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Alfred
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« Reply #255 on: May 02, 2009, 09:37:40 pm » |
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some sort of code for sprite swapping.
if(variable=something){ sprite_index() image_speed() } 
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my name is taimat i eat a lot of chips break a lot of games suck a lot of dicks [05:36] <@Vindicator> wow [05:36] <@Vindicator> bawls taste amazing
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M******c
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« Reply #256 on: May 02, 2009, 10:26:03 pm » |
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ARGH MCDRAGON WHAT DID YOU DO I CAN'T PROGRAM NOCLIP I HAVE IT PROGRAMMED BUT WHEN I ENTER NOCLIP I GET ALL THESE ERRORS THAT ARE INVOLVED WITH THE MOUSE
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SUP3R MAGN3TIC W0RLD-75% Complete   Mag, stop playing "Moses and Me" 24/7 it's doing things to your brain
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Dusty
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« Reply #257 on: May 02, 2009, 10:28:40 pm » |
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ARGH MCDRAGON WHAT DID YOU DO I CAN'T PROGRAM NOCLIP I HAVE IT PROGRAMMED BUT WHEN I ENTER NOCLIP I GET ALL THESE ERRORS THAT ARE INVOLVED WITH THE MOUSE
um. wut? i didn't do anything i just made it so that chell faced the mouse
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M******c
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« Reply #258 on: May 02, 2009, 10:32:18 pm » |
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ARGH MCDRAGON WHAT DID YOU DO I CAN'T PROGRAM NOCLIP I HAVE IT PROGRAMMED BUT WHEN I ENTER NOCLIP I GET ALL THESE ERRORS THAT ARE INVOLVED WITH THE MOUSE
um. wut? i didn't do anything i just made it so that chell faced the mouse When I change into obj_NoClipPlayer I get all these errors and am forced to abort argh
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SUP3R MAGN3TIC W0RLD-75% Complete   Mag, stop playing "Moses and Me" 24/7 it's doing things to your brain
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M******c
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« Reply #259 on: May 02, 2009, 10:44:11 pm » |
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ARGH MCDRAGON WHAT DID YOU DO I CAN'T PROGRAM NOCLIP I HAVE IT PROGRAMMED BUT WHEN I ENTER NOCLIP I GET ALL THESE ERRORS THAT ARE INVOLVED WITH THE MOUSE
um. wut? i didn't do anything i just made it so that chell faced the mouse When I change into obj_NoClipPlayer I get all these errors and am forced to abort argh ALL THE ERRORS HAVE TO DO WITH THE FRACKING GUN DAMN IT
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SUP3R MAGN3TIC W0RLD-75% Complete   Mag, stop playing "Moses and Me" 24/7 it's doing things to your brain
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♫Sani Sani Disco♫
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« Reply #260 on: May 02, 2009, 10:57:08 pm » |
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I take it that the gun is forced to go towards object X?
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I don't like it.  Oh, well, you might as well pack up and stop now, because he doesn't like it Asdf64: "ultros turned me on" - sani 2013
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M******c
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« Reply #261 on: May 02, 2009, 10:57:49 pm » |
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I take it that the gun is forced to go towards object X?
I have no idea. I'm not going to sit and read 50,000 errors.
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SUP3R MAGN3TIC W0RLD-75% Complete   Mag, stop playing "Moses and Me" 24/7 it's doing things to your brain
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♫Sani Sani Disco♫
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« Reply #262 on: May 02, 2009, 10:59:54 pm » |
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Where's the source? As well as a bitter one, I'm a lazy little cunt.
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I don't like it.  Oh, well, you might as well pack up and stop now, because he doesn't like it Asdf64: "ultros turned me on" - sani 2013
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M******c
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« Reply #263 on: May 02, 2009, 11:01:29 pm » |
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Where's the source? As well as a bitter one, I'm a lazy little cunt.
Hmmmmm.......the secret console is in the current source.....the secret of the devs...... 
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SUP3R MAGN3TIC W0RLD-75% Complete   Mag, stop playing "Moses and Me" 24/7 it's doing things to your brain
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♫Sani Sani Disco♫
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« Reply #264 on: May 02, 2009, 11:04:57 pm » |
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Fine. Just tell whatever Dev is working on it to make a parent for the gun to go to instead. If you do it that way and give both objects [Chell and NoclipChell] that parent, the gun will stay with them.
>Parent object >>Set as player objects' parents >>>Set Gun to go toward parent object
Wait, it is the same kind of gun as the GG2 gun, right? You know, points toward the mouse?
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« Last Edit: May 02, 2009, 11:06:02 pm by Insanimania »
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I don't like it.  Oh, well, you might as well pack up and stop now, because he doesn't like it Asdf64: "ultros turned me on" - sani 2013
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♫Sani Sani Disco♫
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« Reply #265 on: May 02, 2009, 11:08:11 pm » |
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One last thing: Tell them to center the Player sprites, too. No sense in having more than one object if they're not centered.
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I don't like it.  Oh, well, you might as well pack up and stop now, because he doesn't like it Asdf64: "ultros turned me on" - sani 2013
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M******c
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« Reply #266 on: May 02, 2009, 11:09:00 pm » |
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Fine. Just tell whatever Dev is working on it to make a parent for the gun to go to instead. If you do it that way and give both objects [Chell and NoclipChell] that parent, the gun will stay with them.
>Parent object >>Set as player objects' parents >>>Set Gun to go toward parent object
Wait, it is the same kind of gun as the GG2 gun, right? You know, points toward the mouse?
As well as doing my sprites, McDragon programmed the gun. So if I would talk to anybody, it would be him.
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SUP3R MAGN3TIC W0RLD-75% Complete   Mag, stop playing "Moses and Me" 24/7 it's doing things to your brain
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♫Sani Sani Disco♫
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« Reply #267 on: May 02, 2009, 11:10:33 pm » |
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Fine. Just tell whatever Dev is working on it to make a parent for the gun to go to instead. If you do it that way and give both objects [Chell and NoclipChell] that parent, the gun will stay with them.
>Parent object >>Set as player objects' parents >>>Set Gun to go toward parent object
Wait, it is the same kind of gun as the GG2 gun, right? You know, points toward the mouse?
As well as doing my sprites, McDragon programmed the gun. So if I would talk to anybody, it would be him.
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I don't like it.  Oh, well, you might as well pack up and stop now, because he doesn't like it Asdf64: "ultros turned me on" - sani 2013
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Alfred
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« Reply #268 on: May 02, 2009, 11:11:52 pm » |
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my name is taimat i eat a lot of chips break a lot of games suck a lot of dicks [05:36] <@Vindicator> wow [05:36] <@Vindicator> bawls taste amazing
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♫Sani Sani Disco♫
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« Reply #269 on: May 02, 2009, 11:12:25 pm » |
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I don't like it.  Oh, well, you might as well pack up and stop now, because he doesn't like it Asdf64: "ultros turned me on" - sani 2013
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