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Author Topic: Blank (Now dead but a different game revealed)  (Read 34630 times)
Phantom Brave
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Another one --


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« Reply #345 on: November 05, 2009, 05:45:59 pm »

how is that a trap z7
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Dman
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I now know what this is from again.


« Reply #346 on: November 05, 2009, 06:12:17 pm »

how is that a trap z7
It gets you stuck just after finishing your castle and forgetting to save.
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what the fuck they know what is what but they dont know what is what what the fuck
Phantom Brave
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Another one --


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« Reply #347 on: November 05, 2009, 08:36:15 pm »

how is that a trap z7
It gets you stuck just after finishing your castle and forgetting to save.

middle mouse button to delete.
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Dman
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« Reply #348 on: November 05, 2009, 10:00:25 pm »

how is that a trap z7
It gets you stuck just after finishing your castle and forgetting to save.

middle mouse button to delete.
Then you ruin your building.
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what the fuck they know what is what but they dont know what is what what the fuck
Phantom Brave
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Another one --


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« Reply #349 on: November 06, 2009, 12:47:05 am »

Then you make a block inside of another so that you can make a doorway. Not thinking much, are you?
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Dman
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« Reply #350 on: November 06, 2009, 03:39:28 pm »

Then you make a block inside of another so that you can make a doorway. Not thinking much, are you?
no
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what the fuck they know what is what but they dont know what is what what the fuck
Phantom Brave
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Another one --


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« Reply #351 on: November 07, 2009, 04:40:58 pm »

please tell me you haven't abandoned yourself
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Dman
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« Reply #352 on: November 07, 2009, 05:16:40 pm »

please tell me you haven't abandoned yourself
ok

i haven't abandoned myself
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what the fuck they know what is what but they dont know what is what what the fuck
Dman
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« Reply #353 on: November 08, 2009, 02:53:09 pm »

ERROR in
action number 1
of Collision Event with object WideObstacle
for object clayBlock:

Error in code at line 40:
       if(other.sprite_index == global.z) vspeed=0;

at position 38: Unknown variable z

Woops. I know how that happened too, really good error.
Replace that with an else vspeed=0;
I finally refound this post and tested new Blank. Physics are good, it no longer traps you with multiple blocks WUV. I'm gonna add some other stuff.
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what the fuck they know what is what but they dont know what is what what the fuck
Muddywater
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Hi.


« Reply #354 on: November 08, 2009, 03:36:06 pm »

Does this mean we'll get a b2 soon?
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PHS Leader, Dead Clans mod
Oh hey, what's this?
A picture is worth 1000 words, but this sig only fits 500 characters z7
Dman
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« Reply #355 on: November 08, 2009, 03:37:54 pm »

Yes.
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what the fuck they know what is what but they dont know what is what what the fuck
SkeleDude
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The Silver Spooner


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« Reply #356 on: November 08, 2009, 03:40:09 pm »

Does that mean there will be beanie propelled swine armed with assault rifles hovering around you like a lakitu or what ever that orange cloud flying whore was called?
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ART THREAD
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Dman
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I now know what this is from again.


« Reply #357 on: November 08, 2009, 03:49:33 pm »

Does that mean there will be beanie propelled swine armed with assault rifles hovering around you like a lakitu or what ever that orange cloud flying whore was called?
It'll be my first enemy. Quick question, should I rage with trying to make it navigate solids or should I make it go through the wallmask for the lulz.
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what the fuck they know what is what but they dont know what is what what the fuck
Phantom Brave
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Another one --


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« Reply #358 on: November 08, 2009, 03:51:25 pm »

Make it try to avoid walls but not really. If your weapon can shoot through walls, I'm all for it doing so.
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SkeleDude
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The Silver Spooner


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« Reply #359 on: November 08, 2009, 03:52:04 pm »

Does that mean there will be beanie propelled swine armed with assault rifles hovering around you like a lakitu or what ever that orange cloud flying whore was called?
It'll be my first enemy. Quick question, should I rage with trying to make it navigate solids or should I make it go through the wallmask for the lulz.
lakitu flies through solids so do that
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ART THREAD
DEVIANTART

TUMBLR
IP: 69.37.164.132
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