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Author Topic: +++ International All-Star Exhibition (Commentary for EC/Canada)! +++  (Read 43918 times)
[PHS] Dread Pirate (Matt)
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« Reply #405 on: June 23, 2010, 10:36:33 pm »

colorblind players
i doubt we have a lot of those, but good point.

How can they tell the difference between BLU and RED either

Kidding, there's a tint that tells.

But fine, I'll try to make it transparent some other way again...
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« Reply #406 on: June 23, 2010, 10:39:09 pm »

I'm too lazy to read the previous page and see if this was already mentioned, but BLU detonators.
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« Reply #407 on: June 23, 2010, 10:42:23 pm »

I'm too lazy to read the previous page and see if this was already mentioned, but BLU detonators.
i mentioned pyros and spies, but yeah demoman would be an issue too.
their mines doubly so.
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« Reply #408 on: June 23, 2010, 11:47:35 pm »

momentai darling, spectatin and matt sent their replies to your pms to me for reasons unbeknownst to me  Drolling
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« Reply #409 on: June 24, 2010, 04:11:46 am »


Make a modified lumberyard.

Instead of a stadium make a blimp/zepplin/giant hot air balloon on both sides saying 'go blu/red!'
« Last Edit: June 24, 2010, 04:14:45 am by a mingebag » Logged


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« Reply #410 on: June 24, 2010, 05:55:57 am »

Afaik red-blue-colorblindness is VERY rare, so I wouldn't worry about that.
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coolkid21
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« Reply #411 on: June 24, 2010, 10:12:23 am »

momentai darling, spectatin and matt sent their replies to your pms to me for reasons unbeknownst to me  Drolling
They quoted him so their replies were sent to everyone the original PM was sent to.
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[PHS] Dread Pirate (Matt)
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« Reply #412 on: June 24, 2010, 12:21:33 pm »

Okay, since you guys didn't like partially blue transparency, I switched it to white (semi-colored Alpha to 50% white/black)

How is it?



Map name is as_truefort, as= all-star
« Last Edit: June 24, 2010, 12:22:37 pm by 'SS' =SZP= Sergeant Matt36 » Logged


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« Reply #413 on: June 24, 2010, 12:34:35 pm »

Okay, since you guys didn't like partially blue transparency, I switched it to white (semi-colored Alpha to 50% white/black)

How is it?



Map name is as_truefort, as= all-star
great. much better.
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« Reply #414 on: June 24, 2010, 01:04:58 pm »

Name: Xesjah
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Smokey Joe
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« Reply #415 on: June 24, 2010, 03:48:42 pm »

Okay, since you guys didn't like partially blue transparency, I switched it to white (semi-colored Alpha to 50% white/black)

How is it?



Map name is as_truefort, as= all-star

The way you've drawn the background, everyone is about the same size as the character, which contradicts the idea that the audience is out in the distance. The hue is correct, now all you need to do is fix the size ratio.
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« Reply #416 on: June 24, 2010, 03:51:00 pm »

Name: Xesjah
Region: USA East
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Late to the party
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[PHS] Dread Pirate (Matt)
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« Reply #417 on: June 24, 2010, 03:54:00 pm »

Okay, since you guys didn't like partially blue transparency, I switched it to white (semi-colored Alpha to 50% white/black)

How is it?



Map name is as_truefort, as= all-star

The way you've drawn the background, everyone is about the same size as the character, which contradicts the idea that the audience is out in the distance. The hue is correct, now all you need to do is fix the size ratio.

Really, if I make it any smaller they would have pretty much 1 pixel heads and 3 pixel bodies...
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« Reply #418 on: June 24, 2010, 03:56:04 pm »

In that case, you can just make the crowd an assortment of colors and it'd work just as fine.
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« Reply #419 on: June 24, 2010, 04:06:56 pm »

In that case, you can just make the crowd an assortment of colors and it'd work just as fine.

I reallly like my crowd though :U
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SZP missed forever, /AF/ not so much - August '10
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