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Author Topic: All The King's Men [WW1 Mod]  (Read 3465 times)

Dman

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Re: All The King's Men [WW1 Mod]
« Reply #15 on: February 10, 2010, 03:39:44 pm »

Pwner, its not done yet.

Also, if you're going to install new maps, you really don't have to just spritemod. You could try adding Brownings, or different classes, or new weapons.
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what the fuck they know what is what but they dont know what is what what the fuck

Drone

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Re: All The King's Men [WW1 Mod]
« Reply #16 on: February 10, 2010, 04:47:19 pm »

Not bad i had an idea like that but i was lazy to post it
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Exploding Pancakes

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Re: All The King's Men [WW1 Mod]
« Reply #17 on: February 12, 2010, 04:34:42 pm »

Do like.

One question. Do you plan to change the gameplay of gg2, like, make it more realistic? Imo that would be pretty cool.
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Mr. Pig [RMS]

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Re: All The King's Men [WW1 Mod]
« Reply #18 on: February 13, 2010, 03:00:58 am »

Why British and German? You could easily swap, and probably should, Brits for either French or Russian if you want to be as true as possible to the war. Germans are fine, but you could also have Austria Hungary. Just sayin.
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Maxaxle

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Re: All The King's Men [WW1 Mod]
« Reply #19 on: February 13, 2010, 05:36:44 pm »

Why British and German? You could easily swap, and probably should, Brits for either French or Russian if you want to be as true as possible to the war. Germans are fine, but you could also have Austria Hungary. Just sayin.
For once, +rep.

And is this a skin-only mod, or is it a complete mod? If so, by how much have you changed the characters/maps/gameplay/etc.?
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Restrained Missing Name

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Re: All The King's Men [WW1 Mod]
« Reply #20 on: February 13, 2010, 06:33:25 pm »

This is an interesting idea.

All of a sudden, I feel like attempting a WWII thingy.
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atqm3

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Re: All The King's Men [WW1 Mod]
« Reply #21 on: March 22, 2010, 02:43:46 pm »

WORK HAS RESUMED.

Answering questions

Yes, so far, it will just be a graphical demod, of the great game GG2.
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aptanananananator

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Re: All The King's Men [WW1 Mod]
« Reply #22 on: March 22, 2010, 02:46:41 pm »

WORK HAS RESUMED.

Answering questions

Yes, so far, it will just be a graphical demod, of the great game GG2.


Whered you go?
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[22:07] tank: aptanors jew fro is godlike

atqm3

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Re: All The King's Men [WW1 Mod]
« Reply #23 on: March 22, 2010, 03:33:12 pm »

WORK HAS RESUMED.

Answering questions

Yes, so far, it will just be a graphical demod, of the great game GG2.


Whered you go?

I lost interest, but suddenly regained interest at the disgust of WW1 : Source. I will finish this soon. Though, I just hope people are interested in hosting ATKM servers, so this work doesn't go to waste lol, even though its not much.
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aptanananananator

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Re: All The King's Men [WW1 Mod]
« Reply #24 on: March 22, 2010, 03:49:58 pm »

WORK HAS RESUMED.

Answering questions

Yes, so far, it will just be a graphical demod, of the great game GG2.


Whered you go?

I lost interest, but suddenly regained interest at the disgust of WW1 : Source. I will finish this soon. Though, I just hope people are interested in hosting ATKM servers, so this work doesn't go to waste lol, even though its not much.
If it's just a sprite mod it'll work with normal servers.
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[22:07] tank: aptanors jew fro is godlike

atqm3

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Re: All The King's Men [WW1 Mod]
« Reply #25 on: March 22, 2010, 04:43:39 pm »

WORK HAS RESUMED.

Answering questions

Yes, so far, it will just be a graphical demod, of the great game GG2.


Whered you go?

I lost interest, but suddenly regained interest at the disgust of WW1 : Source. I will finish this soon. Though, I just hope people are interested in hosting ATKM servers, so this work doesn't go to waste lol, even though its not much.
If it's just a sprite mod it'll work with normal servers.

sprite and weapon mod, its also mean't to be played on Trench Warfare type maps, but I don't know how to map.
« Last Edit: March 22, 2010, 04:44:25 pm by atqm3 »
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Drone

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Re: All The King's Men [WW1 Mod]
« Reply #26 on: March 29, 2010, 02:04:41 pm »

WORK HAS RESUMED.

Answering questions

Yes, so far, it will just be a graphical demod, of the great game GG2.


Whered you go?

I lost interest, but suddenly regained interest at the disgust of WW1 : Source. I will finish this soon. Though, I just hope people are interested in hosting ATKM servers, so this work doesn't go to waste lol, even though its not much.
If it's just a sprite mod it'll work with normal servers.

sprite and weapon mod, its also mean't to be played on Trench Warfare type maps, but I don't know how to map.
are all of your sprites going to be of a runner
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atqm3

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Re: All The King's Men [WW1 Mod]
« Reply #27 on: June 10, 2010, 09:12:35 pm »

uh, not sure
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LocalBystander

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Re: All The King's Men [WW1 Mod]
« Reply #28 on: June 10, 2010, 09:20:52 pm »

Good to see its Back in action. :z6:
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a mingebag

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Re: All The King's Men [WW1 Mod]
« Reply #29 on: June 11, 2010, 02:07:39 am »

Good to see its Back in action. :z6:
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