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Author Topic: Gang Garrison Classic |< BETA 7 fucking delayed due to Episode 3>|  (Read 64596 times)
AJF
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« Reply #150 on: May 16, 2010, 09:37:05 am »

what the fuck. You could just say here's the source and no one would really care.

"here's the source" then
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« Reply #151 on: May 16, 2010, 09:38:12 am »

wow Drolling
errm, any help or anything needed?
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« Reply #152 on: May 16, 2010, 10:08:10 am »

Anyway, another small thing, the Heavy's sprite is too fat. In TFC, he wasn't actually fat, with the original or new models. He was moreso "buff" with the newer models, and about average size with the original model.

Hm. I will take and look and fix it then. Thanks.

EDIT:

Fixed it. Or sort of. I now have a Heavy Sprite with a slimer body. I only need to show it to Leiche and tell him if it's ok. And when it's ok you will see a slimer heavy in the next beta version.
« Last Edit: May 16, 2010, 11:36:50 am by Z3r05t4r Your Insurance » Logged

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« Reply #153 on: May 16, 2010, 11:43:38 am »

I probably should have asked earlier, but are you basing the sprites off the old or new models?
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« Reply #154 on: May 16, 2010, 11:50:48 am »

Old ones:

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« Reply #155 on: May 16, 2010, 12:20:06 pm »

Whatever. Let's say he is thinner now.
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« Reply #156 on: May 16, 2010, 12:20:42 pm »

 z5
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AJF
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« Reply #157 on: May 16, 2010, 12:21:28 pm »

Anyway, another small thing, the Heavy's sprite is too fat. In TFC, he wasn't actually fat, with the original or new models. He was moreso "buff" with the newer models, and about average size with the original model.


Hm. I will take and look and fix it then. Thanks.

EDIT:

Fixed it. Or sort of. I now have a Heavy Sprite with a slimer body. I only need to show it to Leiche and tell him if it's ok. And when it's ok you will see a slimer heavy in the next beta version.

A Slimer heavy?

You meant slimmer?
EDIT: Oh ok. No ghostbusters heavy Sad - This was reposted to make my point visible.
« Last Edit: May 16, 2010, 12:25:45 pm by AJF » Logged
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« Reply #158 on: May 16, 2010, 12:22:59 pm »

 z6
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« Reply #159 on: May 16, 2010, 12:24:26 pm »

Ah. That's the point^^

Well, who knows? Nobody except me has seen the new heavy yet.
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« Reply #160 on: May 16, 2010, 12:29:29 pm »

Old ones:



Ah, good.

I never feel right using the new ones. Original, demake, or otherwise.
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« Reply #161 on: May 16, 2010, 12:39:32 pm »

Anyone know the code that makes the GG2 players move the way they do? Like sprite-wise?
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« Reply #162 on: May 16, 2010, 12:40:37 pm »

Anyone know the code that makes the GG2 players move the way they do? Like sprite-wise?
What?
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« Reply #163 on: May 16, 2010, 12:43:12 pm »

i think he means they only play the first 2 walking frames normally, then thr next two after that for intel and last for death.
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AJF
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« Reply #164 on: May 16, 2010, 12:43:56 pm »

i think he means they only play the first 2 walking frames normally, then thr next two after that for intel and last for death.
Well, what's special about that? It's just a step-counter.
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