I don't know what you mean, Colton could bring back choosing your own colour.
Uh... you have always been able to choose your color. I'm a bit late here, but I don't think auto-healing/repairing would be a good idea. Want if you had your medic behind the front lines for the fight, and then wanted to get your medic in the middle of the battlefield to heal everyone and move your troops further? No really, it just limits your options and that's never good is it.
I like how everybody is missing the whole "you can still move the Medic after it heals since it would always heal" thing I said like 3 or 4 times already. Are we going to be able to make our own Onslaught maps? Will there be , with the new Constructor more advanced options/new features?
I'm working on a completely new, more user friendly BC that will be packaged with the next build. It'll even allow people to make custom missions so people can make custom campaigns.
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« Last Edit: May 09, 2011, 11:42:53 am by Clonot »
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Rodoval
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« Reply #1175 on: May 09, 2011, 11:30:17 am » |
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waitwaitwait is there a range for the medic's healing?
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 read this post about minors without looking at the last page first, and I thought you were encouraging rodo to hunt for young women.
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Dronery
2011 Haxxy Finalist
Offline
Posts: 1847
Your ████
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« Reply #1176 on: May 09, 2011, 03:18:40 pm » |
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Yes the medic healing range is 5 or 4 spaces.
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Washy
Fool
Offline
Posts: 2615
no
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« Reply #1177 on: May 09, 2011, 03:30:56 pm » |
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I mean choose your own colour from the entire rainbow shit and stuff.
i mean the colour selection in ms paint
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Saltonara
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« Reply #1178 on: May 09, 2011, 03:38:42 pm » |
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So I actually got to use the Dwarf Deployer in a true game today. The little "FLS" group we have so far (about 5 or 6 people besides me) interpreted it as the "annoying unit of FLS", because all strategy games need an "annoying unit". Sad thing is I played against one of my friends who only played once before and isn't too good so I couldn't really put the Dwarfs to their full potential.
Also Washroom the reason I didn't do that is because people could choose colors that look too alike and nobody will know the difference.
Gonna get started on the AI.
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AcidLead
The Flash of the Action
Veteran Beta Tester
   
Offline
Posts: 6248
Our hero returns triumphant. Execute him at once.
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« Reply #1179 on: May 09, 2011, 07:32:52 pm » |
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Gonna get started on the AI.
Maybe you should work on having good players first. Anyone up for a game?
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recent additions: oh fuck it we're redoing all of AWE top-down
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Saltonara
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« Reply #1180 on: May 09, 2011, 07:51:59 pm » |
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Gonna get started on the AI.
Maybe you should work on having good players first. I'm a good player though Also I have done the "only use Dwarfs in Onslaught" and I'm uploading the video now. It's sped up so those of you who want to watch it only have to watch it for about 20 minutes.
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« Last Edit: May 09, 2011, 07:52:18 pm by Clonot »
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Saltonara
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« Reply #1181 on: May 09, 2011, 09:10:09 pm » |
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Rodoval
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« Reply #1182 on: May 10, 2011, 12:38:28 am » |
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Yes the medic healing range is 5 or 4 spaces.
Well then, healing before moving can cause a problem is you backed up your medic the round before and want to get in the middle of the battlefield to heal everyone.
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 read this post about minors without looking at the last page first, and I thought you were encouraging rodo to hunt for young women.
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AcidLead
The Flash of the Action
Veteran Beta Tester
   
Offline
Posts: 6248
Our hero returns triumphant. Execute him at once.
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« Reply #1183 on: May 10, 2011, 11:54:34 am » |
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Yes the medic healing range is 5 or 4 spaces.
Well then, healing before moving can cause a problem is you backed up your medic the round before and want to get in the middle of the battlefield to heal everyone. but as is you can't both move and heal anyways so there's little difference in your example, it would take the same amount of time to get the medic to heal the group it moved away from
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recent additions: oh fuck it we're redoing all of AWE top-down
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Rodoval
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« Reply #1184 on: May 10, 2011, 11:57:10 am » |
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Yes the medic healing range is 5 or 4 spaces.
Well then, healing before moving can cause a problem is you backed up your medic the round before and want to get in the middle of the battlefield to heal everyone. but as is you can't both move and heal anyways so there's little difference in your example, it would take the same amount of time to get the medic to heal the group it moved away from Oh I forgot about that
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 read this post about minors without looking at the last page first, and I thought you were encouraging rodo to hunt for young women.
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