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Author Topic: By popular demand: Version 2.2.1  (Read 2918 times)
MedO
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« on: June 25, 2010, 02:19:57 pm »

This is a small update to fix one notorious bug without upsetting anything else:


That's right, you can now download a custom map from a server and actually play on it instantly without having to reconnect. Thanks to L for the fix.

It seems that there's still some way to go before the next big version will appear, so I decided to put this out now because the actual work was already done.

Technically, I think this is the first time we made a "stable branch" release, that is, a release that is not based on the latest development version.

Modders:
Mods will continue to work as they are. If you want to fix this bug in your mod too, go to the CustomMapDownload script and add the following code just before the final closing brace:
Code:
  //now we have the map check if its the same as the servers map
  if(CustomMapGetMapMD5(global.currentMap) == global.currentMapMD5) {
    room_goto_fix(CustomMapRoom);
    exit;
  } else {
    // our map isn't the same, locator points to diffrent map
    show_message("The server's locator for " +global.currentMap+ " points to a different map");
    game_end();
    exit;
  }

Alternatively, just copy and paste the entire script into your mod if you didn't change it yourself.

Download
Just get it from the main page or use the updater. Or click this link for the http download. You lazy bastards.
« Last Edit: June 25, 2010, 03:28:54 pm by MedO » Logged

Quote from: Alfred North Whitehead
It is the business of the future to be dangerous; and it is among the merits of science that it equips the future for its duties.

Quote from: John Carmack
[...] if you have a large enough codebase, any class of error that is syntactically legal probably exists there.
Psychopath
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« Reply #1 on: June 25, 2010, 02:24:49 pm »

Suddenly, FAUCET ninjas
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Agh
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« Reply #2 on: June 25, 2010, 02:33:15 pm »

THANK YOU!
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Wherewolf
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« Reply #3 on: June 25, 2010, 02:33:31 pm »

Yay, thanks for this.
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MedO
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« Reply #4 on: June 25, 2010, 02:36:23 pm »

Please re-download if you have already got the new version, there was a mix-up and the exe was not updated with the new version number (so you will get the "new version" message again)
« Last Edit: June 25, 2010, 02:36:35 pm by MedO » Logged

Quote from: Alfred North Whitehead
It is the business of the future to be dangerous; and it is among the merits of science that it equips the future for its duties.

Quote from: John Carmack
[...] if you have a large enough codebase, any class of error that is syntactically legal probably exists there.
Teekytots [PC:CWD]
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« Reply #5 on: June 25, 2010, 02:36:54 pm »

Downloading once again.
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MedO
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« Reply #6 on: June 25, 2010, 02:43:21 pm »

Okay, update: Please download from the homepage, the auto-update doesn't work right now.
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Quote from: Alfred North Whitehead
It is the business of the future to be dangerous; and it is among the merits of science that it equips the future for its duties.

Quote from: John Carmack
[...] if you have a large enough codebase, any class of error that is syntactically legal probably exists there.
♫Sani Sani Disco♫
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« Reply #7 on: June 25, 2010, 02:51:49 pm »

Thank you, MedO, for making a fix that can easily be added to the old source.
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MedO
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« Reply #8 on: June 25, 2010, 03:30:22 pm »

The updater should work now.
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Quote from: Alfred North Whitehead
It is the business of the future to be dangerous; and it is among the merits of science that it equips the future for its duties.

Quote from: John Carmack
[...] if you have a large enough codebase, any class of error that is syntactically legal probably exists there.
aptanananananator
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« Reply #9 on: June 25, 2010, 03:57:19 pm »

THANK YOU.
Can't wait for some custom maps again z6
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Footpöp
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« Reply #10 on: June 25, 2010, 05:02:44 pm »

Suddenly, mods dont work
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Team /ABC/
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« Reply #11 on: June 25, 2010, 05:03:23 pm »

Wasn't this fixed in VinMod?

Good thing I've based most of my mods off of that base.
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go canada or whatever, maybe your country is cool too
Psychopath
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« Reply #12 on: June 25, 2010, 05:04:26 pm »

Suddenly, mods dont work

Mods still work.
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Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath: Shocked
Footpöp
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I /saw/ him


« Reply #13 on: June 25, 2010, 05:06:00 pm »


>open candy mod
>new version avaiable
>mods dont work
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Team /ABC/
L
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« Reply #14 on: June 25, 2010, 05:06:52 pm »

Suddenly, mods dont work


 Drolling they have same uuid (you can still use them)
 Ninja psychoninjacat

Just hit no....

Wasn't this fixed in VinMod?

Good thing I've based most of my mods off of that base.

Yea vinmod got the fix but now non-forumgoers as well as non vinmod users can enjoy custom maps with no problems
« Last Edit: June 25, 2010, 05:08:59 pm by (゚ヮ゚) drooL » Logged
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