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Author Topic: The Outdatedtry Method: Riflemen  (Read 12966 times)
S-Z
Guest
« Reply #75 on: November 20, 2009, 11:05:33 pm »

I sometimes use a few shots like those as a rocketman.

Feels funny to shoot someone offscreen.
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Wherewolf
Guest
« Reply #76 on: November 20, 2009, 11:07:49 pm »

I wanted Techno to learn something, so I found a new shot that hasn't been tested.



Already knew these  Hehe + smiley16
Because I taught you them 
« Last Edit: November 20, 2009, 11:11:26 pm by Wherewolf » Logged
Wherewolf
Guest
« Reply #77 on: November 20, 2009, 11:29:51 pm »

Oops. Did I just break Orange?

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Techno Viking
im am viking
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im am viking


« Reply #78 on: November 20, 2009, 11:37:37 pm »

:o

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Quote from: Wareya
I know more about this shit than you do
Quote from: Wareya
I consistently beat you during your prime days of playing Quote
Quote from: Wareya
You have never displayed complex tactics around me. Not a single time
Quote from: Wareya
If you don't think that a pyro rush is gamebreaking you seriously don't fucking understand gg2
Quote from: [NIGA] Luchadore Chalupa
Take a mother fucking chill pill Wareya, holy shit
Chicken Soup
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I'm not the Breakman.


« Reply #79 on: November 20, 2009, 11:38:59 pm »

Oops. Did I just break Orange?



Theoretical shots right?
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S-Z
Guest
« Reply #80 on: November 20, 2009, 11:52:03 pm »

Oops. Did I just break Orange?



Theoretical shots right?
It'll never reach

I think :\
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L
Guest
« Reply #81 on: November 20, 2009, 11:52:26 pm »

Oops. Did I just break Orange?



Theoretical shots right?
It'll never reach

I think :\

Let's test it.
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S-Z
Guest
« Reply #82 on: November 20, 2009, 11:56:31 pm »

Sniper rifles don't extend infinitely, nor rockets. A rocket is more likely.
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L
Guest
« Reply #83 on: November 21, 2009, 12:04:01 am »

I wasn't able to get the shot.
A rocket I doubt that, but I'll try it out for the hell of it.
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S-Z
Guest
« Reply #84 on: November 21, 2009, 12:05:11 am »

Rocket has 501 range, while I think sniper has 333.
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L
Guest
« Reply #85 on: November 21, 2009, 12:14:33 am »


Shooting from the oval as rocketmang makes the rocket disappear near the circle.
« Last Edit: November 21, 2009, 12:17:22 am by ~LoC~(PC) L » Logged
Wherewolf
Guest
« Reply #86 on: November 21, 2009, 09:13:53 am »

Shocked


Knew that one. Forgot about it :/



Shooting from the oval as rocketmang makes the rocket disappear near the circle.
Hm.. That still could be useful for Rocketmen.
« Last Edit: November 21, 2009, 09:20:00 am by Wherewolf » Logged
a/d
pro donglosaur
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« Reply #87 on: November 21, 2009, 09:57:10 am »

I don't think rockets even reach from one end to the other on final destination, and orange is much longer.

Also, if fighting someone who has a medic, just keep shooting them. Chances are, if they're a pubfag, they'll start jumping. Then you can take out the medic.

Edit: I've done a lesser degree of the double trophy shot a few times...usually scouts who double jump over the central platforms. It's my new goal to make the actual shot to the upper route.
« Last Edit: November 21, 2009, 10:08:33 am by Hot cars and fast women » Logged

go canada or whatever, maybe your country is cool too
beasta
Guest
« Reply #88 on: November 21, 2009, 10:10:44 am »

Theoretically couldn't a rocketman stand on the big tower in orange and fire from that little window thing and hit the enemy spawn?
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L
Guest
« Reply #89 on: November 21, 2009, 10:11:37 am »

Theoretically couldn't a rocketman stand on the big tower in orange and fire from that little window thing and hit the enemy spawn?
Yeah
Hm.. That still could be useful for Rocketmen.
Yes, but actually hitting someone requires some luck.
« Last Edit: November 21, 2009, 10:14:38 am by ~LoC~(PC) L » Logged
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