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Author Topic: Pushing Objects naow works!  (Read 2674 times)
a/d
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« Reply #30 on: November 03, 2009, 08:06:15 pm »

And after I went to all this trouble to get a picture.

Depends what you're doing.

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go canada or whatever, maybe your country is cool too
NAGN
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Yeah so now I have an idea


« Reply #31 on: November 03, 2009, 08:19:05 pm »

Back on subject,

I thought it worked, but as it turned out, it just teleported everything
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[im
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Yeah so now I have an idea


« Reply #32 on: November 03, 2009, 09:11:13 pm »

 z7
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[im
Rock
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Hello? Again?


« Reply #33 on: November 03, 2009, 09:22:10 pm »

z7

You can have a collisin event with the box. That would slow your speed and start speed on the box.
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New game much? 2D platforming stealth much?
a/d
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« Reply #34 on: November 03, 2009, 09:23:09 pm »

Back on subject,

I thought it worked, but as it turned out, it just teleported everything

Explain what you mean by teleported.
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go canada or whatever, maybe your country is cool too
UNDERWATER BASKETWEAVING
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Waiting for the little busters


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« Reply #35 on: November 03, 2009, 10:01:38 pm »

Thanks, ADM1! It worked perfectly.
All I needed was another object, and switching some objects to their parents, etc.
Spr Srs Man is looking up.
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this is just like that one harry potter puppet pals only BasketWeaving is both Ron and Harry and everyone else is snape.
NAGN
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Yeah so now I have an idea


« Reply #36 on: November 04, 2009, 03:20:23 pm »

Back on subject,

I thought it worked, but as it turned out, it just teleported everything

Explain what you mean by teleported.
I mean move really fast really far
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[im
OMGZAT
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« Reply #37 on: November 07, 2009, 12:02:27 am »

Were you the one who hosted the help me test backboxes server? If you need me to explain the rape I experienced I'd be glad to do so.
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http://www.swagbucks.com/refer/Swaaggy

Search for stuff, and get more stuff. Cheesy
Bass
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« Reply #38 on: November 07, 2009, 12:04:22 am »

No, that was me.
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NAGN
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Yeah so now I have an idea


« Reply #39 on: November 07, 2009, 10:13:44 am »

I could make a solid collision mod easily, but I still can't push
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[im
a/d
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« Reply #40 on: November 07, 2009, 11:30:13 am »

try something like

collision with character>pushed=true;
pusher=other.id;

step>pushed=false;

if pushed=true
{hspeed=pusher.hspeed/1.4;
}

And keep the solid collisions.
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go canada or whatever, maybe your country is cool too
NAGN
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Yeah so now I have an idea


« Reply #41 on: November 07, 2009, 11:34:39 am »

what are the greater than (< or >) signs for?

EDIT: Oh I see now, just telling me where to put it
« Last Edit: November 07, 2009, 11:39:40 am by [PMP] (PC) UR MOM » Logged



[im
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Waiting for the little busters


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« Reply #42 on: November 07, 2009, 11:41:42 am »

what are the greater than (< or >) signs for?

EDIT: Oh I see now, just telling me where to put it
If ((this num) > (that num)) ain't true, etc
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My Twitter
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this is just like that one harry potter puppet pals only BasketWeaving is both Ron and Harry and everyone else is snape.
NAGN
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Yeah so now I have an idea


« Reply #43 on: November 07, 2009, 11:59:10 am »

OH WAIT NVRMIND IT WORKS NOW WUV
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I'm in your Kitchenz making Chickenz...


« Reply #44 on: November 07, 2009, 12:17:12 pm »

OH WAIT NVRMIND IT WORKS NOW WUV
link soon!
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