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The Gang Garrison 2 Forum
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Gang Garrison Development
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Feature Requests
(Moderators:
fishy
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Psychopath
,
Techno Viking
) >
Implement Overtime
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Topic: Implement Overtime (Read 471 times)
AcidLead
The word of the week is weapon; the word of the week is always weapon.
Beta Tester
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Posts: 3741
Our hero returns triumphant. Execute him at once.
Re: Implement Overtime
«
Reply #15 on:
February 07, 2010, 12:24:46 pm »
Overtime
What about SUDDEN DEATH
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Ren
Hero Member
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Posts: 2188
Professional Animist.
Re: Implement Overtime
«
Reply #16 on:
February 08, 2010, 03:42:03 am »
Quote from: AcidLead on February 07, 2010, 12:24:46 pm
Overtime
What about SUDDEN DEATH
TF2 already has that you silly fool
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CLANS ARE FOR BABBIES
TF2 Backpack
Dat Neko Curly :3
ren u cat
Flandre
Guest
Re: Implement Overtime
«
Reply #17 on:
February 08, 2010, 06:15:52 am »
Sudden death more like camp-off.
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[SOS] Dihydrogen Monoxide
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Posts: 182
Professional at being ignored. Alias: IceBolt
Re: Implement Overtime
«
Reply #18 on:
February 08, 2010, 08:50:56 am »
There was this one time on CP_Egypt when both teams were constantly capping the point in the middle and there was not even a single cap of the 2nd or 4th point and then the time went out
just
when my team had almost capped the 2nd point.
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Teekytots [PC:CWD]
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Re: Implement Overtime
«
Reply #19 on:
February 08, 2010, 06:03:33 pm »
We also need sudden death.
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Psychopath
Developer
Moderator
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Posts: 4035
I'm a loser, baby. So why don't you kill me?
Re: Implement Overtime
«
Reply #20 on:
February 08, 2010, 06:08:10 pm »
Quote from: Teekytots [PC:CWD] on February 08, 2010, 06:03:33 pm
We also need sudden death.
http://tf2wiki.net/wiki/Stalemate#Stalemate
looks like sudden death is set to off by default. New server vars anyone?
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Quote from: IRC
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(8:02:01 PM) Psychopath:
Maxaxle
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Re: Implement Overtime
«
Reply #21 on:
February 08, 2010, 09:02:21 pm »
Quote from: Psychopath on February 08, 2010, 06:08:10 pm
Quote from: Teekytots [PC:CWD] on February 08, 2010, 06:03:33 pm
We also need sudden death.
http://tf2wiki.net/wiki/Stalemate#Stalemate
looks like sudden death is set to off by default. New server vars anyone?
Make it an obvious option ingame?
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Psychopath
Developer
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I'm a loser, baby. So why don't you kill me?
Re: Implement Overtime
«
Reply #22 on:
February 08, 2010, 09:03:59 pm »
Quote from: Maxaxle on February 08, 2010, 09:02:21 pm
Quote from: Psychopath on February 08, 2010, 06:08:10 pm
Quote from: Teekytots [PC:CWD] on February 08, 2010, 06:03:33 pm
We also need sudden death.
http://tf2wiki.net/wiki/Stalemate#Stalemate
looks like sudden death is set to off by default. New server vars anyone?
Make it an obvious option ingame?
As I said, make is a Server CVAR like autobalance, announce to lobby, caplimit, playerlimit, etc.
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Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath:
Scarlett Ptista
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We started this opera shit.
Re: Implement Overtime
«
Reply #23 on:
February 08, 2010, 09:06:23 pm »
OVERTIME!
Stalemate = Fail
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Psychopath
Developer
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I'm a loser, baby. So why don't you kill me?
Re: Implement Overtime
«
Reply #24 on:
February 08, 2010, 09:08:08 pm »
In addition, sudden death only makes sense on Push style CP maps to quickly find a victor. Otherwise people will just go for a cap in CTF, which is what overtime is meant for (at least in CTF).
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Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath:
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