BLU)TheInfiltrator
Jr. Member

Offline
Posts: 60
... Gentlemen.. It seems, I need that intel case..
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« Reply #630 on: July 15, 2010, 07:27:34 pm » |
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K. So that's no till maybe 2012. o.o
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« Last Edit: July 15, 2010, 07:28:47 pm by BLU)TheInfiltrator »
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 Damnit.. one more set and I win! 
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Dusty
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« Reply #631 on: July 15, 2010, 07:28:10 pm » |
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*begs for multiplayer!*
you. OUT. I am currently not at that level of expertise. We should rename this project "Gordon Freeman's Couch Emporium"

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♫Sani Sani Disco♫
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« Reply #632 on: July 15, 2010, 07:28:38 pm » |
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Aww yeah 
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I don't like it.  Oh, well, you might as well pack up and stop now, because he doesn't like it Asdf64: "ultros turned me on" - sani 2013
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Brooklyn
Guest
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« Reply #633 on: July 15, 2010, 08:00:21 pm » |
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SITTING DOWN WTFFFFFFFFFF
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Dusty
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« Reply #634 on: July 15, 2010, 08:12:47 pm » |
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INSANI, WE HAVE A NEW PROJECT TO WORK ON.  THRUSTERS.
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♫Sani Sani Disco♫
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« Reply #635 on: July 15, 2010, 08:15:51 pm » |
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Dinner, I'll do it later.
And every time I work on this project, I secretly add what I make into things I make.
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I don't like it.  Oh, well, you might as well pack up and stop now, because he doesn't like it Asdf64: "ultros turned me on" - sani 2013
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Dusty
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« Reply #636 on: July 15, 2010, 08:25:24 pm » |
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Dinner, I'll do it later.
And every time I work on this project, I secretly add what I make into things I make.
that would explain the NullO object
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Dusty
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« Reply #637 on: July 15, 2010, 08:38:43 pm » |
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also, doubleposting because it's my friggin' topic: /*What a general LMB event should be*/ firing = 1 var hit; var x1,y1,xm,ym,len,xm2,ym2,len2; var hitline; len=2000; len2=len; x1=round(PlayerO.x+xoffset*image_yscale); y1=round(PlayerO.y+yoffset); x2=round(PlayerO.x+xoffset*image_yscale)+lengthdir_x(len,point_direction(x,y,mouse_x,mouse_y)); y2=round(PlayerO.y+yoffset)+lengthdir_y(len,point_direction(x,y,mouse_x,mouse_y)); while(len>1) { xm=(x1+x2)/2; ym=(y1+y2)/2; hitline = false; if(collision_line(x1,y1,xm,ym,CollisionMap,true,true)>=0) { hitline = true; color = c_aqua } else if (collision_line(x1,y1,xm,ym,ObjectO,true,true)>=0) { hitline = true; color = c_white } if(hitline) { x2=xm; y2=ym; } else { x1=xm; y1=ym; } len/=2; } with(ObjectO) { if(collision_line(other.x,other.y,other.x2,other.y2,id,true,false)>=0){ instance_create(other.x2,other.y2,RingEffectO) //Your code goes here! } }
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♫Sani Sani Disco♫
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« Reply #638 on: July 15, 2010, 08:52:54 pm » |
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Dinner, I'll do it later.
And every time I work on this project, I secretly add what I make into things I make.
that would explain the NullO object That was actually an idea for chairs. Instead I just made the crowbar invisible because that doesn't do shit, anyway.
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I don't like it.  Oh, well, you might as well pack up and stop now, because he doesn't like it Asdf64: "ultros turned me on" - sani 2013
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♫Sani Sani Disco♫
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« Reply #639 on: July 15, 2010, 11:01:39 pm » |
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http://www.mediafire.com/?nfmnmm1mz024mtxfffffffff, use the right link insaniPress P and then sit upon a UFO WASD to move, M1 to shoot things
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« Last Edit: July 15, 2010, 11:49:37 pm by Blu Dragon »
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I don't like it.  Oh, well, you might as well pack up and stop now, because he doesn't like it Asdf64: "ultros turned me on" - sani 2013
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Dusty
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« Reply #640 on: July 15, 2010, 11:48:07 pm » |
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:I We need to find a way to share a gmk...
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« Last Edit: July 15, 2010, 11:49:44 pm by Blu Dragon »
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aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6502
Indie'll name his kid after me
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« Reply #641 on: July 15, 2010, 11:52:05 pm » |
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:I We need to find a way to share a gmk... If there's more then one person working on GJ at any one time I have a dropbox set up. It synchs the files in the dropbox folder whenever you get onoline the newest one is downloaded into your folder. Of course this means you have to have some way to make sure it's not overwritten. We had a text file in the folder and would change the name of the text file to warn others the GMK was in use.
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[22:07] tank: aptanors jew fro is godlike
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Dusty
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« Reply #642 on: July 15, 2010, 11:53:40 pm » |
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:I We need to find a way to share a gmk... If there's more then one person working on GJ at any one time I have a dropbox set up. It synchs the files in the dropbox folder whenever you get onoline the newest one is downloaded into your folder. Of course this means you have to have some way to make sure it's not overwritten. We had a text file in the folder and would change the name of the text file to warn others the GMK was in use. hm. well, that probably won't be a big issue, since it's just me and maybe insani.
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♫Sani Sani Disco♫
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« Reply #643 on: July 15, 2010, 11:54:38 pm » |
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All the UFO stuff is a simple copy/paste, anyway. And I found the place where all the stuff about spawning is, so I did that object check I was talking about, too.
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I don't like it.  Oh, well, you might as well pack up and stop now, because he doesn't like it Asdf64: "ultros turned me on" - sani 2013
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aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6502
Indie'll name his kid after me
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« Reply #644 on: July 15, 2010, 11:56:07 pm » |
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There were only 2 people using the GMK. Still, you're better safe then sorry.
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[22:07] tank: aptanors jew fro is godlike
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