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S-Z
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« Reply #75 on: November 20, 2009, 11:05:33 pm » |
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I sometimes use a few shots like those as a rocketman.
Feels funny to shoot someone offscreen.
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Wherewolf
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« Reply #76 on: November 20, 2009, 11:07:49 pm » |
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I wanted Techno to learn something, so I found a new shot that hasn't been tested.  Already knew these  Because I taught you them 
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« Last Edit: November 20, 2009, 11:11:26 pm by Wherewolf »
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Wherewolf
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« Reply #77 on: November 20, 2009, 11:29:51 pm » |
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Oops. Did I just break Orange? 
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Techno Viking
im am viking
 
Offline
Posts: 1380
im am viking
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« Reply #78 on: November 20, 2009, 11:37:37 pm » |
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:o 
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Chicken Soup
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« Reply #79 on: November 20, 2009, 11:38:59 pm » |
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Oops. Did I just break Orange?  Theoretical shots right?
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S-Z
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« Reply #80 on: November 20, 2009, 11:52:03 pm » |
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Oops. Did I just break Orange?  Theoretical shots right? It'll never reach I think :\
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L
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« Reply #81 on: November 20, 2009, 11:52:26 pm » |
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Oops. Did I just break Orange?  Theoretical shots right? It'll never reach I think :\ Let's test it.
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S-Z
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« Reply #82 on: November 20, 2009, 11:56:31 pm » |
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Oops. Did I just break Orange?  Theoretical shots right? It'll never reach I think :\ Let's test it. Sniper rifles don't extend infinitely, nor rockets. A rocket is more likely.
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L
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« Reply #83 on: November 21, 2009, 12:04:01 am » |
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I wasn't able to get the shot. A rocket I doubt that, but I'll try it out for the hell of it.
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S-Z
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« Reply #84 on: November 21, 2009, 12:05:11 am » |
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Rocket has 501 range, while I think sniper has 333.
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L
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« Reply #85 on: November 21, 2009, 12:14:33 am » |
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 Shooting from the oval as rocketmang makes the rocket disappear near the circle.
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« Last Edit: November 21, 2009, 12:17:22 am by ~LoC~(PC) L »
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Wherewolf
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« Reply #86 on: November 21, 2009, 09:13:53 am » |
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Knew that one. Forgot about it :/  Shooting from the oval as rocketmang makes the rocket disappear near the circle. Hm.. That still could be useful for Rocketmen.
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« Last Edit: November 21, 2009, 09:20:00 am by Wherewolf »
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a/d
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« Reply #87 on: November 21, 2009, 09:57:10 am » |
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I don't think rockets even reach from one end to the other on final destination, and orange is much longer.
Also, if fighting someone who has a medic, just keep shooting them. Chances are, if they're a pubfag, they'll start jumping. Then you can take out the medic.
Edit: I've done a lesser degree of the double trophy shot a few times...usually scouts who double jump over the central platforms. It's my new goal to make the actual shot to the upper route.
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« Last Edit: November 21, 2009, 10:08:33 am by Hot cars and fast women »
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go canada or whatever, maybe your country is cool too
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beasta
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« Reply #88 on: November 21, 2009, 10:10:44 am » |
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Theoretically couldn't a rocketman stand on the big tower in orange and fire from that little window thing and hit the enemy spawn?
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L
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« Reply #89 on: November 21, 2009, 10:11:37 am » |
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Theoretically couldn't a rocketman stand on the big tower in orange and fire from that little window thing and hit the enemy spawn?
Yeah Hm.. That still could be useful for Rocketmen. Yes, but actually hitting someone requires some luck.
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« Last Edit: November 21, 2009, 10:14:38 am by ~LoC~(PC) L »
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