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♫Sani Sani Disco♫
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« Reply #420 on: July 22, 2009, 05:47:30 pm » |
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Who said this had to be used seriously? It's just him spriting. Jeez.
Fishys talkin like they're thinkin of adding it in. Oh my.
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I don't like it.  Oh, well, you might as well pack up and stop now, because he doesn't like it Asdf64: "ultros turned me on" - sani 2013
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tsukiyomaru0
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« Reply #421 on: July 22, 2009, 05:59:22 pm » |
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Who said this had to be used seriously? It's just him spriting. Jeez.
Fishys talkin like they're thinkin of adding it in. Oh my. Oh dear. Now serious. Fishy, is what you're tryin to say you want it to look more like this? (Bottom one is mine, top is KP) I'm just guessin. Hm... I've a guess that the center of the cross should cover completly the white upper right edge
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« Reply #422 on: July 22, 2009, 06:01:26 pm » |
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Who said this had to be used seriously? It's just him spriting. Jeez.
Fishys talkin like they're thinkin of adding it in. Oh my. Oh dear. Now serious. Fishy, is what you're tryin to say you want it to look more like this? (Bottom one is mine, top is KP) I'm just guessin. Hm... I've a guess that the center of the cross should cover completly the white upper right edge You should make a Hud set.  I believe this is the hud we use now. Meaning it's not like that. I think.
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[GFCOLC][OXY][FYI][Ω]Meower: it's not quote to be you, it's you to be quote. -Meower 8/22/2011 God, you people are so simple to force a reaction out of that it's not even funny. No, wait. It's very funny. Dohohohohohohohoho.
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tsukiyomaru0
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« Reply #423 on: July 22, 2009, 06:07:30 pm » |
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Who said this had to be used seriously? It's just him spriting. Jeez.
Fishys talkin like they're thinkin of adding it in. Oh my. Oh dear. Now serious. Fishy, is what you're tryin to say you want it to look more like this? (Bottom one is mine, top is KP) I'm just guessin. Hm... I've a guess that the center of the cross should cover completly the white upper right edge You should make a Hud set.  I believe this is the hud we use now. Meaning it's not like that. I think. I made a quick edit in yours to show what I meant.
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« Reply #424 on: July 22, 2009, 06:15:23 pm » |
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Who said this had to be used seriously? It's just him spriting. Jeez.
Fishys talkin like they're thinkin of adding it in. Oh my. Oh dear. Now serious. Fishy, is what you're tryin to say you want it to look more like this? (Bottom one is mine, top is KP) I'm just guessin. Hm... I've a guess that the center of the cross should cover completly the white upper right edge You should make a Hud set.  I believe this is the hud we use now. Meaning it's not like that. I think. I made a quick edit in yours to show what I meant. That would be correct if this was TF2. Yet fishy said "The reason the health cross sign is so far into the teamcolor window is-blahblah" Yet the fact that he said it had to be in the team color. So yea.
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[GFCOLC][OXY][FYI][Ω]Meower: it's not quote to be you, it's you to be quote. -Meower 8/22/2011 God, you people are so simple to force a reaction out of that it's not even funny. No, wait. It's very funny. Dohohohohohohohoho.
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Agh
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« Reply #425 on: July 22, 2009, 06:26:34 pm » |
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I just want to point out that it's not that hard to implement (that's not GM but pseudo-code to show the general idea):  height = (HP/maxHP) * (B-C)
//purple rectangle drawrect(x2 ,B+height, x3,B)
//yellow rectangle height2 = min(C2 , max(B+height,B2)) drawrect(x1, B+height2, x4, B2
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« Last Edit: July 23, 2009, 06:56:06 am by [GA] Agh »
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walrusfan97
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« Reply #426 on: July 22, 2009, 06:30:59 pm » |
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I just want to point out that it's not that hard to implement (that's not GM but pseudo-code to show the general idea):  height = (HP/maxHP) * (B-C)
//purple rectangle drawrect(x2 ,B+height, x3,B)
//yellow rectangle height2 = min(C2 , max(B+height,B2)) drawrect(x1, B2+height2, x4, B2 Fishy has been shown who is the boss.
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« Reply #427 on: July 22, 2009, 06:41:38 pm » |
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I just want to point out that it's not that hard to implement (that's not GM but pseudo-code to show the general idea):  height = (HP/maxHP) * (B-C)
//purple rectangle drawrect(x2 ,B+height, x3,B)
//yellow rectangle height2 = min(C2 , max(B+height,B2)) drawrect(x1, B2+height2, x4, B2 Fishy has been shown who is the boss. I believe so, yes.
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[GFCOLC][OXY][FYI][Ω]Meower: it's not quote to be you, it's you to be quote. -Meower 8/22/2011 God, you people are so simple to force a reaction out of that it's not even funny. No, wait. It's very funny. Dohohohohohohohoho.
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♫Sani Sani Disco♫
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« Reply #428 on: July 22, 2009, 07:00:42 pm » |
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I just want to point out that it's not that hard to implement (that's not GM but pseudo-code to show the general idea):  height = (HP/maxHP) * (B-C)
//purple rectangle drawrect(x2 ,B+height, x3,B)
//yellow rectangle height2 = min(C2 , max(B+height,B2)) drawrect(x1, B2+height2, x4, B2 Or in other words, it would show part of the Rectangle that's used as the Health Bar, which looks sloppy.
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I don't like it.  Oh, well, you might as well pack up and stop now, because he doesn't like it Asdf64: "ultros turned me on" - sani 2013
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« Reply #429 on: July 22, 2009, 07:07:44 pm » |
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I just want to point out that it's not that hard to implement (that's not GM but pseudo-code to show the general idea):  height = (HP/maxHP) * (B-C)
//purple rectangle drawrect(x2 ,B+height, x3,B)
//yellow rectangle height2 = min(C2 , max(B+height,B2)) drawrect(x1, B2+height2, x4, B2 Or in other words, it would show part of the Rectangle that's used as the Health Bar, which looks sloppy. You see I don't use Game maker so I have no clue how this shit would look or work. I just know that his statement sounded like he knew what he was talkin about.
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[GFCOLC][OXY][FYI][Ω]Meower: it's not quote to be you, it's you to be quote. -Meower 8/22/2011 God, you people are so simple to force a reaction out of that it's not even funny. No, wait. It's very funny. Dohohohohohohohoho.
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Juicebox360
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Posts: 202
edgy coder since 08
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« Reply #430 on: July 22, 2009, 08:07:44 pm » |
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brb, codan.
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fishy
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« Reply #431 on: July 22, 2009, 09:38:57 pm » |
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I just want to point out that it's not that hard to implement (that's not GM but pseudo-code to show the general idea):  height = (HP/maxHP) * (B-C)
//purple rectangle drawrect(x2 ,B+height, x3,B)
//yellow rectangle height2 = min(C2 , max(B+height,B2)) drawrect(x1, B2+height2, x4, B2 Of course this is the method to use. I thought I explained that. I also said it would be a pain to bother to do. You people are so ridiculously catty sometimes
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 It's here:  <Scoot> WHATEVER HAPPENED TO LACE MAN <Scoot> I FUCKIN LOVE RIBBONS AND SHIT
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Juicebox360
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edgy coder since 08
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« Reply #432 on: July 23, 2009, 01:08:29 am » |
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 Dit. I'm going to keep explaining this until it sinks in. The reason the health cross sign is so far into the teamcolor window is because it's an OVERLAY ON TOP OF A SQUARE LIFEBAR. It's the overlay that makes it into a cross. It needs to have enough of the window there to cover the corners or it'll be a big square. The other option is making two other health bars on either side of the middle section that show up when your health is between 33 and 66%, depending on class, but that would need to be calculated for each individual health value and aligned and it's a huge fucking hassle A beta. http://www.mediafire.com/download.php?immgyyctkigIt's buggy when it starts drawing the big red cross. I didn't make it draw some parts of the cross. Sometimes, rectangles overlap, and the alphas become inconsistent...
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« Last Edit: July 23, 2009, 02:50:10 am by point.blan[kkk] »
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« Reply #433 on: July 23, 2009, 01:39:05 am » |
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 Dit. I'm going to keep explaining this until it sinks in. The reason the health cross sign is so far into the teamcolor window is because it's an OVERLAY ON TOP OF A SQUARE LIFEBAR. It's the overlay that makes it into a cross. It needs to have enough of the window there to cover the corners or it'll be a big square. The other option is making two other health bars on either side of the middle section that show up when your health is between 33 and 66%, depending on class, but that would need to be calculated for each individual health value and aligned and it's a huge fucking hassle A beta. http://www.mediafire.com/download.php?o2drtnyo3j2It's buggy when it starts drawing the big red cross. I didn't make it draw some parts of the cross. Sometimes, rectangles overlap, and the alphas become inconsistent... That's why it's a beta right?
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[GFCOLC][OXY][FYI][Ω]Meower: it's not quote to be you, it's you to be quote. -Meower 8/22/2011 God, you people are so simple to force a reaction out of that it's not even funny. No, wait. It's very funny. Dohohohohohohohoho.
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Juicebox360
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Posts: 202
edgy coder since 08
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« Reply #434 on: July 23, 2009, 01:40:46 am » |
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That's why it's a beta right?
What do you mean?
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« Last Edit: July 23, 2009, 01:42:34 am by point.blan[kkk] »
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