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June 19, 2013, 08:51:48 pm *
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Author Topic: Custom Sprite Showcase (GG2 only!)  (Read 91019 times)
Ignis
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« Reply #1665 on: August 17, 2011, 01:04:37 am »

Like with working trains.  Ie, every 20 (30?) seconds, a train speeds from one side of the map to the other, on the bottom, with a RINGRINGRING 3 (4?)(5?) seconds before it's set to arrive.
Moves pretty fast

tf2 rockets fire at 47 mph (1100 HU/s who cares)
trains go @ roughly 70 MPH
so about 1 1/2 times rocket speed.

I dun care, just putting a suggestion out there.
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Hmm, might try working on my archer to be more than just a pot farmer.

What a coincidence, I was working with Archer to make him more than just a pot farmer.
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« Reply #1666 on: August 17, 2011, 01:17:35 am »

You could do that if you made the center point like, the intersection of a subway, creating a death pit below the point that Pyros and Querlies can use to their advantage (mainly, anything else can too)
« Last Edit: August 17, 2011, 01:17:51 am by ♫Sani♫ » Logged

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Ignis
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« Reply #1667 on: August 17, 2011, 01:32:35 am »

Oh, I see what you're going for.
Or make a dkoth map that has one point aboveground, and another, more dangerous one on the platform above the train pit.
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Hmm, might try working on my archer to be more than just a pot farmer.

What a coincidence, I was working with Archer to make him more than just a pot farmer.
Lemonade
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« Reply #1668 on: August 18, 2011, 05:45:05 am »

That would require neutral DKotH points, unless you're talking about KotH with 2 different capture zones.

Also the trains on the Z vector could also work- be seen from the background, increase in scale, reach the map pixel size (killing anyone standing in front of them) and fading.

Also also if anyone can code any of these train systems in a mod and sync them I promise I will make an awesome map for them (well provided we can playtest it someday).
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i already have a pet that follows me around 24/7

it's called  z4

you may have seen it
RebelINS
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« Reply #1669 on: August 18, 2011, 01:17:29 pm »

I'll allow this mapmaking discussion because moving trains and subways would be cool. But next time try to discuss making map features in the mapmaking section.
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Ignis
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« Reply #1670 on: August 18, 2011, 07:30:14 pm »

Sorry Rebel.
That would require neutral DKotH points, unless you're talking about KotH with 2 different capture zones.

Also the trains on the Z vector could also work- be seen from the background, increase in scale, reach the map pixel size (killing anyone standing in front of them) and fading.

Also also if anyone can code any of these train systems in a mod and sync them I promise I will make an awesome map for them (well provided we can playtest it someday).

I was thinking like this shitty rendering.

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Hmm, might try working on my archer to be more than just a pot farmer.

What a coincidence, I was working with Archer to make him more than just a pot farmer.
RBY
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« Reply #1671 on: August 24, 2011, 01:06:47 pm »

Some old animation tests based on Panzer's sprites

Holy crap
Those are amazing
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Bananaman
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« Reply #1672 on: August 24, 2011, 01:41:23 pm »

They are so beautiful. Drolling
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Orangestar
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Base names, yo.


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« Reply #1673 on: August 24, 2011, 04:32:43 pm »

We talked about those sprites for two whole pages.

Lets never stop.
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Laggy-Eli
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« Reply #1674 on: August 29, 2011, 03:55:40 pm »

Was browsing the folder of my sprites...
Changed some things... Fixed some things...







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Sentry
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Bring back spinjumping


« Reply #1675 on: August 29, 2011, 10:22:45 pm »



for all those gator riflemen out there
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Meower
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« Reply #1676 on: August 30, 2011, 03:59:49 am »



for all those gator riflemen out there
but no sleeper?

It's cool though :3
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Ignis
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« Reply #1677 on: August 30, 2011, 06:08:07 am »

Why jarate if he's wearing the Danger Shield?
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Hmm, might try working on my archer to be more than just a pot farmer.

What a coincidence, I was working with Archer to make him more than just a pot farmer.
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« Reply #1678 on: August 30, 2011, 05:58:52 pm »

Why jarate if he's wearing the Danger Shield?
oh its not his, he is just holding it till bruce comes back.

Oi, it's Bruce.
Monty Python - Bruce
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Neal_Shireman
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« Reply #1679 on: September 05, 2011, 01:31:37 pm »

Why jarate if he's wearing the Danger Shield?
oh its not his, he is just holding it till bruce comes back.

Oi, it's Bruce.
Monty Python - Bruce

I anticipated this.
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