The Gang Garrison 2 Forum
June 19, 2013, 02:12:34 pm *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Chat with us on IRC: http://ganggarrison.com/irc.html
Server: irc.esper.net, Channel: #gg2
 
   Home   Help Search Login Register  
Poll
Question: Have you played on the server?
Yes. - 14 (93.3%)
No. I'm just here for leisurely reading. - 0 (0%)
I didn't read the question so I am voting for this. - 1 (6.7%)
Total Voters: 14

Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 »
  Print  
Author Topic: Mew's Spinda  (Read 25796 times)
Neal_Shireman
Resident Fag
Veteran Beta Tester
*****
Offline Offline

Posts: 3190



WWW
« Reply #255 on: August 27, 2011, 10:22:08 am »

Could you host this map for play testing
new version, i did some quick art for play testing

This is the compiled one
http://img820.imageshack.us/img820/9760/ctfspacebase.png
WM
http://img43.imageshack.us/img43/4618/ctfspacebasewm.png


Those tight corridors make it look very easy for close combat classes.
Logged
Derpduck [LORD]
2011 Haxxy Finalist
*
Offline Offline

Posts: 3537



« Reply #256 on: August 31, 2011, 10:31:59 am »

http://www.ganggarrison.com/forums/index.php?topic=26503.msg949895#msg949895
host this for playtesting
Logged

Mew!
2011 Haxxy Finalist
*
Offline Offline

Posts: 544


PAL5Q 1.15.2013


« Reply #257 on: August 31, 2011, 10:46:36 am »

Okay.
Hosting it now.
« Last Edit: August 31, 2011, 10:48:11 am by Mew! » Logged

Smokey Joe
Veteran Beta Tester
*****
Offline Offline

Posts: 4069


Who's this suave burninator?


WWW
« Reply #258 on: August 31, 2011, 12:59:12 pm »

In response to the pole, healer actually seems to work decently in lag, it's just that your dodging isn't as sharp.

Otherwise, constructor since it doesn't particularly require any effort.
« Last Edit: August 31, 2011, 12:59:29 pm by Blue Warrior » Logged

~ Smokey Joe
Neal_Shireman
Resident Fag
Veteran Beta Tester
*****
Offline Offline

Posts: 3190



WWW
« Reply #259 on: August 31, 2011, 06:54:38 pm »

Mew, please ban Kirtan.
He is notorious for aimbotting and flaunts it publicly.
Thank you.
Logged
Starry Eyed
Alpha Tester
*****
Offline Offline

Posts: 1521


☆☆☆☆☆☆☆☆


« Reply #260 on: September 01, 2011, 06:53:09 pm »

At the poll, I can't single one out. Runner has speed (even though he'd walk into walls), Rocketman and Overweight have simple aiming, Healer can at least get their main job done a bit, Constructor has an autogun, Infiltrators can somewhat hide when lagging, and Q/C has a shield.
Logged
Unsung Hero
Hero Member
*****
Offline Offline

Posts: 3086


Classy Cynic


« Reply #261 on: September 02, 2011, 11:22:37 pm »

I think Constructor because the autogun aims for you. But spies will mess you up.

So I dunno.
Logged


Swimming is all about speshul powah. I have mastered swimming in 721 different strokes.
Proud member of [PHS]
Tetriole
Hero Member
*****
Offline Offline

Posts: 1247


« Reply #262 on: September 03, 2011, 12:16:08 am »

I've had multiple times where I put my autogun in the wrong place. Because of the lag.
Logged

Proud Member of [TLG]
Smokey Joe
Veteran Beta Tester
*****
Offline Offline

Posts: 4069


Who's this suave burninator?


WWW
« Reply #263 on: September 08, 2011, 07:34:45 pm »

In my opinion you should remove rathdrum. It's just not enjoyable to play there for 25 minutes straight.
Logged

~ Smokey Joe
Mew!
2011 Haxxy Finalist
*
Offline Offline

Posts: 544


PAL5Q 1.15.2013


« Reply #264 on: September 08, 2011, 07:39:24 pm »

Okay.
And  z4 crash.
Logged

Neal_Shireman
Resident Fag
Veteran Beta Tester
*****
Offline Offline

Posts: 3190



WWW
« Reply #265 on: September 08, 2011, 08:05:52 pm »

In my opinion you should remove rathdrum. It's just not enjoyable to play there for 25 minutes straight.
Rathdrum is, in my opinion, the easiest map to defend on.
Logged
Smokey Joe
Veteran Beta Tester
*****
Offline Offline

Posts: 4069


Who's this suave burninator?


WWW
« Reply #266 on: September 08, 2011, 08:08:54 pm »

Which makes it worse, because it reinforces the fact that you're always going to be stuck there for way too long.

And it's cramped, tedious, doesn't have proper spawn rooms... it's just not a well designed map, in my opinion.
Logged

~ Smokey Joe
BillyBobJoe
2011 Haxxy Finalist
*
Offline Offline

Posts: 550

I quit


« Reply #267 on: September 08, 2011, 08:37:15 pm »

but I liked rathdrum z7 but I agree with how it's a bad map
doesn't have proper spawn rooms
Huh?
Logged

hiatusI QUIT GUYS headshot
Smokey Joe
Veteran Beta Tester
*****
Offline Offline

Posts: 4069


Who's this suave burninator?


WWW
« Reply #268 on: September 08, 2011, 08:38:27 pm »

You spawn and if you switch classes you die, even though you're in the spawn room.
Logged

~ Smokey Joe
BillyBobJoe
2011 Haxxy Finalist
*
Offline Offline

Posts: 550

I quit


« Reply #269 on: September 08, 2011, 08:41:38 pm »

You spawn and if you switch classes you die, even though you're in the spawn room.
oh I see what you mean whoever made it forgot to put no-build zone boxes in spawn
also who made a defferent version of map that has gibboxes by red spawn and below third cap?
Logged

hiatusI QUIT GUYS headshot
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 »
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.165 seconds with 22 queries.