aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6502
Indie'll name his kid after me
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« Reply #300 on: June 13, 2010, 09:42:04 am » |
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This new "HUD" will make GGC look much more like a seperate game and less like just a spritemod - as there will be an immediate visual difference.
Awesome  You know that the spritemods don't have a single piece of code changed or added rite ? So GGC was NEVER a spritemod. He said LOOK less like a spritemod. The team/character select and the HUD did kinda make it look like a sprite mod :/
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[22:07] tank: aptanors jew fro is godlike
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AJF
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« Reply #301 on: June 13, 2010, 09:57:26 am » |
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This new "HUD" will make GGC look much more like a seperate game and less like just a spritemod - as there will be an immediate visual difference.
Awesome  You know that the spritemods don't have a single piece of code changed or added rite ? So GGC was NEVER a spritemod. Notice the word look - In screenshots it looks like any other spritemod. I know you can argue about grenades - nvm.
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Madness9000
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« Reply #302 on: June 13, 2010, 11:30:28 am » |
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GOod!but  flames can pass to the RESPAWN ROOM...  Still great 
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Lady Z3r05t4r - Honorary Life Insurance
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« Reply #303 on: June 13, 2010, 11:59:02 am » |
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GOod!but  flames can pass to the RESPAWN ROOM...  Still great  Quite spammy that guy hm?  Never mind. The thing with the burning into spawn, well, or classicwell, depends on the thickness of the spawngates.
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Dusty
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« Reply #304 on: June 13, 2010, 12:28:10 pm » |
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To the one who said sprite mods add no code: some of the more advanced ones do. such as the kill log mod, and player-specific-name sprites
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Psychopath
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« Reply #305 on: June 13, 2010, 12:45:38 pm » |
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This new "HUD" will make GGC look much more like a seperate game and less like just a spritemod - as there will be an immediate visual difference.
Awesome  You know that the spritemods don't have a single piece of code changed or added rite ? So GGC was NEVER a spritemod. A weapons/character mod :V
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(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be (8:01:57 PM) Lynn1: a girl maybe? (8:02:01 PM) Psychopath: 
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Leiche
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« Reply #306 on: June 13, 2010, 01:42:49 pm » |
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This new "HUD" will make GGC look much more like a seperate game and less like just a spritemod - as there will be an immediate visual difference.
Awesome  You know that the spritemods don't have a single piece of code changed or added rite ? So GGC was NEVER a spritemod. A weapons/gameplay/character mod :V fixed because of the escort gamemode :V
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 00:25 Neal • I tried shutting down my neighbor's computer and it worked haha 00:26 Calodine • Did you press the off button ------- chadde • hi leiche Ubermench.
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Psychopath
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« Reply #307 on: June 13, 2010, 02:00:04 pm » |
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This new "HUD" will make GGC look much more like a seperate game and less like just a spritemod - as there will be an immediate visual difference.
Awesome  You know that the spritemods don't have a single piece of code changed or added rite ? So GGC was NEVER a spritemod. A weapons/gameplay/character mod :V fixed because of the escort gamemode :V You know I was referring to the bulk of the game not its entirety :V
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(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be (8:01:57 PM) Lynn1: a girl maybe? (8:02:01 PM) Psychopath: 
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Lady Z3r05t4r - Honorary Life Insurance
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« Reply #308 on: June 13, 2010, 02:27:34 pm » |
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Yay BETA 3 is coming along nicely we added some more stuff, > a new sentry sprite > aaand a bar which shows you how much time is left before you can spa... throw the next grenade. > all the maps got updated > 'new' rifleman sprite
Btw, leiche, what else is planned expect this? The new HUD?
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Psychopath
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« Reply #309 on: June 13, 2010, 02:29:59 pm » |
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Has AJF fixed the civilian bug yet?
And did you fix the umbrella's damage output. I know it's not supposed to be 0 :/
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(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be (8:01:57 PM) Lynn1: a girl maybe? (8:02:01 PM) Psychopath: 
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Lady Z3r05t4r - Honorary Life Insurance
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« Reply #310 on: June 13, 2010, 04:10:28 pm » |
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Make it 50 or so. Civilian is already helpless, and with so much damage he could at least protect himself a bit 
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Psychopath
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« Reply #311 on: June 13, 2010, 04:15:23 pm » |
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Make it 50 or so. Civilian is already helpless, and with so much damage he could at least protect himself a bit  Agreed, he is already pretty slow, has less health than even a runner, and the shortest range of all weapons. Plus he can be 1 shot with the rifle :I
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(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be (8:01:57 PM) Lynn1: a girl maybe? (8:02:01 PM) Psychopath: 
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Lloyd
Old
Super Beta Tester

Offline
Posts: 1082
The ghost of every deleted account and lost post
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« Reply #312 on: June 13, 2010, 10:45:55 pm » |
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Give him like 5-10 damage but make it so that he attacks every time the mouse is clicked
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« Last Edit: June 13, 2010, 10:46:06 pm by Llagging Lloyd »
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 GOOD TIMES
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Psychopath
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« Reply #313 on: June 14, 2010, 01:48:34 am » |
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Give him like 5-10 damage but make it so that he attacks every time the mouse is clicked
Hello clickspam mod
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(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be (8:01:57 PM) Lynn1: a girl maybe? (8:02:01 PM) Psychopath: 
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Lady Z3r05t4r - Honorary Life Insurance
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« Reply #314 on: June 14, 2010, 06:32:27 am » |
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Give him like 5-10 damage but make it so that he attacks every time the mouse is clicked
True. A normal attack speed with an enourmous damage of about 50 would make him actually way funnier 
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