The Gang Garrison 2 Forum
May 24, 2013, 12:35:04 am *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Chat with us on IRC: http://ganggarrison.com/irc.html
Server: irc.esper.net, Channel: #gg2
 
   Home   Help Search Login Register  
Pages: 1 2 »
  Print  
Author Topic: waterfront by stefan1ance  (Read 2124 times)
stefan
Jr. Member
**
Offline Offline

Posts: 73

maybe i'm a lion


« on: October 31, 2008, 02:44:44 pm »





Done

The intel rooms are at the far left and right at the very top. The spawn rooms are right under them.

New name is waterfront
« Last Edit: November 05, 2008, 03:53:10 pm by stefan1ance » Logged


 TRIPLE KILL
AnDrEw
Veteran Beta Tester
*****
Offline Offline

Posts: 165


Miyazaki ftw


« Reply #1 on: October 31, 2008, 06:39:40 pm »

That looks pretty cool.  I think I know why it's called bay  Grin
Logged

Anne drew Andrew and Drew, and Druanne drew Anne, Drew, Andrew, and Ru.
ModSlayer
Full Member
***
Offline Offline

Posts: 100


SECOND SENIOR WOOT!


« Reply #2 on: October 31, 2008, 07:12:05 pm »

LOOKS AWESOME!!! I WANNA PLAY!!!
Logged

Thorvan
Veteran Beta Tester
*****
Offline Offline

Posts: 441


...


« Reply #3 on: October 31, 2008, 08:58:48 pm »

nice, simple map. looks fun.
Logged

stefan
Jr. Member
**
Offline Offline

Posts: 73

maybe i'm a lion


« Reply #4 on: November 01, 2008, 08:46:01 pm »

Wow, thanks. Hopefully I can pull off the same effect with the fully colored version Tongue

Not gonna be done relatively soon, expect it in a few days. It'll (hopefully) be superb Smiley
Logged


 TRIPLE KILL
fishy
Pelvis Rush
Developer
******
Offline Offline

Posts: 287

resident nitpicker


« Reply #5 on: November 01, 2008, 10:52:30 pm »

You could always open the roof up and do a wonderful sky!

I liked the prelim colored version you put up in the shoutbox, looking forward to it. Perhaps square off the rounded foxholes; I tend to get stuck in those like crazy in Castle.
Logged

It's here:

<Scoot> WHATEVER HAPPENED TO LACE MAN
<Scoot> I FUCKIN LOVE RIBBONS AND SHIT
stefan
Jr. Member
**
Offline Offline

Posts: 73

maybe i'm a lion


« Reply #6 on: November 01, 2008, 10:57:27 pm »

You could always open the roof up and do a wonderful sky!

I liked the prelim colored version you put up in the shoutbox, looking forward to it. Perhaps square off the rounded foxholes; I tend to get stuck in those like crazy in Castle.

I might Wink

What do you mean by squaring off the pits? Wouldn't that make them even easier to get trapped in? Or am I missing something? Please elaborate, I'd be glad to change it if I feel it's necessary. Smiley
Logged


 TRIPLE KILL
♫Sani Sani Disco♫
Onion Knight
******
Offline Offline

Posts: 10507


yo let's suck face and listen to rap music


WWW
« Reply #7 on: November 01, 2008, 11:01:08 pm »

He hates getting caught on the damn corners on the rounded off edges, as am I. However, I don't see how those ones would be a problem.
Logged

Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  Nah
Oh, well, you might as well pack up and stop now, because he doesn't like it
Asdf64: "ultros turned me on" - sani 2013
stefan
Jr. Member
**
Offline Offline

Posts: 73

maybe i'm a lion


« Reply #8 on: November 02, 2008, 09:08:02 am »

He hates getting caught on the damn corners on the rounded off edges, as am I. However, I don't see how those ones would be a problem.

Yeah, I was thinking the same. I'll playtest it before release and if it really is a problem (if it happens very frequently), I'll fix it.
Logged


 TRIPLE KILL
stefan
Jr. Member
**
Offline Offline

Posts: 73

maybe i'm a lion


« Reply #9 on: November 04, 2008, 10:21:25 am »

I think I can declare it done. I was gonna add more detail, but I think it makes for a clean, attractive look right now.
Logged


 TRIPLE KILL
IDTL
Newbie
*
Offline Offline

Posts: 2

You're all maggots.


« Reply #10 on: November 04, 2008, 03:41:27 pm »

Woo. This is awesome. Nice work man.
Logged
sniper NO SNIPING
Full Member
***
Offline Offline

Posts: 235



« Reply #11 on: November 04, 2008, 03:45:59 pm »

Tis very nice. I like the color scheme, and it should be interesting to play on.
Logged

stefan
Jr. Member
**
Offline Offline

Posts: 73

maybe i'm a lion


« Reply #12 on: November 04, 2008, 03:48:41 pm »

Wow, thanks sniper! It means a lot coming from you :p

I guess we just wait for Taimat to get on so that he can add it. it to get added.
« Last Edit: November 04, 2008, 10:15:41 pm by stefan1ance » Logged


 TRIPLE KILL
P.urtle
Newbie
*
Offline Offline

Posts: 4


« Reply #13 on: November 04, 2008, 10:17:47 pm »

Thanks for not giving me credits for giving you suggestions & critiqueing while you were making it Stefan.

But don't worry i still love you <3
Logged
fishy
Pelvis Rush
Developer
******
Offline Offline

Posts: 287

resident nitpicker


« Reply #14 on: November 05, 2008, 01:29:32 pm »

MedO specified when he fixed Team Doors that they were not to be used horizontally. You might need to reposition the rear spawn door so it's vertical...or maybe not, considering non-team members might not ever end up walking on it. I just don't know how it'll behave.
Logged

It's here:

<Scoot> WHATEVER HAPPENED TO LACE MAN
<Scoot> I FUCKIN LOVE RIBBONS AND SHIT
Pages: 1 2 »
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.163 seconds with 19 queries.