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Author Topic: The Outdatedtry Method: Riflemen  (Read 12958 times)
Wherewolf
Guest
« on: October 20, 2009, 01:58:32 pm »

My (formerly) Secret Shots





Oh, and a cruel trick:


Those are two images combined, taken at the same time. My name is 'WW' and his is 'Quack is a busta'. There's a medium sized rectangle/square around every character. Hover inside, and the name of the character within the rectangle will pop up. If a name is long, and your name is short, you'll be able to see your opponent's name (giving away their position) while they can't see yours.

Obviously this is situational and you have to be full-scoped.
« Last Edit: May 25, 2010, 09:30:34 pm by Wherewolf » Logged
Wherewolf
Guest
« Reply #1 on: October 20, 2009, 01:59:33 pm »

Useful Shots and Map Tips
The Sniper's power comes not only from his ability to instantly shoot for 60 damage, but also his ability to fit these shots into small areas from a far away. Many Snipers find a fairly safe spot at the edge of open space and fire at anyone they can. (This is common for both teams on Dirtbowl 1, second point. Snipers sit up top and fire at everyone.) You can do more damage by getting out of your safe spot and getting into the action, though. Lots of shots open up to you.

You shouldn't use most of these until you are confident in your aim. A Sniper on the front lines with bad aim is worthless.

I'll use some Techno Viking's labels from his Runners guide because I'm lazy.

 z5 - Easy Shot   (stand in a spot and shoot with some decent aim)
 z6 - Medium Difficulty Shot   (requires good aim or timing with a jump shot)
 z3 - Fairly Hard Shot   (probably will require a bit of practice or a few seconds of aiming)
 trophy - Extremely Difficult Shot   (for the skilled Snipers)

And some extra labels for shots that hit popular spots for anything, really.
 x5 - Common Autogun spot
 x19/ x29 - Common Sniper spot
 x3 - Protects your Intel or helps hold the opposing side's Intel room
 z1 - Hits a popular spot for any other classes to be in (will specify which class usually is there)

I'll also put an image up with the best camping spot and the best spot for close range fights in green and white, respectively.






The Keyhole Shot


« Last Edit: May 25, 2010, 04:05:40 pm by Wherewolf » Logged
Wherewolf
Guest
« Reply #2 on: October 20, 2009, 02:00:02 pm »

Reserve.
« Last Edit: March 17, 2010, 05:48:43 pm by [PHS] Wherewolf » Logged
Wherewolf
Guest
« Reply #3 on: October 20, 2009, 02:00:48 pm »

Sniper - Close Range

If they have a Medic, run for help.

Intro

Crates

Using Terrain

Class by Class

Fight or Flight against multiple enemies?

tl;dr
-Use crates.
-If they can’t shoot you, you can’t die.
-Only let them hit you when you take a shot.
-Jump over a crate, pretend to run away. As they follow, slam back into the crate and take the free shot.
-Backpedal while shooting.
-Glance behind you when you’re not aiming.

While close range is more dangerous than shooting people off screen, it’s nice to let the other guy have a chance for once… right? Personally, I find it more fun.



Thanks to Quack for helping me with the screenshots.
« Last Edit: May 25, 2010, 04:07:11 pm by Wherewolf » Logged
beasta
Guest
« Reply #4 on: October 20, 2009, 09:16:38 pm »

Good so far.  Just one question, how much range does a sniper have?
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Wherewolf
Guest
« Reply #5 on: October 20, 2009, 09:20:30 pm »

Good so far.  Just one question, how much range does a sniper have?
I think someone (Agh?) tested, his shot goes 333 pixels or some ridiculous number. Rockets go further.
Logged
beasta
Guest
« Reply #6 on: October 20, 2009, 09:22:51 pm »

Good so far.  Just one question, how much range does a sniper have?
I think someone (Agh?) tested, his shot goes 333 pixels or some ridiculous number. Rockets go further.

I heard rockets don't stop unless they hit something.  And 333 pixels is a lot.  I think I should start practicing more.  I aim to be 3rd best.
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Wherewolf
Guest
« Reply #7 on: October 20, 2009, 09:24:40 pm »

Good so far.  Just one question, how much range does a sniper have?
I think someone (Agh?) tested, his shot goes 333 pixels or some ridiculous number. Rockets go further.

I heard rockets don't stop unless they hit something.  And 333 pixels is a lot.  I think I should start practicing more.  I aim to be 3rd best.
I figure I'm second or third right now, so I might try to dethrone AEF. Emphasis on try.
Logged
beasta
Guest
« Reply #8 on: October 20, 2009, 09:26:28 pm »

Good so far.  Just one question, how much range does a sniper have?
I think someone (Agh?) tested, his shot goes 333 pixels or some ridiculous number. Rockets go further.

I heard rockets don't stop unless they hit something.  And 333 pixels is a lot.  I think I should start practicing more.  I aim to be 3rd best.
I figure I'm second or third right now, so I might try to dethrone AEF. Emphasis on try.

If you keep improving and AEF keeps staying on hiatus/minor activity, I think you have a shot.
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Chicken Soup
Disposable Hero
*****
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Posts: 5261


I'm not the Breakman.


« Reply #9 on: October 20, 2009, 10:14:52 pm »

Good so far.  Just one question, how much range does a sniper have?
I think someone (Agh?) tested, his shot goes 333 pixels or some ridiculous number. Rockets go further.

I heard rockets don't stop unless they hit something.  And 333 pixels is a lot.  I think I should start practicing more.  I aim to be 3rd best.
I figure I'm second or third right now, so I might try to dethrone AEF. Emphasis on try.

If you keep improving and AEF keeps staying on hiatus/minor activity, I think you have a shot.
Played AEF a few days ago. Spy was a complete letdown.
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Wherewolf
Guest
« Reply #10 on: October 20, 2009, 10:15:46 pm »

Good so far.  Just one question, how much range does a sniper have?
I think someone (Agh?) tested, his shot goes 333 pixels or some ridiculous number. Rockets go further.

I heard rockets don't stop unless they hit something.  And 333 pixels is a lot.  I think I should start practicing more.  I aim to be 3rd best.
I figure I'm second or third right now, so I might try to dethrone AEF. Emphasis on try.

If you keep improving and AEF keeps staying on hiatus/minor activity, I think you have a shot.
Played AEF a few days ago. Spy was a complete letdown.
Can't expect someone to be incredible at every class!
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Chicken Soup
Disposable Hero
*****
Offline Offline

Posts: 5261


I'm not the Breakman.


« Reply #11 on: October 20, 2009, 10:17:27 pm »

Good so far.  Just one question, how much range does a sniper have?
I think someone (Agh?) tested, his shot goes 333 pixels or some ridiculous number. Rockets go further.

I heard rockets don't stop unless they hit something.  And 333 pixels is a lot.  I think I should start practicing more.  I aim to be 3rd best.
I figure I'm second or third right now, so I might try to dethrone AEF. Emphasis on try.

If you keep improving and AEF keeps staying on hiatus/minor activity, I think you have a shot.
Played AEF a few days ago. Spy was a complete letdown.
Can't expect someone to be incredible at every class!
Yeah, and btw, my response when playing against AEF sniper = defense.
playing against your sniper = fear, hide, be a medic and get a good medi-buddy. You're getting there  c1
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SirPainsalot
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Posts: 25


Wheeee.


« Reply #12 on: October 20, 2009, 10:32:57 pm »

Great guide Wherewolf!  z6
I think this can help me with my sniper. Very useful tips you gave me.
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beasta
Guest
« Reply #13 on: October 21, 2009, 03:56:55 pm »



I'm a Wherewolf's school of Orange sniping success story!  Also, great game Volo.  You raged though.
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Wherewolf
Guest
« Reply #14 on: October 21, 2009, 04:19:40 pm »



I'm a Wherewolf's school of Orange sniping success story!  Also, great game Volo.  You raged though.
Yay!
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