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aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6502
Indie'll name his kid after me
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« Reply #1021 on: January 30, 2010, 09:44:52 pm » |
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Was actually thinking you could overly another sprite of that glowy effect (an off color rainbow sort of thing at about .25 opacity) on it. I'll make a better sprite later.
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[22:07] tank: aptanors jew fro is godlike
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Rock
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« Reply #1022 on: January 31, 2010, 08:59:19 am » |
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Can we pick up the box yet? Also send me the gmk, I'm sure Arker posted energy pellets.
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New game much? 2D platforming stealth much?
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aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6502
Indie'll name his kid after me
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« Reply #1023 on: February 01, 2010, 02:08:04 pm » |
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Wait, you said 16x16, do you stretch it to 32x32? Oh, I could have not bothered to make it 2x DX I can redo a bitmixed NOT horrible one if Arker never posted one.
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[22:07] tank: aptanors jew fro is godlike
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NAGN
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« Reply #1024 on: February 01, 2010, 05:39:17 pm » |
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No
the game automatically stretches these things because of how the maps work.
If you notice how big chell is, you'd know
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  [im
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Rock
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« Reply #1026 on: February 05, 2010, 10:47:52 pm » |
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I'm going to resprite the first levels as they were jpeg's lol
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New game much? 2D platforming stealth much?
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NAGN
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« Reply #1027 on: February 05, 2010, 10:50:05 pm » |
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I'm going to resprite the first levels as they were jpeg's lol
kk 
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  [im
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Phantom Brave
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« Reply #1028 on: February 05, 2010, 11:04:18 pm » |
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limit their pallette in gimp, super easy.
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 Linkin Park lyrics here
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NAGN
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« Reply #1029 on: February 05, 2010, 11:06:43 pm » |
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limit their pallette in gimp, super easy.
wareya how I get boxes to stack but be able to be pushed by me. I can only do one or the other  Also, is there a way to purge objects when you leave the room
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« Last Edit: February 05, 2010, 11:07:13 pm by NAGN »
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  [im
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M******c
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« Reply #1030 on: February 06, 2010, 12:40:21 am » |
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 horay! Omg. Do you think since maybe because I lack GM8 Pro, we can finish it in GM7 first and then port it to GM8 to make the final .exe?
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SUP3R MAGN3TIC W0RLD-75% Complete   Mag, stop playing "Moses and Me" 24/7 it's doing things to your brain
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Rock
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« Reply #1031 on: February 06, 2010, 06:45:42 am » |
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limit their pallette in gimp, super easy.
wareya how I get boxes to stack but be able to be pushed by me. I can only do one or the other  Also, is there a way to purge objects when you leave the room Yea Nagn, choose the Outside game boundary (it's the view size) and put instance_destroy(xxx) Also, couldn't you have them stack by being solid then find a pushing code from the internet?
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New game much? 2D platforming stealth much?
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NAGN
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« Reply #1032 on: February 06, 2010, 12:10:53 pm » |
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limit their pallette in gimp, super easy.
wareya how I get boxes to stack but be able to be pushed by me. I can only do one or the other  Also, is there a way to purge objects when you leave the room Yea Nagn, choose the Outside game boundary (it's the view size) and put instance_destroy(xxx) Also, couldn't you have them stack by being solid then find a pushing code from the internet? I dunno why, but they just fall into the ground  I'll get working on Gateway Builder soon
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  [im
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Rock
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« Reply #1033 on: February 06, 2010, 10:58:27 pm » |
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I'm searching scrpits, also I'll sprite Gateway Builder.
We need;
Spawn no portal end of level box spawner? Energy pellet laucher/catcher?
I guess that's it for custom, I'll get started tommorow Nagn
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New game much? 2D platforming stealth much?
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M******c
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« Reply #1034 on: February 06, 2010, 11:00:23 pm » |
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Hey wall, how you doing?
I'm doing just fine Mag, and you?
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SUP3R MAGN3TIC W0RLD-75% Complete   Mag, stop playing "Moses and Me" 24/7 it's doing things to your brain
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