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Author Topic: I mentioned cave story...  (Read 83764 times)
Past
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« Reply #2460 on: June 10, 2012, 12:15:47 am »

i laughed

but i guess it could be promoting players to talk to NPC's more and force them through more dialogue, rather than plowing through the game and not paying attention.
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ubd
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« Reply #2461 on: June 10, 2012, 12:18:24 am »

they're gonna plow through it anyways though, just with hp as an undeserved reward.

i mean, it's not like you can choose NOT to talk to certain NPCs in the original game, you have to anyway.
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Waterfall
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« Reply #2462 on: June 10, 2012, 12:32:21 am »

It's obviously an initiative encouraging recluse kids to engage in "healthy" conversations with others
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Speed of Dark
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« Reply #2463 on: June 10, 2012, 01:21:37 am »

Did Speed of Dark end up doing that 3hp run?
I did a 3hp run quite a while ago, actually...? I might've mentioned it on the forums or something, after enough years everything kind of blends together.

Maybe I'll try it again sometime.


But yeah CS3D is crap.
« Last Edit: June 10, 2012, 01:22:03 am by Speed of Dark » Logged

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« Reply #2464 on: June 10, 2012, 02:06:27 am »

whenever I talk I feel as if I'm at peace
this allows me to grow spiritually
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♫Sani Sani Disco♫
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« Reply #2465 on: June 10, 2012, 02:11:21 am »

whenever I talk I feel as if I'm at peace
this allows me to grow spiritually
I once sucked a million dicks

+1 spiritual growth
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« Reply #2466 on: June 10, 2012, 02:16:37 am »

I once won a ring toss

That's still more reason to have more health than social interaction, actually
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Meower
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« Reply #2467 on: June 10, 2012, 04:48:00 am »

From a gameplay perspective I guess it dumbs the game down. Maybe it helps to attract more attention-deficit hyper 10-year-olds by rewarding them for sticking through those ultra-long and boring ~3 seconds of critical dialogue. It's retarded and sacriligious anyway you look at it.
When I was an attention deficit hyper 10 year old I played through half of croc without dying once, so either the new media are ruining the kids' tastes in getting challenged or they're just flat out dumber

Also quit it BW, that was kind of an out of place offense
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« Reply #2468 on: June 10, 2012, 03:50:15 pm »

I think that kids today are more or less the same as those who lived when the NES began churning out games. Then, kids were used to playing Nintendo-hard games; virtually every game was pretty difficult to play as to keep people playing them, and it became the norm.
Now, games are trying to appeal to a wider audience; as such, they're easier to play. Because this is normal, there's the body that expect all games to be easy. CS3D was developed by a larger company (than Pixel himself) who wanted to sell this game to many new players.

Well, that's my best guess.
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A Shogun Named Marcus
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« Reply #2469 on: June 10, 2012, 04:32:58 pm »

Am I doing it right


I am bad at this game


and the part where I was spamming bubbles, I thought they would persist after I opened the chest, and would hit balfrog immediately after the dialogue was over, but I was wrong Sad
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« Reply #2470 on: June 10, 2012, 04:37:11 pm »

Tremble? What's that?
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A Shogun Named Marcus
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« Reply #2471 on: June 10, 2012, 04:41:18 pm »

Tremble?
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« Reply #2472 on: June 10, 2012, 04:44:07 pm »

Am I doing it right

I am bad at this game


and the part where I was spamming bubbles, I thought they would persist after I opened the chest, and would hit balfrog immediately after the dialogue was over, but I was wrong Sad
You do not listen do you?
Also, you realize that you can only hurt balfrog by shooting him in his open mouth, right?
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[nig]Double
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« Reply #2473 on: June 10, 2012, 04:51:42 pm »

Your recording isn't capturing the high notes. Tremble.
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« Reply #2474 on: June 10, 2012, 05:06:03 pm »

Your framerate doesn't seem that great. Is it just your recording software or is it always like that?

Also quit it BW, that was kind of an out of place offense

That was in reference to the comment about the game being dumbed down for younger audiences. I guess I didn't make that obvious enough.
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