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May 20, 2013, 10:48:50 pm *
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Poll
Question: A/D CTF?
Yay. - 39 (39.8%)
Stupid. - 12 (12.2%)
My opinion is worthless so I always choose the joke options. - 47 (48%)
Total Voters: 80

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Author Topic: Wherewolf's // Dirtbowl+, Floaton, Thundermountain  (Read 24446 times)
Psychopath
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Stop telling me to do things


« Reply #255 on: July 28, 2010, 10:45:31 pm »

I thought you were planning for the A-B connector to run underneath the offense's spawn so that people could literally drop down to get to the area surrounding the B building :x
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Wherewolf
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« Reply #256 on: July 29, 2010, 12:39:34 am »

Gravelpit's nowhere near final. I might bring the connector below, probably will. I just tack on stuff when I'm bored :O
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Kizzi
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« Reply #257 on: July 29, 2010, 09:31:56 am »

Gravelpit's nowhere near final. I might bring the connector below, probably will. I just tack on stuff when I'm bored :O
I'm actually pretty interested about what else you're going to put on it, as I've been playing a lot of Gravelpit scoot/ninjaneer defending. It's a fun map.
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Wherewolf
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« Reply #258 on: July 29, 2010, 10:49:14 am »

It is pretty great. I used to hate it, but the more I play, the more I love it. So many nice ambush spots for sneaky soldiers in the B-C connectors Cheesy

Also, good luck Drone!
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Kizzi
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« Reply #259 on: July 29, 2010, 01:35:48 pm »

It is pretty great. I used to hate it, but the more I play, the more I love it. So many nice ambush spots for sneaky soldiers in the B-C connectors Cheesy

Also, good luck Drone!

So many scout ambush spots as well Cheesy

Edit: We should play some gravelpit Cheesy
« Last Edit: July 29, 2010, 01:36:18 pm by Kizzi » Logged
Wherewolf
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« Reply #260 on: July 29, 2010, 01:43:31 pm »

Oh, and you can stickytrap the crate in the spawn -> B connector for some more surprising kills, best used with the SR so you can bait people out by detting sticks in the normal spot.

Yeah, we should definitely play.
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Rock
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Hello? Again?


« Reply #261 on: August 03, 2010, 10:45:48 am »

Nice job Wherewolf. Thunder mountain will be fun if you make it. ill try myself

some time today
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New game much? 2D platforming stealth much?
Kizzi
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« Reply #262 on: August 03, 2010, 10:50:53 am »

Your enthusiasm makes me terrified of your skill.
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Rock
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Hello? Again?


« Reply #263 on: August 03, 2010, 10:53:58 am »

Your enthusiasm makes me terrified of your skill.

Im not sure if thats a compilement
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New game much? 2D platforming stealth much?
Wherewolf
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« Reply #264 on: August 03, 2010, 11:04:30 am »

Cheesy Thanks.

I can't decide what I want to work on, I keep switching between 4 or 5 maps :/

Here's what I'm spending most of my time on now.

dtf_untitled, a/d ctf

I have no idea how it will play so I'm sort of making this up as I go along.
« Last Edit: August 03, 2010, 11:31:28 am by Wherewolf » Logged
Rock
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Hello? Again?


« Reply #265 on: August 03, 2010, 11:09:49 am »

If it helps you in any way Here was my old start on ravine:


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New game much? 2D platforming stealth much?
Wherewolf
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« Reply #266 on: August 03, 2010, 11:11:56 am »

WUV

Someone doing some of the bg for me? Honestly, I'd love mapping so much more if bgs made themselves.
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Rock
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Hello? Again?


« Reply #267 on: August 03, 2010, 11:44:50 am »

WUV

Someone doing some of the bg for me? Honestly, I'd love mapping so much more if bgs made themselves.

old start

lol anyway. Ive started the stage 1 of Thunder Mountain CP
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New game much? 2D platforming stealth much?
Muddywater
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Hi.


« Reply #268 on: August 03, 2010, 01:35:07 pm »

What about that other way of making a/d ctf that I told you  z7

That works too though, but sticky campers could be a problem.
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A picture is worth 1000 words, but this sig only fits 500 characters z7
Wherewolf
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« Reply #269 on: August 03, 2010, 01:48:21 pm »

If this one goes well, I'm not leaving dtf_ with only one map, Muddy. I'll try your way too, just not yet.
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