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Question: Well after that minor inconvenience, development is continuing.
Okay
Why the fuck can't I get rid of polls

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Author Topic: Front Line Strike  (Read 59390 times)
Hanz Ketchup
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« Reply #1005 on: April 15, 2011, 03:31:15 pm »

Speaking of which, since I do have you all on Steam, I'd highly appreciate if you were on Steam tomorrow so we can get this up easier. Maybe if we get four people, we can get a team game going? Yes or no?
Snospis Eht opening
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Saltonara
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Mamma mia!


« Reply #1006 on: April 15, 2011, 03:37:04 pm »

Magic mouse comes home
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Saltonara
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« Reply #1007 on: April 15, 2011, 06:47:49 pm »

I couldn't post this in the thread of that guy who had a GG2 dream because it got locked when I tried hitting the post button so
"i had a dream where i was in my game front line strike and everybody was a mix of sniper reaper artilleryman arsonist so they always hit did lot of damage set things on fire and poison them and i won then i woke up and said im going to add this to the game now"
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AcidLead
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« Reply #1008 on: April 15, 2011, 07:08:42 pm »

colton u crazy

also I can be on steam tomorrow
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Washy
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no


« Reply #1009 on: April 15, 2011, 07:10:45 pm »

make sure to stop as soon as you start
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dr.stampy
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« Reply #1010 on: April 15, 2011, 07:37:19 pm »

you dont know my steam...

any ways here are the teams ive established and i think its fairly one sided (for team 2)

Team one is me washy drone and acid

team 2 colton

o wait i just relized there is 5 people...

make tournament mode quicker
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Saltonara
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« Reply #1011 on: April 15, 2011, 07:44:13 pm »

3v1 is not what I meant. And it's really first come first serve. It's better to have an excess of people as there's a chance that one of them may not be able to make it.
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dr.stampy
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« Reply #1012 on: April 15, 2011, 07:47:16 pm »

it was a joke...

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Washy
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no


« Reply #1013 on: April 15, 2011, 08:07:09 pm »

More like colton + drone = op team
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Dronery
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« Reply #1014 on: April 15, 2011, 08:16:56 pm »

Nope
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Saltonara
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Mamma mia!


« Reply #1015 on: April 15, 2011, 08:45:42 pm »

Hi guys. I released a quick build before the game because there was stuff I fixed that I wanted to be present when we played. You'll have to manually download it because there was a problem regarding variables sent to joining clients but this is probably the last time you will ever need to manually download it. It'd be fine if any of you wanted to advertise now. Here's a little list of all that was done.

April 1, 2011
   -Reverted the Medic/Mechanic healing rate to always be 10. Important.
   -Raised the Artilleryman's speed to 3 tiles per day. Important.
   -Programmed "Contact Colton".

April 2, 2011
   -Programmed map submitting.
   -Fixed a programming error where any game version over 9 would cause random issues when clients would try to connect to the Community. Important.

April 3, 2011
   -Fixed a glitch where when a new member would sign up at the Community, every member would execute the "new profile" script. Important.
   -Changed the Community port to [[[. Haha gee we wouldn't want anyone seeing that now right haha
   -Reorganized the Community Hub menu.
   -Programmed editing profile name.
   -Implemented text length limits in many things. Important.

April 4, 2011
   -Programmed different profile card types.
   -Programmed the profile search list.

April 7, 2011
   -Programmed searching for other users.
   -Programmed viewing other players' profiles.



And congrats, you guys get some of the final features early. Yay. First post links, I actually updated the ZIP this time too if you don't have the music. Yeah I was fucking off lately but I blame motivation loss on you guys so yeah. blah blah blah other stuff some people give a shit though I have to say some people are gay now watch me wank
« Last Edit: April 15, 2011, 08:47:13 pm by Snospis Eht » Logged

dr.stampy
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« Reply #1016 on: April 15, 2011, 09:00:11 pm »

ok cool
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AcidLead
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« Reply #1017 on: April 15, 2011, 09:13:00 pm »

   -Reverted the Medic/Mechanic healing rate to always be 10. Important.
I'm trying to remember why this was done again
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Washy
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no


« Reply #1018 on: April 15, 2011, 09:17:16 pm »

   -Reverted the Medic/Mechanic healing rate to always be 10. Important.
I'm trying to remember why this was done again

cause armys of 50 would get healed by 1
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Saltonara
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« Reply #1019 on: April 15, 2011, 09:19:23 pm »

More reasoning behind it but it was eventually agreed on that my super innovative healing system was overall retarded and generally people favored the old "always heal 10" system.
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