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Rock
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« Reply #390 on: June 15, 2010, 11:04:10 am » |
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Using McGenio's base sprites:  And a few combine posters:  All images hosted on TinyPic
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« Last Edit: June 15, 2010, 11:17:10 am by Rock »
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New game much? 2D platforming stealth much?
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Rodoval
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« Reply #391 on: June 15, 2010, 11:30:48 am » |
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Using McGenio's base sprites:  And a few combine posters:  All images hosted on TinyPic wuv the barrels
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 read this post about minors without looking at the last page first, and I thought you were encouraging rodo to hunt for young women.
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Dusty
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« Reply #392 on: June 15, 2010, 06:16:35 pm » |
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Garry's Mod Staff: I do not know if you read the Team Fortress 2 blog, but it has mentioned it's 2D counterpart, Gang Garrison 2, a few times. Now Gang Garrison 2's community has a portion of it dedicated to making 3D games into a 2D format. A little over a year and a half ago, I volunteered to 'de-make' Garry's Mod. Unfortunately, it was one of my first games and I did not know much about Game Maker 7 at the time, so the project slowly died. In the last two weeks, I've started working on 'Larry's Mod' again. The thread for it is located here: http://www.ganggarrison.com/forums/index.php?topic=2039.0. It's under Blue Larry's Mod. I sent this message to inform you of this project's existance and to ask for your feedback on the project thus far. However, keep in mind that it's only version 2 so far, so many of the features, such as tools and the spawn menu (however you'll spawn a random crate if you press 'Q') are missing. I truly hope that you do not mind this, as the Gang Garrison 2 community used to love Larry's Mod, and I want that to happen again. I sent an email to the Gmod People...
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aftershockpivot
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« Reply #393 on: June 15, 2010, 06:24:12 pm » |
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Garry's Mod Staff: I do not know if you read the Team Fortress 2 blog, but it has mentioned it's 2D counterpart, Gang Garrison 2, a few times. Now Gang Garrison 2's community has a portion of it dedicated to making 3D games into a 2D format. A little over a year and a half ago, I volunteered to 'de-make' Garry's Mod. Unfortunately, it was one of my first games and I did not know much about Game Maker 7 at the time, so the project slowly died. In the last two weeks, I've started working on 'Larry's Mod' again. The thread for it is located here: http://www.ganggarrison.com/forums/index.php?topic=2039.0. It's under Blue Larry's Mod. I sent this message to inform you of this project's existance and to ask for your feedback on the project thus far. However, keep in mind that it's only version 2 so far, so many of the features, such as tools and the spawn menu (however you'll spawn a random crate if you press 'Q') are missing. I truly hope that you do not mind this, as the Gang Garrison 2 community used to love Larry's Mod, and I want that to happen again. I sent an email to the Gmod People... They probably wont even read it.
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Dusty
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« Reply #394 on: June 15, 2010, 06:25:55 pm » |
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Garry's Mod Staff: I do not know if you read the Team Fortress 2 blog, but it has mentioned it's 2D counterpart, Gang Garrison 2, a few times. Now Gang Garrison 2's community has a portion of it dedicated to making 3D games into a 2D format. A little over a year and a half ago, I volunteered to 'de-make' Garry's Mod. Unfortunately, it was one of my first games and I did not know much about Game Maker 7 at the time, so the project slowly died. In the last two weeks, I've started working on 'Larry's Mod' again. The thread for it is located here: http://www.ganggarrison.com/forums/index.php?topic=2039.0. It's under Blue Larry's Mod. I sent this message to inform you of this project's existance and to ask for your feedback on the project thus far. However, keep in mind that it's only version 2 so far, so many of the features, such as tools and the spawn menu (however you'll spawn a random crate if you press 'Q') are missing. I truly hope that you do not mind this, as the Gang Garrison 2 community used to love Larry's Mod, and I want that to happen again. I sent an email to the Gmod People... They probably wont even read it. still.
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Spiralstorm
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« Reply #395 on: June 15, 2010, 06:30:49 pm » |
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They should be honored.
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McGenio
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« Reply #396 on: June 15, 2010, 06:45:19 pm » |
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Well, if they do read it, at least you'll know that if you let this thing die you'll let them down. 
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Dusty
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« Reply #397 on: June 15, 2010, 06:46:27 pm » |
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Well, if they do read it, at least you'll know that if you let this thing die you'll let them down.  .... GEE, THANKS
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McGenio
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« Reply #398 on: June 15, 2010, 06:53:45 pm » |
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That's what I do 
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Rock
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« Reply #399 on: June 15, 2010, 08:28:33 pm » |
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Using McGenio's base sprites:  And a few combine posters:  All images hosted on TinyPic Hello? Comments?
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New game much? 2D platforming stealth much?
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Dusty
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« Reply #400 on: June 15, 2010, 08:34:13 pm » |
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Using McGenio's base sprites:  And a few combine posters:  All images hosted on TinyPic Hello? Comments? cool
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McGenio
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« Reply #401 on: June 15, 2010, 08:36:31 pm » |
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They're pretty much recolors one from each other, but I do like the explosive one.
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Rock
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« Reply #402 on: June 15, 2010, 08:43:01 pm » |
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They're pretty much recolors one from each other, but I do like the explosive one.
Well, i opened gmod and spawned all of the barrels, i used colors from each one for thier counterpart. I havent added the worn detail yet
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New game much? 2D platforming stealth much?
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McGenio
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« Reply #403 on: June 15, 2010, 08:47:38 pm » |
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Been doing the same thing. 
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Rock
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« Reply #404 on: June 15, 2010, 08:54:07 pm » |
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Been dong the same thing.  To be honest, the 2.5-ish dimension is nice and all but doesnt match what 2d really is. McGenio is still bess artist. Just doesnt really fit if you know what i mean
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New game much? 2D platforming stealth much?
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