You know what I think?
I think everyone in here should watch this video. All of it. Then watch a bunch of other random Melee and Brawl tourney videos or whatever. It made me realize something; maybe you will too.
What is this? High level play, of course. You might not call this the best
SSB game, and these certainly aren't the best characters in the game.
What this is though, is SBB being playing to its fullest. There is lots of depth to this match; how the teammates cooperate with each other, how a character tries to control area, what a player will do to rack combos... And the best part is that this is only one of several other ways to possibly play this game.
You may prefer Brawl or Melee; either you'll dabble around with your friends using items and Stamina mode, or you'll be practicing with some tourney buddies so that you can win the big tournament. You can be using the best or worst character, the one with the most projectiles or the one with the fastest speed. It could be a duel or a free for all; you might be playing single player! And you know what? All of it's fun.
No, Super Smash Bros. is not a traditional fighter; it is something much more expansive. It is a mixture of fighting prowess and territory dominance; it can be played slow and strategically, and it can be played so fast that the button presses are too hard to track; it can be played calm and calculated in a competitive environment, or it can be played mindlessly and carefree in a hectic casual environment; it can be a test of teamwork and synergy, a duel to see who is the better man, or an all-out-brawl where anything goes. You can play characters because you like that series they were in; or you can play one because you want to take advantage of his playstyle. The stage? Flat and plain, uneven and varied, random and chaotic; it's all there.
That is Super Smash Brothers.
As far as whatever changes HAL or Namco-Bandai plan on doing to this game -- anything that contributes to the flexibility that made SSB great to begin with (through balance, customization, level/character variety) is alright with me. Balance encourages variety; variety is SSB's spirit.