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Rock
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« Reply #300 on: April 23, 2010, 03:13:15 pm » |
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Thats not the point, I just dint trust Ryo to do any work whatsoever
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New game much? 2D platforming stealth much?
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aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6506
Indie'll name his kid after me
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« Reply #301 on: April 23, 2010, 03:14:33 pm » |
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Thats not the point, I just dint trust Ryo to do any work whatsoever
Are we supposed to trust you to do anything?
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[22:07] tank: aptanors jew fro is godlike
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NAGN
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« Reply #302 on: April 23, 2010, 03:16:38 pm » |
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giev it to me adfgwa
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  [im
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Rock
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« Reply #303 on: April 23, 2010, 03:16:56 pm » |
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Thats not the point, I just dint trust Ryo to do any work whatsoever
Are we supposed to trust you to do anything? I didnt agree to go in and take over a project /stoprambling Wait didnt we discover that anything Ryo touches dies? Nooooooooooooooooooooooooooooo- Gateway!
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« Last Edit: April 23, 2010, 03:17:43 pm by Rock »
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New game much? 2D platforming stealth much?
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aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6506
Indie'll name his kid after me
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« Reply #304 on: April 23, 2010, 03:18:11 pm » |
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I guess I don't see why he's handing the source over to be handled by someone else to start with.
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[22:07] tank: aptanors jew fro is godlike
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Rock
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« Reply #305 on: April 23, 2010, 03:19:44 pm » |
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i will be gone next week, which means update on friday. however in the event that I am gone beyond that, i will post the source as well.
and I will get either HollowRyo or McFluffles to post later versions as I make them.
if this project dies, it'll go down kicking and screaming, i can guarantee that.
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NAGN
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« Reply #306 on: April 23, 2010, 03:20:44 pm » |
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Dammit, he's going to make it and give it to Holly Ryo for some reason to post it.
I don't know why for whatever reason but Hollyryo can handle posting a link
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« Last Edit: April 23, 2010, 03:20:59 pm by NAGN »
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  [im
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Rock
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« Reply #307 on: April 23, 2010, 03:21:23 pm » |
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Dammit, he's going to make it and give it to Holly Ryo for some reason to post it.
I don't know why for whatever reason but Hollyryo can handle posting a link
haha
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New game much? 2D platforming stealth much?
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Dusty
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« Reply #308 on: April 23, 2010, 05:00:03 pm » |
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i will be gone next week, which means update on friday. however in the event that I am gone beyond that, i will post the source as well.
and I will get either HollowRyo or McFluffles to post later versions as I make them.
if this project dies, it'll go down kicking and screaming, i can guarantee that.
Friday today? Damn send me the source, I'll keep making maps and putting them into the game when you are gone. Ok? actually, if i can get Ryo or McFluffles to agree, then you'll just have to send the maps to one of them. ok. Ryo can't code for crap, and I don't know McFluffles is. Just send it to me I have GM7Pro and know the code man. I don't trust Ryo. I doubt he even owes Portal rock, you can't read worth a crap. THEY will post them, as I make them.
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Rock
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« Reply #309 on: April 23, 2010, 05:03:52 pm » |
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Oh, Well, I started on the "puzzle" part of 18.  Blu, You want me to do 19?
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Dusty
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« Reply #310 on: April 23, 2010, 05:36:00 pm » |
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Oh, Well, I started on the "puzzle" part of 18.  Blu, You want me to do 19? 19? i thought. OH. you're actually doing room 17, cause room 18 is the last room. or am i mixed up?
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♫Sani Sani Disco♫
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« Reply #311 on: April 23, 2010, 07:29:22 pm » |
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Disregard that other post, wrong file?
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« Last Edit: April 23, 2010, 07:33:39 pm by *Emilia.core »
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I don't like it.  Oh, well, you might as well pack up and stop now, because he doesn't like it Asdf64: "ultros turned me on" - sani 2013
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Rock
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« Reply #312 on: April 23, 2010, 07:42:54 pm » |
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Oh, Well, I started on the "puzzle" part of 18.  Blu, You want me to do 19? 19? i thought. OH. you're actually doing room 17, cause room 18 is the last room. or am i mixed up? I'm doing 18 the Portals 18, there are 19 rooms + Glados
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New game much? 2D platforming stealth much?
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SH James
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« Reply #313 on: April 23, 2010, 08:16:37 pm » |
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Maybe you could add Portal View? Or actually have them stick to the wall? (sometimes, they seem to stick BEFORE the wall or sticks to surface they shouldn't.)
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Dusty
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« Reply #314 on: April 23, 2010, 09:46:33 pm » |
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Maybe you could add Portal View? Or actually have them stick to the wall? (sometimes, they seem to stick BEFORE the wall or sticks to surface they shouldn't.)
portal view would be damn near impossible. and the wall collisions are caused by the noportal masks, and the size of the Portal Sprite.
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