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Author Topic: Oopie's Maps: New 2cp  (Read 16286 times)
Psychopath
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« Reply #330 on: June 24, 2011, 09:05:48 pm »

i loved moonshine do you still have that i'll art and compile it

also it basically is impossible to die unless you're spamming a and d while lagging as is already


Here's one of the first versions of the map. However it had quite a few issues, e.g. it was too cramped and spamming rockets towards the point was way too effective.
Don't forget the deathpits right by the objective. Ah, that was a fun testing session, lots of deaths in those, though.
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Watson
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« Reply #331 on: July 13, 2011, 09:24:05 pm »

Made by the wonderful Oopie on request of L/me.

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CrazNoDale
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« Reply #332 on: July 13, 2011, 10:34:52 pm »

What happened to the Oopie art z4
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[GA] Oopie
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« Reply #333 on: July 14, 2011, 03:58:26 pm »

What happened to the Oopie art z4
Haha trust me this isn't a serious map. L gave me "(╯°□°)╯︵ ┻━┻"  and said make that into a map.  I said mk and spent maybe 10 minutes on this.  I am finally back from a five day trip and ready for haxxys and to work on rebel's stuff.
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[GA] Oopie
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« Reply #334 on: August 08, 2011, 06:18:40 pm »


Buncha projects I've been working on. 
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CrazNoDale
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« Reply #335 on: August 08, 2011, 06:41:25 pm »

Yay! z6 So excited!


Also:

Ctf out of this? and beautiful Oopie art? z4


Edti: Oh cool! Oopie's making his first Koth map.
« Last Edit: August 08, 2011, 06:58:37 pm by CrazNoDale » Logged
[GA] Oopie
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« Reply #336 on: August 08, 2011, 07:18:25 pm »

I did make a koth map before, but never compiled koth_twelfthgauge.
But if you mean make an old ctf_oldkulay?  As in me or you?
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CrazNoDale
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« Reply #337 on: August 08, 2011, 07:31:17 pm »

I did make a koth map before, but never compiled koth_twelfthgauge.
But if you mean make an old ctf_oldkulay?  As in me or you?
Oh this was the old kulay. D: I thought it was just a wm you abandonded.

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« Reply #338 on: August 08, 2011, 07:37:31 pm »

I did make a koth map before, but never compiled koth_twelfthgauge.
But if you mean make an old ctf_oldkulay?  As in me or you?
Oh this was the old kulay. D: I thought it was just a wm you abandonded.
Naw, if you look you can see it's sort of similar.  If you wanna use it to ctf go ahead. You can use Kulay art.
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Pandaturds
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« Reply #339 on: August 09, 2011, 01:20:25 am »

I love your maps. WUV
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CrazNoDale
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« Reply #340 on: August 10, 2011, 05:32:17 pm »

So how about that paramental?

It looks better and less scout friendly, but is that compiled?
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[GA] Oopie
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« Reply #341 on: August 10, 2011, 06:21:05 pm »


So here is Pulley. I know, the name makes no sense, whatever. But I'm taking forever now on this because mountains and me don't get along. So thanks Lazu, I stole your mountain art from goodwater.

@Craz: Also no it's not compiled and I have a bit more to do. I'll get on it soon but I really wanna finish this first at least.
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Lemonade
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« Reply #342 on: August 11, 2011, 08:30:18 am »

Beautiful. You should just add a gradient on the sky.

(also that's the worstly immersive intel placement I've ever seen- I mean, can you imagine someone putting top secrets documents there, even if incompetence is frequently used in the TF2/GG2 universe ? z4)
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« Reply #343 on: August 11, 2011, 11:15:26 am »

Beautiful. You should just add a gradient on the sky.

(also that's the worstly immersive intel placement I've ever seen- I mean, can you imagine someone putting top secrets documents there, even if incompetence is frequently used in the TF2/GG2 universe ? z4)
Haha true, but maybe the pipe is really hot/cold and only the owning team has the proper footwear. What the hell am I saying...

Anyway, I know I haven't finished yet  z4  My sky always starts tan rather than white because otherwise I screw up the colors even worse than usual.  It'll be blue as can be in a bit!
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[GA] Oopie
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« Reply #344 on: August 11, 2011, 06:52:41 pm »


I know, I know... Adding more projects but the idea was on my mind, so I made the outline for it.
The water surfaces will act like bullet walls. Wowwy!  Also crates!
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