The Gang Garrison 2 Forum
May 26, 2013, 02:09:45 am *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Chat with us on IRC: http://ganggarrison.com/irc.html
Server: irc.esper.net, Channel: #gg2
 
   Home   Help Search Login Register  
Pages: 1
  Print  
Author Topic: ctf_downhill  (Read 1098 times)
Mr.Awesomest
Full Member
***
Offline Offline

Posts: 166


I'm just so awesome.


« on: October 04, 2009, 09:45:34 pm »


Not embedded. Site made it smaller, open it in a new tab to see full size.

Based off of

I know there is a good rocketspam spot, but even rifleman may have trouble firing at the right spots.

I'll get to work on the BG, soon. Feedback?
« Last Edit: October 05, 2009, 06:39:18 pm by Mr.Awesomest » Logged



Ingame name: Your sister
Quack
I eat babies
Soldier of Fortune
******
Offline Offline

Posts: 2431


Dong dong never die


« Reply #1 on: October 05, 2009, 06:11:01 am »

It looks like a good map, but too many open spaces. Snipers and rocketmen would have way too much of an advantage.

I suggest adding a crate or two, or maybe make another building into something you can walk on.
Logged

Steam name is Quackss      Founder of (NI)
Mr.Awesomest
Full Member
***
Offline Offline

Posts: 166


I'm just so awesome.


« Reply #2 on: October 05, 2009, 06:18:31 am »

It looks like a good map, but too many open spaces. Snipers and rocketmen would have way too much of an advantage.

I suggest adding a crate or two, or maybe make another building into something you can walk on.

Yeah, I'm noticing the top of the hill would suck if you're going up, and not an infiltrator or a scout taking the upper route.
« Last Edit: October 05, 2009, 02:53:56 pm by Mr.Awesomest » Logged



Ingame name: Your sister
Quack
I eat babies
Soldier of Fortune
******
Offline Offline

Posts: 2431


Dong dong never die


« Reply #3 on: October 05, 2009, 06:20:41 am »

It looks like a good map, but too many open spaces. Snipers and rocketmen would have way too much of an advantage.

I suggest adding a crate or two, or maybe make another building into something you can walk on.

Yeah, I'm noticing the top of the hill would suck if your on going up, and not an infiltrator or a scout taking the upper route.

I'd help you make a wallmask, but I have to get to school. I can't be late again.  =/
Logged

Steam name is Quackss      Founder of (NI)
ADM1
Guest
« Reply #4 on: October 05, 2009, 06:42:48 am »

Snipers and rocketmen would have way too much of an advantage.

Congratulations Mr. Awesomest, it's exactly like crossfire.

I got probably more than 600 of my gold SVD headshots on that map.
Logged
Blondie
Guest
« Reply #5 on: October 05, 2009, 09:41:22 am »

Jesus, so much open space, add some towers or crates.
Logged
xilef
Newbie
*
Offline Offline

Posts: 42



« Reply #6 on: October 05, 2009, 12:11:49 pm »

Based off of

Is that a Day of Defeat map?
Logged

ADM1
Guest
« Reply #7 on: October 05, 2009, 01:12:34 pm »

That's COD4, silly.
Logged
Mr.Awesomest
Full Member
***
Offline Offline

Posts: 166


I'm just so awesome.


« Reply #8 on: October 05, 2009, 02:49:33 pm »

I was aiming for Detonator to be more useful on offense here.

Anyway,
I'd help you make a wallmask, but I have to get to school. I can't be late again.  =/

This is the wallmask. I need to get an actual BG.

And yeah the top of this hill has way too much space, and a good rocketspammable spot. I should add a building in between the 2 and move the other one up to the top, or make a bunch of broken walls?
« Last Edit: October 05, 2009, 02:55:56 pm by Mr.Awesomest » Logged



Ingame name: Your sister
AcidLead
The Flash of the Action
Veteran Beta Tester
*****
Offline Offline

Posts: 6248

Our hero returns triumphant. Execute him at once.


« Reply #9 on: October 05, 2009, 03:11:29 pm »

Pick a better name. Half-Life did Crossfire first, and we have a map based on it. Too confusing for an old-timer like me.
Logged

recent additions:
oh fuck it we're redoing all of AWE top-down
Mr.Awesomest
Full Member
***
Offline Offline

Posts: 166


I'm just so awesome.


« Reply #10 on: October 05, 2009, 05:29:05 pm »

Downhill then?
Logged



Ingame name: Your sister
AcidLead
The Flash of the Action
Veteran Beta Tester
*****
Offline Offline

Posts: 6248

Our hero returns triumphant. Execute him at once.


« Reply #11 on: October 05, 2009, 05:35:48 pm »

Mmm. That's pretty good. I like it at least.
Logged

recent additions:
oh fuck it we're redoing all of AWE top-down
xilef
Newbie
*
Offline Offline

Posts: 42



« Reply #12 on: October 06, 2009, 11:00:52 am »

That's COD4, silly.

But it's just like a certain DoD map, i'll get a screenshot of it from above

Even the doors to the buildings are the same, only a sniper war point has been placed on that CoD map with the additional house on the west over looking the streets (DoD only has the one on the east)
« Last Edit: October 06, 2009, 11:54:54 am by xilef » Logged

Pages: 1
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.18 seconds with 19 queries.